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Everything posted by EricJ
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F-35 help!
EricJ replied to amariani's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yes create a "Guns" folder in the same folder that is with your Weapons folder, and place the 25MM_GAU-22A in the SF2 package in there. -
In need of some Suggestions......
EricJ replied to 331Killerbee's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Oh I know those were correct, just I think lindr2 overexaggerated a few ranges on some. -
F-35 help!
EricJ replied to amariani's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Is it the SF1 or SF2 version? If you are using the SF1 version, you have to manually add the 25mm gun information to the GUNDATA.INI, if it is for SF2 put the 25MM_GAU-22A folder in the Guns folder, fire it up and you should be chopping fools with it. -
F-35 help!
EricJ replied to amariani's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
First off, it works only for the B and C versions, and did you put the gun system in the Guns folder? -
Aircraft Speed
EricJ replied to {TNT}11bravo10's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Ehh, it's good enough for looking cool anyways -
In need of some Suggestions......
EricJ replied to 331Killerbee's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I think some of it's on the Red end as well, such as a Alamo-A R-27 having an effective range of 100 kilometers, when in actuality the real range is way below that. But I don't want to get into a debate about it. Having helped him with some of the SF2 tweaks that MigBuster described in the KB... I think that should be on the individual but then again, I would think if you were going to request some tweaks to US and Red weapons (and others), it may be easier to tweak it and send it to him, therefore reducing some of the workload. Considering I have 1867 weapons on my install... I don't think that I'm going to spend my time tweaking ALL the weapons (even though a few are custom designed myself), but the option is out there. -
Screenshot Thread
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
More fun in the Cali sun and Himalaya fun. -
Screenshot Thread
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
It's not a specific version, it's included with the 1 and 2 packages, it's just the SHARP pod store. -
Red Flag & Top Gun
EricJ replied to Sparkchaser2010's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
, thanks! -
Aircraft Speed
EricJ replied to {TNT}11bravo10's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Best thing to do man is to re-download, or delete what you got because I flew it out of the box yesterday and got 650 knots and while not exactly flying high, I got above 120FT. -
Screenshot Thread
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Easy and a little carpet bombing. -
File Name: BTR-80A File Submitter: EricJ File Submitted: 29 Nov 2009 File Category: SF2 Series Add On Objects Since I'm not good with vehicle skins I did a cheapie and went with what I have. Template .bmp included. For SF2 but readme has instructions for adapting for SF1 series. Model by Razvan Stanciu cheap texture by EricJ. Click here to download this file
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New ship model
EricJ replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Nice! -
QF-100D Super Sabre Target Drone
EricJ replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Here, modded from yours. Everything else works too, based off the F-100D_68. QF-100D.7z -
QF-100D Super Sabre Target Drone
EricJ replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Managed to check this out in SF2E... a little tweaking is involved, due to LOD naming and etc. But checking some references online, it was the SEA camo with the Orange markings. Not hard to do but its nice to have a dedicated target, even though using the BQM-34 Firebee from the Range map still works too. -
getting guns to work in sf2?
EricJ replied to dsawan's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Guns are setup to work like the weapons, so if it came with a "Gun" put that folder in the Guns folder, or create one in the Mod folder, in "Objects". If done correctly the game should read the new gun and it will be available for use. -
NOV 2009-B Patch for Wings Over Israel 2 out
EricJ posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
http://thirdwire.com/downloads.htm -
Aircraft Speed
EricJ replied to {TNT}11bravo10's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Not sure why you edited the engines anyways... straight "out of the box" it works fine... -
QF-100D Super Sabre Target Drone
EricJ replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Well I have been meaning to test some AI used of possibly "fixed" AIM-120s... thanks! -
Trees in Afghanistan
EricJ replied to Squiffy's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Okay that's great! Howzabout some screenies? -
@Marcelo & Krizis
EricJ replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Is there anybody working on this project? -
another"forgotten" war
EricJ replied to eddieprophet's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Nothing like something for a close to real Clear and Present Danger scenarios... -
Question how to change an Airfield?
EricJ replied to Soulfreak's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I would think.... [TargetArea002] Name=Elk Airfield Position=259576,345592 Radius=6000.000 ActiveYear=0 Location=1 Alignment=FRIENDLY AirfieldDataFile=desert_airfield4.ini <---- Change to whatever ini is in the terrain NumSquadrons=6 Where the "desert_airfield4.ini" could be changed to whatever the ini that is in the Anatolia terrain to the new one. Find the appropriate entry and copy the info from the _TARGETS.ini and it should work.. -
Super Hornet Package for SF2 v4.1
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
....And GEF1414 sound by both Spillone104 and Spectre8750, add this to your soundlist.ini: SoundFilexxx=GEF1414 [GEF1414] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 -
question
EricJ replied to Darrin's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yes you can only see most ships in Campaigns and individual missions. However... if you change the role of the ship to CARGO_SHIP you may have the "joy" of trying to sink a carrier or so..