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Everything posted by EricJ
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PakFa is comming...
EricJ replied to AleDucat's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
As suicidal likes to post... -
Why have some modders gone to payware?
EricJ replied to Dogzero1's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Nice... -
@lindr2
EricJ replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I would think you have to use the files from the MF MIG-29, and ask sony tuckson for use. The only real thing is getting the cockpit aligned right for use... -
Installing mods in Version 2 of series
EricJ replied to Coot's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Check your Username/Saved Games/Thirdwire/Strike Fighters 2 Israel is where the mod folder resides Then you just add something, like the widesky mod to the Flight folder. If it doesn't exist just create the folder and then drop the mod in there. The game will read it and so forth. It's just alot of the old structure thrown in there so you don't have to worry about affecting files. -
Awesome...
EricJ replied to orsin's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Cool stuff, can't wait to deactivate the carrier stuff so I can sink it... -
Super Hornet Package for SF2 v4.1
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Updated to 1.7 -
KMD setup for SF2E
EricJ replied to HockeyCoach's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
If my brain serves me right, find the Missions folder and it figures things out from there. Yes it will read from the terrain folder. Make sure you have the appropriate MAPNAME_TARGES.INI in the folder of the terrain, along with the appropriate planning map. I use it for SF2E as kreelin says and its been working fine for me. -
Screenshot Thread
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
A Marine Corps pilot drops an LGB against an insurgent ammo cache site. -
I'd like to ask for a racing terrain
EricJ replied to Cliff7600's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Even then, for SP it would be a challenge. Instead of just the Multiplayer aspect, you can "Win" a Fighter Sweep mission if there aren't any fighters, and the challenge would be a timed event, where the "time" is how long it took you to complete it. We did that in Flanker 2.51 during some Alas Rojas challenge missions. Then again, we had a real mission editor but if you make it a custom mission, it may work. -
I imagine a PSD will be available for skinning? Beautiful work "Yo imagino que un PSD sera disponible para skinear? Hermoso trabajo"
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Le Missionneur for SF2?
EricJ replied to elephant's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
You can try Kreelin's Mission Designer, which I use alot.- 1 reply
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SF2E: How dark should night be?
EricJ replied to HockeyCoach's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
And as pointed out, no NVG capability coded so it's at best a compromise. -
Screenshot Thread
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Still worked out pretty nice, I guess a Thud with additional marking is better than a Thud with standard markings... And nice shot Soulfreak! -
Where to find the AV-8B Gun pod?
EricJ replied to KJakker's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Try checking the readme for the installation instructions for the gun pod. If it's SF2 then more than likely you didn't place something in the right spot... -
The Double D's
EricJ replied to hgbn's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Okay no probs but since it's really terrain features it shouldn't be an issue. -
Imagine if SF3 used this rendering engine
EricJ replied to gregoryp's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Man that is righteous.... -
Dhimar and Paran skinning tips needed.
EricJ replied to jomni's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
You'll have to get with maybe Sony Tuckson on that, I have no clue to be honest with you. -
Screenshot Thread
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Great shots both Spinners and fougamagister! -
Dhimar and Paran skinning tips needed.
EricJ replied to jomni's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Yes it is a Parani skin, but the national roundels are painted on the texture. I'm pretty sure I uploaded a blank version of that skin for decalling. -
The Double D's
EricJ replied to hgbn's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Agreed, but sometimes it is aggravating when your target gets hit before you get there... but hey, nice AAR BTW if you want a pretty PDF file of the locations in Vietnam I can make one up. -
Super Hornet Package for SF2 v4.1
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Okay it looked like my editing skillz was good to go... but then my AI flights had no dual rails... NO GO. So... after a little experimentation, I created another LAU-115C with the values of the one I posted, which allowed the player, but not the already loaded AI flights to utilize. So now there are two types in the folder, one that allows AI flights to load them normally, and then allows the player to do the same. Confusing? Weird? Yes for me it is, and therefore just to make things right... using a modded form that Dels brought indirectly to my attention... LAU-115CA.7z LAU-115CB.7z -
My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Okay it looked like my editing skillz was good to go... but then my AI flights had no dual rails... NO GO. So... after a little experimentation, I created another LAU-115C with the values of the one I posted, which allowed the player, but not the already loaded AI flights to utilize. So now there are two types in the folder, one that allows AI flights to load them normally, and then allows the player to do the same. Confusing? Weird? Yes for me it is, and therefore just to make things right... And no problem topcat II! LAU-115CA.7z LAU-115CB.7z -
F-16C Blk 50+ FACH
EricJ replied to PeacePuma's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Just remember to give Sony Tuckson a PM in regards to modifying Mirage Factory stuff and things will go okay. Not just for this but for any other projects should any others be reading. -
SF2E won't load GBU-39B or GBU-40's on to BRU-61 Racks
EricJ replied to mikeymead's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Yeah... I feel you on that one... -
Screenshot Thread
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Some kinda "conformal fuel tank?"