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EricJ

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Everything posted by EricJ

  1. thundercheif is right, there is an IFF checkbox that is supposed to handle that, but I've shot down a friendly by accident with a 9X.
  2. Something only the Gods speak of I gather... I mean people talk about it but like, WHAT DOES IT MEAN??????
  3. [WeaponData1802] TypeName=Dardos2A FullName=Dardos2 (Unitary) ModelName=Dardos2 Mass=475.000000 Diameter=0.488000 Length=4.000000 SubsonicDragCoeff=0.120000 SupersonicDragCoeff=0.462000 AttachmentType=USN,ARGENTINA SpecificStationCode= NationName=Argentina StartYear=1997 EndYear=2040 Availability=2 BaseQuantity=24 Exported=TRUE ExportStartYear=1997 ExportEndYear=2040 ExportAvailability=0 WeaponDataType=0 RailLaunched=FALSE Retarded=FALSE FinStabilized=TRUE SpinStabilized=FALSE EffectClassName=LargeBombEffects DragAreaMultiplier=1.000000 WarheadType=6 Explosives=58.509998 FusingDistance=0.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=8 Accuracy=95 MaxTurnRate=2.000000 MaxLaunchG=3.000000 LockonChance=95 LaunchReliability=95 ArmingTime=2.000000 SeekerFOV=90.000000 SeekerGimbleLimit=90.000000 SeekerTrackRate=20.000000 SeekerRange=75000.000000 ReleaseAnimationID=1 ReleaseAnimationTime=2.000000 ReleaseAnimationDelay=0.500000 EODisplayFlags=0 CEP=0.000000 Modded Dardos2 with just a high explosive warhead.
  4. WOE, I'm still trying to download SF2:E as of now, and when I do not really going to. I got a few more things to add as far as weapons, etc. and it shoudl be good to go.
  5. I don't see why he doesn't either if it just needs to be uploaded.... And if the templates are uploaded I can get ghostrider883's request finished and possibly a Venezuela one too. Besides I'm getting less worried about Su-35s. Matter of fact I've taken on two by accident and come out on top so it's a threat but I'm getting better at dealing with them... sorta
  6. Personally I am more fond of the two seater, but a single seater wouldn't hurt either Silverbolt said he may have some friends who may be able to help, but haven't heard anything yet. Regardless, I decided to retexture the Dardos 2. It's actually a pretty neat weapon, if not just another JSOW but still functions right:
  7. What Is Everyone Doing Over the Weekend?

    Wow.... what is a weekend?
  8. Actually I'm not that busy at all, the various projects are on the respective modders... so I'm just flying around as usual I'll check your stuff out though when I get the planes downloaded.
  9. In fairness Erwin's more optimized for WOE than the model I sent you, so either way it doesn't matter as Erwin's just needs a makeover while the other one needs to be optimized. So either way it works.
  10. @Blackbird: Cocas said he'd use it and he'd get on it in a few days so looks like we're sticking with that. I know Erwin has stuff going on RL, got it. But it's just another version of the same plane so depending on how cocas feels, it's his choice to try that one. As far as the F-22? Well... to be honest with you the Raptor, while the most advanced aircraft flying today, is a subject of the individual modders. If somebody wants to pick it up fine, while Dels is remaking his? Fine whatever but I personally don't get excited over it that much. It sho can fly but I still don't have any 3D modelling program, so if somebody's interested they can PM you. And thanks JA37! Though honestly haven't had much motivation to do any more as of yet.
  11. http://forum.combatace.com/index.php?showt...20&start=20 Looks like it's being taken care off
  12. Negative, all the modifications are just done by the respective modders, just the baseline aircraft. It's user's discretion to do that.
  13. Funny how prescient you are... I just added it, now the fun why it's selecting the Typhoon instead of the Harrier...
  14. A general rule of thumb is that all the texture references are usually at the bottom, or near the end of the string of digits, as Fubar512s shot shows. It should be noted that you should always back up stuff like that. reasoning that everythings arranged in a certain order, so make sure that the file name lines up with the above one. I did that in LOMAC and learned by trial by error.
  15. I think zmatt, that you don't have the muzzle 3D position set on the gunpod. There's a.... helperpoint is what I can think of this moment that you define as "Muzzle end" so when you pull trigger, the muzzle flash is where it really should be. Since no gun pod was really implemented but for only looks, you have to see if bobrock will go that far. I don't see why not but it's not my stuff
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