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Everything posted by EricJ
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Helicopter
EricJ replied to Falcon1364's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
That's awesome guruu. So whenever I use a wingnut, I can have the confidence that he'll actually fly right. -
Helicopter
EricJ replied to Falcon1364's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Pretty neat guruu -
Sudden drop in FPS and Stuttering
EricJ replied to Falcon1364's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I see, then maybe you should check out the SF2 Downloads and there should be a pack for the ZSU-23-4 by yakarov79 if I remember correctly that has the ZSU in it, that should fix the problem of stuttering. -
Sudden drop in FPS and Stuttering
EricJ replied to Falcon1364's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Are you playing SF1 or are you playing SF2? That's a question since this is an SF1 mod, and not for SF2. And that could be very well be the reason why, because it's for a different game and it's causing those issues. That would be my guess. -
Community MOST WANTED
EricJ replied to UllyB's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
You may need to use that trick in the Knowledge Base about the HudMaterial and stuff, the article about converting cockpits from SF1 to SF2. Possible fix maybe. -
Modded aircraft SpecificStationCode and changing allowed weapons
EricJ replied to gentlemanraptor's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Try Exported to TRUE as the F-113 is a US Navy bird yes? On the AIM-47 data, and list some years so you can specify that it will be available to the USN (It's considered a nation, not a service in game logic). That might do the trick. -
Weaponspack 3
EricJ replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
It does look good as I don't use the Skyhawk, but if I did, I know that I got some beautifully done gun pods to use... -
DAT F3D having very bad textures
EricJ replied to macmacmacmoc's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I mean it could be the setting in the graphics options too, I usually set it to Unlimited because I want it to look good for screenshots and general quality too. But if it's unlimited already, then that's some bad work there. You may want to look into redoing it yourself. -
SU 57 and SU 34 Aircraft
EricJ replied to jodandawg's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Well through the BI forums I learned to be more assertive with requests. Sometimes they come up with some cool ideas and I do say yes, but most of them are a little beyond what the game can do, so I have to turn them down most of the time. Or I just don't want to do it either, you know how it goes. -
SU 57 and SU 34 Aircraft
EricJ replied to jodandawg's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yeah I tried to write my own take on it, but his is the best so far. One reason I didn't enjoy the gaming community at Arma 3. Too many demands and so on. I;ve gotten back into modding more or less, but gimme gimme is something I don't miss at all. -
I got Falcon 4 on Steam for 5.99, but haven't touched it yet due to me staying with SF2 and getting back into Arma 3
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I don't think so, but then again you can Google it and try your luck. I mean there probably is one somewhere, or not.
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I routinely back up when I feel like it mostly. The External is an SSD so hopefully it'll last a good long while. I figure in a few years or so I'll get a new external just to keep it going. But when I was deployed I had Vista, and that routinely failed, and when you're downrange it's not that easy. After that I swore to external hard drives and haven't looked back
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Yeah I know... but as far as the gun I wouldn't be surprised if it was an M61 or so, but we'll see.
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If it doesn't BRRT I don't care. Lol seriously that would be interesting for it to be one. I think it looks weird how the landing gear looks but it's a neat little plane.
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Hopefully, things will work out man, hoping for the best.
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Strike missions only target cargo ships?
EricJ replied to TheStig's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
No problem, hopefully things will work out for you... -
Strike missions only target cargo ships?
EricJ replied to TheStig's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yeah change ServiceEndYear= to 2060 and beyond and it will appear. -
Strike missions only target cargo ships?
EricJ replied to TheStig's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Wow, I set it usually to the year that's going on, like it's 2023 in-game and such, but whatever. I think you would need to adjust the date range on the ship, as well as the missile. -
WIP Mega THREAD!
EricJ replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I have to work on the Harpoons so I can pick those ships off. Anybody have a good Harpoon that can sense farther so I can target those ships? -
Strike missions only target cargo ships?
EricJ replied to TheStig's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
And if the folders don't exist, create them and then they will populate. -
Strike missions only target cargo ships?
EricJ replied to TheStig's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
It has to be in the mods folder for it to recognize the stuff. I don't know your setup but if you have a mods folder then you should put all the files in there for it to work. -
Strike missions only target cargo ships?
EricJ replied to TheStig's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
There's two options in the MIssion Editor, on the top right. You can place a single ship or you can do a task force, and you can select up to a certain number of additional ships including the carrier. That is if you have the Mission Editor DLC or SF2 Complete. -
Strike missions only target cargo ships?
EricJ replied to TheStig's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yeah but you can simply place a carrier on the map and then take off from it. I usually do that instead as I don't fly Naval maps at all.