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EricJ

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Everything posted by EricJ

  1. Yeah it's pretty much that. There's alot of knowledge, but not enough shown around, but sure thing!
  2. Okay, PM me the tanks and I can start cracking...
  3. I'd like to give it a shot if you don't mind.
  4. LGB and LGR capability, but that's the only thing I noticed so far, the README is a duplicate of what's above.
  5. You need to adjust the dates to something like 2020 for them to show up. If that doesn't work then check "Exported" and set the start date (whatever it is) to 2020, then they should show up. If not, it's due to dimensions, weight, etc.
  6. Uploaded SA-10 Evasion tutorial (Adobe PDF): http://562.50megs.com/562nd/
  7. It should be noted that I've been sending 331Killerbee fixed issues with some weapons, and when you download aircraft, it's good to overwrite them. He's done a momentous job in his work, but the more you fix, and send him, the better he can fix the pack for everybody.
  8. Sure hope the T-50 gets released... been waiting for that one...
  9. Note you can get raided at takeoff too by the Enemy/Friendly side too. I took off in SoCal in an Su-27 and all of a sudden I had four F-15D ACTIVEs greet me with Sparrows as soon as I got the gear up. Not fun stuff and one reason I don't fly Red jets that often, I don't get "greeted" too often when on the Blue side.
  10. Yep. I've had it for awhile, but wasn't going to convert it due to it being an unreleased beta and not sure where Julhelm is going with it though.
  11. As a note, be advised that when converting original works to SF2... it can only be ini edits, and that's about it. If the model's jacked up from the get go, then it'll be jacked up in the conversion process. We can only do so much.
  12. As a note, be advised that when converting original works to SF2... it can only be ini edits, and that's about it. If the model's jacked up from the get go, then it'll be jacked up in the conversion process. We can only do so much.
  13. Okay, I figured it would be plug and play... and a little editing, but got this when adding the A model cockpit:
  14. What's kept me interested in Strike Fighters series is it doesn't require a PhD in coding to get something new added into the game. As said... there's a wide variety of aircraft, time periods, in one sim. LOMAC I always liked, but it's limited coding well, forced me to delete it, and haven't gone back. Sure not as expansive and detailed as LOMAC, but they just released a Nevada terrain years after it was released. Here? I got like eleven different areas of the world, and all I did was extract it from an archive, dropped it where it needed to be, and flying the skies...
  15. Brain you going to convert it? Because eventually I'll get around to checking it out and making it SF2 compatible..
  16. Not sure why it's doing that, I think I have the same problem with a skin or two on my Super Hornet... I think it has to do if you select that nation, you can only use those weapons. I noticed that yesterday, or the day before with the Typhoon. I had the nationality set as "USN" and I could only use USN noted weapons on a British aircraft... so I switched it back to RAF and viola, I can use RAF weapons...
  17. Nice Fubar512, makes me really want to get Google Sketchup....
  18. Erm.. I think it's model issues, not so much ini, like the gear could be redone fo sho. All the fixes (so far) are from that topic, fixing the stabilizers, foreplane animations to be correct. Other than that man I'm not sure.
  19. I'm sure everybody's noticed, but just in case.... Su-35 beta was uploaded.
  20. Oh good looking out don't get me wrong, but it's bound to also get lost too amongst everything else. So still it's looking out for those who also make it too just so they're not looking jacked up either
  21. http://forum.combatace.com/index.php?showforum=246 Bookmark it
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