Jump to content

EricJ

+PREMIER MEMBER
  • Content count

    11,243
  • Joined

  • Last visited

  • Days Won

    60

Everything posted by EricJ

  1. Huge Breasts

    Agreed SidDogg, you typed the response out of my hands Thems huge! Good thing I'm not her man, dude seriously, it;s just not right.
  2. Well I'll admit it improves the look of the thing. It's just one of those planes that they should have never spent the time and money on. Good idea as it is a good plane, but.... not a good execution.
  3. Agreed, I've never been on a deck but that would scare me! Wrench you gotta write a tutorial on doing that stuff, and really man... too much time on your hands... You thinks you can add more stuff to the SoCal terrain, like more SAM sites in the valleys or what not? It seems... "barren" in some places. I could take the time but not sure on where you're at (if you're going to improve the terrain) to submit them or to do that. The only thing that's lacking on that bird (or the Plus) if you don't edit the ini, is a jammer. I flew it in the Afghan map and that reflex to hit the jammer was too instinctive and you're like "crap no jammer!"
  4. That's good to know man, but I'll stay "pure" as Dave and I were talking about that last night. So in any case, the F looks beautiful, did a few Range tests and it seems to be fine. There's a snag I want to re-verify but other than that... beautious work :good: :good:
  5. Well was going to show a screenie of the F but FC got there first. ATFLIR is now in game, and it's setup as a pylon but you can't load anything else. Due to coding I'm quite sure you can mount a different pod, as the screenie shows. JAT81500 sent me a layer for extra detail work, revised intake warning stickers and serial number:
  6. Unless somebody made one, there's none available here. Failing that you're gonna have to make your own.
  7. I have man, just not been interested after skinning it to be honest with you. It's just not that cool enough I guess
  8. I had it on Easy, but after reading this topic, Normal (meaning I forgot about the changes DS mod made). I really should just change the FM to Hard, to really have some fun since I can always land fairly easy.
  9. On what plane do you need it on and where? If you done skinning, I guess that's MSFS? All textures are 24 bit bitmaps, no DXT settings.
  10. Usually it'll entail any "Jeep" location, but then again there's very little vehicles on an airfield in WOI/WOE/WOV. I'd like to know how to do it meself since it would dramatically flesh out any airfield.
  11. In which it is I will say it is JAT81500 did a very good job so far on the FM, so it'll be all good. Right now it's closed to limited testing. Overall we're so far finding out issues on our own, but if needed will consider it 76.IAP-Blackbird!
  12. No problem Dave, and I'd like to reiterate that this is not (again) a Super Hornet vs. The World topic. Whether or not you like it or do not like it, that's fine, as this is not the place to argue the merit's/stupidity of the Navy's decision. But regardless, the US Navy made it and we have to live with it, fair or foul. In some respects it worked, and in some it did not, and consequently the SH gets the moniker of "Rhino" due to it's weight on landing (if I remember that from another forum some time ago) not so much it's capability, looks or the current phase of the moon. I don't mind flying the Phantom every once in a while, but my personal view is time moves on and that's that. So I don't besmirch people's opinion way or another, I like it but do see some of the faults without a blind eye, but that's just my 2cents on the issue. I just don't like it in an area where we're not discussing capabilities, we're discussing a project. And an article Canadair on the weird ways and whys of the pylons: http://worldwidewarpigs.blogspot.com/2009/...ores-story.html
  13. You have to be kidding, they make that kind of smiley? Next thing it'll be an EEL one.....
  14. Jarink has templates, unless you're using them. You may want to set your textures for objects to unlimited... would look much better
  15. Seriously.. FC added that little trick. They're red when it's deploying and green when it's extended. And of course Red while retracting. FC has some documentation on it so he'd be the better person to ask really.
  16. http://www.google.com http://www.airliners.net
  17. I've noticed after the Oct 08 patch AI now fires Active homers too, found that out on a long, slow strike mission in Israel, my escorts called out "Fox 3" and I was happy.
  18. Finally got the drop tanks weathered. Not perfect but doable. And you were right yet again FC, the refuelling pod only has one green light.
  19. Not really planned man, it was just a nice pic I came up with returning from a strike mission at Al Khafji. Though moments afterwards I splashed two -29s and got a Fishbed though.
  20. Dave really wasn't looking for a completed look, more or less the prototype skin and that was it. I may float a skin sometime, but not an absolute priority.
  21. Updated model for the buddy refuelling pod, and new feature:
  22. Weapons: http://forum.combatace.com/index.php?autoc...amp;showcat=340 Utilities: http://forum.combatace.com/index.php?autoc...&showcat=30 The pack comes with a "weapondata.ini" that has all the entries for all the weapons in the pack, you put the weapons pack (by reading the README) in your WOX/Objects folder. Open the Weaponeditor and find where you put the weapondata.ini (of course where you installed the game) and you click "Save" even though you didn't edit anything. It creates a "Weapondata.dat" which the game reads, so when you go into the game and you can select a boatload of various weapons to arm your aircraft with
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..