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Everything posted by EricJ
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Black screen of death in vista
EricJ replied to dsawan's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Did you try and do CTRL ALT DEL and go to Start Task Manager, then go to New Task.. and type in "explorer.exe" (without the quotations?) Sometimes explorer crashes and that happens -
Screenshot Thread
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
It'd be cool if FC can do the tanks like the Super Hornet, be a nice touch... VFA-111 CAG heading for a strike mission in Afghanistan. -
Screenshot Thread
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Nice column5... -
Screenshot Thread
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
He's thinking it's the newer MF one.. -
Screenshot Thread
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Awesome shots Silverbolt, the top one especially -
Upgrading--but on a budge
EricJ replied to Slant6's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Agreed, my specs aren't topnotch, and it runs quite fine. SF2 sometimes runs better than SF1.. -
Screenshot Thread
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
That's why I don't stick with the default button for the gun. Too many accidental discharges and that's what happens.. -
Editing the bottom left info panel?
EricJ replied to Hobbes57's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
It's right there at the top of the "Huddata.ini": TextFontName=Times New Roman TextSize=17 -
Models request
EricJ replied to gulfknight's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
http://www.turbosquid.com You can find everything you need there, -
PakFa is comming...
EricJ replied to AleDucat's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Personally I like the old one myself suicidal, more emotive And X RAY, sometimes "moderator abuse" comes to mind when dealing with this bird -
Adding weapons to an aircraft
EricJ replied to greyhawk's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Find the right pylon, and put "EOGR", and "LGR" to enable Mavs on the pylons. Here's the KB articles that can help too: http://forum.combatace.com/forum/192-basic-aircraft-modding-ini-skins-weapon-hardpoints/ -
Updated Default SF2 Terrain by Piecemeal V 1.2
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
It should, as long as (don't quote me on this though...) the naming of the airfields is right. Not sure about campaigns, as I haven't even tried it yet. -
Updated Default SF2 Terrain by Piecemeal V 1.2
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Well I can't wait to try this out, the stock terrain has been a bit barren... -
f-14d strike
EricJ replied to greyhawk's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Desert Storm Mod, in the SF1 series Campaigns section of the Downloads -
Screenshot Thread
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Nice work Spinners! -
SOS! Object Placement All Messed Up
EricJ replied to Piecemeal's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Are you looking at the X? Or the Camera Pos? If its the former, then it will be off, "fly" to the place you want to put the object, and use the "CameraPos" to place your object. Most problems I have is just offset, but that is just orienting the x right. -
Controlling canopy reflection
EricJ replied to squid's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
1st part yes, it is done by the LOD file only. -
Help with DT skins
EricJ replied to amariani's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Gocad you are right, for the DT skins to match the aircraft skin, they have to be part of the model itself. -
Screenshot Thread
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
To be honest with you FC, I may go the same route. With my video card issues, I'll just let the community handle it. -
Operation Desert Storm Mod
EricJ replied to DarthRevan's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I've only had enough energy to convert a couple things from ODS to SF2 standards, but since conversion is not too clear as far as the main effort (some even use SF2E default aircraft) is concerned. So I'll keep them handy but not too enthused about making a total effort. -
Questions about weapons...
EricJ replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
1. Set up the missile as an EOGR, and it will work. Even though you have ground mapping radars in aircraft, target acquisition still shows in the MFD as a cross. Only you get the benefit of the radar targeting feature, and therefore locking on and engaging occurs at greater distances. For the rest... I'm guessing the features haven't been implemented like they need to be. I guess it confers some benefits, but overall haven't seen any on how they should work. May be actually where it's launched, but agreed, none of it seems to matter whether its checked or unchecked. -
opening canopies
EricJ replied to landrover's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
How about reading the manual? -
Super Hornet Package for SF2 v4.1
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Okay, unfortunately I don't decal the tanks, since I don't deal with much decalling. I'll ask FC to check it out. For the most part it hasn't been totally run through, since I don't decal, and nobody else, but we'll see about getting it fixed. -
Super Hornet Package for SF2 v4.1
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Yup, least that's my understanding... -
SF2V / WOV Air & Ground Expansion Packs
EricJ replied to eburger68's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Go in the appropriate campaign's Data.ini, until you find something like this: MissionChance[sWEEP]=90 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=0 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 This is from one of the SF2E campaigns, but the format is the same. Find your preferred aircraft, and change the "MissionChance[CAP]=" to a higher number. The example above says that in that campaign, the particular aircraft will have a 70% chance of flying a CAP mission in the mission/role selection. Same thing for any other aircraft.