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EricJ

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Everything posted by EricJ

  1. Still a nice plane, even if it's shot up...
  2. A Turkish pilot takes his newly delivered F-18E on a test flight.
  3. WoX/SF1 for CAS bombas are no gos. I've had finished the mission only to find out I had some friendlies killed. Wasn't me because I do my run-ins to near doctrine, but found out that Mavericks, or SDBs are preferable when performing CAS missions. JDAMs can work too, but leery with SF2, despite evidence to the contrary.
  4. File Name: Fictional F/A-18F VFC-13 "No. 15 Bort" Aggressor Skin File Submitter: EricJ File Submitted: 28 Jul 2009 File Updated: 28 Jul 2009 File Category: SF Series Add On Skins Something I whipped up based on the Su-30 demonstrator skin. For SF2 version of the Super Hornet, can be modded for SF1/WoX though.. Click here to download this file
  5. http://forum.combatace.com/index.php?showt...mp;#entry324093 Move it here. I got Signum's tanks to work on, I'll look into the possibility of getting around to it STORM, definitely an interesting scheme, for a CAG jet..
  6. I just need a good side view of the cobra head, as on the aircraft.. read the topic you linked and seems I can get a possible but a decal perhaps?
  7. Posted this in another topic, a fictional Turkish F-18E
  8. Actually haven't STORM, but was working on a Turkish Airforce F-18E:
  9. In conjunction with MigBuster's Tutorial (http://forum.combatace.com/index.php?showtopic=44026) on conversion of older series aircraft to the TEWS system, it's briefly mentioned that right then custom .tga files aren't able to be done. Well with help from Fubar512, it's actually pretty simple. Since we're all trying to grasp new technologies and new ways of doing things, here's how to add a custom .tga to your TEWS RWR: 1. First create a "Flight" (if you didn't from the above tutorial) in User\Saved Games\Thirdwire\SF2 Game folder. 2. Go through the above tutorial and create your RadarFamilyName, and since I just did it, the RDY radar for the Mirage 2000D, naming it "RDY" 3. Use the little template .tga that can be downloaded (just below the text) and in either Photoshop or Paint Shop Pro, edit the Alpha channel, putting "RDY" in the center of the box. It's preferred to use small fonts (14 is a good size) as the game engine will resize it on the RWR display. 4. Save the .tga file as 32-bit and name it "RWR_RDY.tga" and save in the Flight folder. Ensure your "xxx_RWR.lst" has this: RDY=RWR_RDY.tga 5. Save and when your aircraft detects the RDY, "RDY" will be displayed as appropriate on your RWR screen. RWR_RDY.zip
  10. Here, I've taken a slight hiatus for the weekend, so I'm not going to upload an updated package, but here's the TW file. Just put it in the "Cockpit" folder for the jets: F_4E_LIGHTS.zip
  11. I'll second that. Setting it to MOBILE_SAM just took the fun out of things (didn't know it was bugged).
  12. Still needs some tweaking but she's SF2 compatible:
  13. Yeah it sucks but I maintain a blanket one for all my aircraft, so once I update it, I copy and paste on the individual aircraft's _RWR file. And as Brain32 said, it's kinda annoying..
  14. SA-2s

    That's just a matter of lack of situational awareness. I agree, you don't pay attention and you'll get chopped up. However, if you do pay attention, you can pretty much not worry about it. Only when you get towards the modern spectrum of SAMs you can get worried. If your RWR works, and you're flying in 'Nam during the good ol' days, then just look at the lines, pretty easy to interpret.
  15. I don't think pureblue won't mind this shot, saw this today while checking out the latest build. Not textured yet but is a nice touch
  16. Afghanistan

    Nobody said Soldiering was easy man, but there's always those who do appreciate the hard work we've done, so don't let it get to you. I sure as hell don't!
  17. Shotgunski and Anatolia out the window.
  18. Nice little plane, thanks!
  19. MF F/A-18A? You have to copy and paste the information from the FA-18A_AVIONICS.INI to the F-4 version, and maybe change the [DetectSystem] and should be good to go...
  20. Those squadrons listed were removed. I figured out the issue and may put them back in later on in a future update. VFA-111 aircraft weren't originally in there, I accidentally included it when compressing it, so eventually I may release those skins.
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