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EricJ

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Everything posted by EricJ

  1. EricJ Report In

    Yeah checking in bro, negative knowledge as our BN AO was fairly quiet, and we had a gunner get a boo boo, but other than that man, still alive (as well as the other soldiers in my unit) are alive and kicking!
  2. Nice, good to see that the NE is being worked on, you expand the Asadabad area?
  3. lol true enough brother. I do have the original MAX file though, but since this comp won't allow me to upload, I'll have to get it when I can.
  4. Hopefully AmokFloo has it lying around, as I can't find it either on my comp, or on my website, so sorry man...
  5. Hey CA_Stary, excellent work with this, made Vietnam oh so much better to fly in
  6. Mk.1 eyeball and gunsight, really gets the pucker factor going though, especially the F But just to be rude because I'm not in a good mood, let's bring the topic back to the game, not real world events, ze Aviatzion topic is the place to go
  7. Amen to that, it doesn't matter how low you go, it's going low and getting home, well said
  8. I'll remember to get it, and when I get the chance, I'll PM it to you, if it's still around. I'm getting the nasty feeling I may have lost it, but we'll see.
  9. FC modified it to make it more "natural". But I had to pull a hard turn to get back to friendly lines, as I was just shy of an enemy airfield.
  10. Probably something in the works by somebody. Can it drop bombs?
  11. Single missions, though if you fly right, you don't have to worry about them too much (I'm more concerned with air threats rather than ground threats, though even then I don't fly low due to seriously... it's a desert...). Now the AI on the other hand.... They'll have issues. Hell even VietnamSEA isn't that bad, even with modern SAM/AAA.... Well as long as you don't hang around that is... I think the SAMs I put up on my Range map are more freakier than the ones on normal maps. SoCal I need to get off my butt and add more sites, even though I cruise pretty well through it anyways, AmericaNW... it's okay but you fly right anyways, you don't have to worry too much, but not get too lax, SA-17s aren't friendly...
  12. Thanks! Finishing touches, also more "bend" in the ALE-50, which worked out pretty nice...
  13. Nice, I saw Syrinx's RAF skin ages ago (okay two to three weeks) and never really looked into the family. Cool man, I try to use the Vark for recce more than a strike role. Then again I like the better responsiveness of the F compared to the A so I may start flying that a bit more.
  14. Whoa.... look at the colors man.... Took the F Vark out for a recce.
  15. Thanks but MF is MF, they do their business how they do it, I do it my own way So it's their perogative just like it's mine.
  16. Oh me too, the resolution is so good for the scan that I hardly lose detail when I resize for the image map, having a 2048 x 2048 canvas makes it so much easier, and I would post a couple more WIP but this comp I'm on at the moment is not allowing thumb drives but it's just minor stuff. Tomorrow I'll post them though, and much thanks And as I said before sugarblues, keeping the community in the loop of developments is just something I like because I've gotten some valuable feedback (as well as those working on it) as far as where it has to go. Sure in a sense I have final say, but the amount of creatitivity and help has really made it worthwhile But pretty much Dave has hit it on the head as far as what does go behind the scenes. There's alot of course "backtalk" but as said, it's been informative, and the advice we discuss makes it a well "run" addon, and how to get things to work given the limits we have to deal with. Overall it's been fairly smooth I would have to say, as the collection of WIP pics I have stored shows a drastic difference from the first page they were posted. I'm kinda of a rivet counter myself, even almost made FC choke me (pylons...) but I'm very comfortable with this, and barring TW issues, it's going to be pretty cool. I'd like at the last thing have a correct pit, but that's somebody to ask and to addon later. It works with the A pit very well, so we'll see for the future. And as said, it's made me put a long term effort into a project. Sure on one hand... I wanted this for awhile, but i got a responsibility as well in all this, so it's really not "my" addon, it was the people involved who really made this work. Same thing with the MF stuff. You take that time and effort into making it a quality addon, you and the community you're "working" for appreciate it as well.
  17. Dude: http://www.irfanview.com It's FREE, it's easy to use, and matter of factly, that's what I use and highly recommend, and yes, works as it should in Vista, as thats how my stuff is setup.
  18. And that's fine, it'll give me some time to get a couple more skins done Also since the Readme is brought up, I'm doing one PDF for the descriptive stuff, while the weapondata.ini stuff will be a normal .txt files. I personally not too enthused about .txt files, but then again, if I want to get the stuff done right, gotta do it the right way (plus an eel enforced "suggestion" from Dave )
  19. If I'm understanding, then it's not possible, we're outta room, the Buddy Pod, ATFLIR took up the last two slots that FC mentioned, so may have to just suffer it by doubling the amount. I know what you mean, but unless TK adds more slots, we're full.
  20. Added that line you suggested serverandenforcer, and it didn't work out. So gonna have to just adjust the numbers to account for them dropping them when it's expended. More Work:
  21. I'll give it a shot, seems like a good idea. CAG WIP:
  22. Had to be a meanie and remove the night pic ICE STAR, once a day mate
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