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Everything posted by EricJ
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Bombing with the Pig
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
And a technique that requires practice for me, though I found out a diving attack works wonders too, pickling bombs off. And what is this jazz about terrain following radar? Or need of one? -
Bombing with the Pig
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Cool stuff, thanks! -
Bombing with the Pig
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Wilco -
Screenshot Thread
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Cheetah D, the nose gives it away. -
How do you use LGB's?
EricJ replied to MetalMania's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
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Terrain Following Radar
EricJ replied to smerrick14's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
If you need a tutorial on how to fly at low level, I can do one up man. I've been doing low level mountain work since EF2000 and really my pride is wanting to be rude about it, but I can work one up based on what you fly (if I have the aircraft). -
My Thoughts
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Well thankfully we've all been there, and done that with drama. Me and Dave used to moderate for the Ubi Soft Lock On boards..... and I'm glad they dropped me, because it was Drama City and you can only deal with so much before you realize you need something new. And after that experience, we don't want to see it return, but thankfully the people coming in are mature enough already, so it makes our lives easier. I've over the course here had like... one person that got on my nerves, but then again the rules that MadJeff outlined for us has kept us in chains too. -
Screenshot Thread
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
That's nice -
My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks man, and you got some cool stuff too! Resized tank texture (no real change) -
My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Ahhh yeah, now that you mention it... no problem, just gonna have to suffer with one tank lod lol. On the serious note, I'll resize it to 512 x 512 and see the results. I wasn't sure about the resizing down, but will do. -
My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Was doing a texture check and decided to show off some more of FastCargo's work. Here's the buddy pod in "action" Note, check the propeller (green part). Not sure about the length but here's a nice little video on what it was prior. http://en.wikipedia.org/wiki/File:FA-18_Au...l_Refueling.ogg -
How do you use LGB's?
EricJ replied to MetalMania's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Do not worry about such things and mind yourself on this subject. Any more questions and your death is certain by these foul beasts. -
My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
While just finishing up a long and boring strike mission in Israel a thought came up to me. Is it possible to do the drop tanks like the buddy refuelling pod? The idea is that I'm sure the ATFLIR won't take up much room on the template.. and to solve the inevitable issue of one texture > model. Not sure if the game will support it but it would allow a multitude of skins per map right? So not sure if it's what I'm thinking but if you had one skin VFA-105 and VFA-14 both would be shown right? Also it would cut down on RAM usage ALOT since we're not using a large texture map also. Looking at the template you sent, it's possible to break down the tank like the pod and still have room for the ATFLIR easy. Sound workable? Because honestly 2048 x 2048 is a bit much for a fuel tank. Not much detail is needed for it and it's good enough as it is IMHO and quite honestly fit alot of detail in a small area. Spoiler/airbrake animations. I finally as said earlier figured out how the tail brakes (the Super Hornet doesn't obviously use the massive dorsal one from the Legacy's) work. Once you activate the spoilers, and when you get below (at this case, not sure of actual speed) 45 knots the tail brakes automatically deploy. It combined with the weight, you slow down quick. Touchdown was just at the edge of the runway and this is where I finally stopped, also with the wheel brakes. -
My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I would stick with slimers as an animation. I've watched "Ice Hornets" about Swiss Hornets and most of the time the formation lights are on, but I'm sure real practice is to allow them to be switched on/off without the normal lights. Some tank work. Been getting alot of references from elsewhere and seems to help alot. Be advised the texture map for the tank is 2048 x 2048!! And roger that FC, as always great work! -
My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Slimers are now implemented on the aircraft. -
How do you use LGB's?
EricJ replied to MetalMania's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
[LeftSparrowStation] SystemType=WEAPON_STATION StationID=14 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=-1.3,-2.418,-0.95 AttachmentAngles=0.0,-0.5,0.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=500 DiameterLimit=0.3 AllowedWeaponClass=SAHM,AHM,LP AttachmentType=NATO,USN MinExtentPosition= MaxExtentPosition= Open the FA-18A_DATA.ini and find this and copy and paste with this. If you did this and still no worky, go to the Downloads section and find the AV-23-R from Wingwiner (it's in the weapons section of the download area). -
My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks! I don't know how many polys it is but.... FC has optimized it pretty well (or AmokFloo's prior optimization) as it comes off very detailed, but not a framerate killer. Don't know he just did a smooth job on this man. Here's a "Duh I just thought of it" issue with the speedbrakes not deploying in the air, change from TRUE to FALSE and imagine that.... -
Su-35 (Su-27M)
EricJ replied to lindr2's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
In the Aircraft folder. -
Screenshot Thread
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
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We are all a bunch of sycophants!
EricJ replied to WarlordATF's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Ace Combat is perhaps as stated a limited game in a different scale and purpose. WOX series... I can't say it's the greatest, by far not LOMAC, however the amount of aircraft available and the ability to add them is a feature, and as Dave pointed out in the Frugal's topic, it's all on the modder, not just the sim itself. Yes of course there's always things that can be improved, but being deployed... I felt it was better to get WOI rather than LOMAC. I'll always be a fan of LOMAC, but with a hardcoded everything (okay not everything) it's fairly limiting to only skins. Sure I can't 3d model, but to me it's fun to create a retarded GBU-12 than waiting on a non-existant SDK, while TK throws us the bone and says "go play". Besides the community here is pretty cool so I'll stick with the WOX series for awhile. -
F/A-24 Shadowcat
EricJ replied to blackwasp73's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
Not bad. -
My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Work on the AMRAAM and Sparrow rails. -
Skin Request
EricJ replied to pauldy's topic in Digital Combat Simulator Series Modding/Skinning Chat
http://www.simmerpaintshop.com http://www.lockon.ru http://www.lockonfiles.com That's the three best ways of getting your skin done. -
How do you use LGB's?
EricJ replied to MetalMania's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
http://562.50megs.com/WOE/Tutorials/GWU.zip -
Screenshot Thread
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I just couldn't resist this one.