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EricJ

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Everything posted by EricJ

  1. File Name: EA-18G Growler (New Model) v1.5 File Submitter: EricJ File Submitted: 05 March 2009 File Updated: 13 March 2011 File Category: F/A-18 Hornet READ THE README requires 7z to open: http://www.7z.org Adobe PDF for the readme: http://www.adobe.com -Fixed Laser Target HUD Symbology It should be advised that this was designed for SFP1/WOV/WOI/WOE, not Strike Fighters 2 as issues from that game will affect gameplay to varying degrees. If you wish to use this in SF2 DO NOT use this version, go here: http://combatace.com/files/file/9401-super-hornet-package-for-sf2-v19/ Click here to download this file
  2. There's a vehicle design from Hammers Slammers I've been interested in (ground unit tho) getting in WoX, but it would be too much to ask though not complicated.
  3. Well got it uploaded... It should work now....
  4. Now that is some news! Looking schweet!
  5. Community Weapons Pack 2.52 , good for most everytime...
  6. Paying Paul Dhoumer a visit (this is the second time, and obviously more successful), and messing with Silverbolt's VIEWLIST.INI mod.
  7. That would be nice, getting kinda tired of blowing up Fuel Tanks, Runways, etc....
  8. Most definitely the paint job It's nice (and thanks Syrinx!) and efficient, but extensive splinter camos like this are just painful.
  9. Finals after a strike in Vietnam I've too been contemplating a "modern" Vietnam scenario. Given the politics of that war may just be a personal thing.
  10. Everybody has their moment. Me? everyday but I feel him. WOV is nice... but since I haven't really done a campaign there, it still seems kinda "sterile". Then again CAS missions are always fun but anyways... But then again, a "Space Shuttle" (Baikunor) target would be interesting.
  11. Agreed. I took off in an Su-27 in a recon mission, and next thing you know I have for F-15D ACTIVEs waiting to greet me, and one showed his appreciation by launching a Sparrow at me. Matter of fact the "He's firing a missile!" went off as soon as my gear fully retracted. No, I fly Blue.
  12. File Name: VFA-2 Current Scheme File Submitter: EricJ File Submitted: 28 Mar 2009 File Category: F/A-18 Hornet Skins This is the current VFA-2 scheme as seen in late 2008 on http://www.combatedgeproductions.com Click here to download this file
  13. Version

    122 downloads

    This is the current VFA-2 scheme as seen in late 2008 on http://www.combatedgeproductions.com
  14. File Name: VFA-2 Early Weathered Skin File Submitter: EricJ File Submitted: 28 Mar 2009 File Category: F/A-18 Hornet Skins For the F/A-18F Super Hornet, this depicts an almost End of Tour VFA-2 skin Click here to download this file
  15. Version

    80 downloads

    For the F/A-18F Super Hornet, this depicts an almost End of Tour VFA-2 skin
  16. Definitely looking nice, the VietnamSEA map with Green Hell 2 still looks kinda barren, especially around the airfields.
  17. Agrusn1 FA-18E SJU-17 FA-18E_Refueller all in Objects/Aircraft directory. Weapons folder extract to Objects, and overwrite the weapons folder. And the rest is in the README.
  18. File Name: Super Hornet PSD (Updated) File Submitter: EricJ File Submitted: 26 Mar 2009 File Updated: 13 Sep 2009 File Category: Skin Templates / Decal Sets Fixed the starboard side step area. Other than that remains unchanged from the package. -Updated intake area, finally put the light textures for the underside wing lights. - Included are drop tank PSDs, SHARP PSD, and LAU-115C, as well as base templates for the standalone ALQ-99 and ATFLIR. - Texture enhancements now included from v1.4 release. Click here to download this file
  19. In each folder, for example, in the F/A-18E file is the "VFA14" folder. All the necessary files (skins, decals, etc.) are in there already so you have to create a new folder, and mimic that folder to get it to work. So you then also go to the FA-18E.ini and scroll to the bottom and you see the entries for the skins, and copy, and paste and renumber it and specify the folder in where it's supposed to "look". Same thing with the Textureset.ini in the skin folder. I'd go over those to get an idea on how it works.
  20. Wingman on a CAS mission, Night Strike, and Soldiers Angels.
  21. You adjust the years for the AIM-120? (Service start and end date) That may be the issue.
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