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Everything posted by EricJ
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WOV Essentials
EricJ replied to Viggen's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Not sure but it works nice for me, and needless to say CA_Stary, excellent work!!!! -
Screenshot Thread
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yeah but like is said a million times, and coming from a SH pilot in VFA-14, the Tomcat was a great plane but it's time, like other things, will come, just like the Super Hornet's down the road, but the decision was way beyond anybody's pay grade, and time moves on... I feel you though The Recession is finally hitting the US Navy, forcing them to test out the ol Toilet Bowl. (you can get nuts with this mod, add GPS homing, a laser guided version for those times you need to really crap on somebody) -
WOV Essentials
EricJ replied to Viggen's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I've downloaded Version 2.. the normal map just looks so barren.... -
F/A-24 Shadowcat
EricJ replied to blackwasp73's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
Both approved -
My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
CVW-3 Madness by JAT81500, encompassing the squadrons on the Harry S. Truman, VFA-105, VFA-11, VFA-32, and VAQ-130 (What if, they haven't transitioned yet). And updated VFA-143. On another note, the aircraft are coming along, FC submitting the last 3D models, so it's only requiring tweaks here and there. Since I'm having large issues with uploading large files (but I can download like a mofo without issues, weird....) it's going to take me to another leg to start really getting things together, so once I'm set there, I can send it up to everybody and we can finally get the mod done, which.... realistically I'm looking at 90% completion. FC has some other thingies to add so it may delay (no real timetable really) things, but... it'll be worth it. And sorry JAT81500, I didn't add the intake details.. will be added! -
Su-27 Family WIP
EricJ replied to Erwin_Hans's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
That does look impressive, but the TW sims hasn't been known for full modelling (to a certain point) to utilize that function, i.e. various submodes for avionics. I'm sure that blank spot is for weapons but that's just an ill-informed guess. -
mig 25 shooty missile things help
EricJ replied to HotNess's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Now that I remember.. yeah it is. I was trying to shoot down a couple Bears, and expended a good load of AMRAAMs on both. Finally got one with a winder, and one an AMRAAM in the No Escape Zone. It's pretty obvious that the Bear has more juice as I've gotten alot of kills with AMRAAMs when they were probably jamming, or just the loadouts don't mount them. -
DS Mod.... requests
EricJ posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
1. Is it possible to add more Expeditionary Airfields or are the two present historically correct? (as it had only two). 2. And is it possible to make the Expeditionary Airfield available to add to other maps? Like a standalone addon? -
DS Mod.... requests
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Actually it's not a concern anymore, least with the Oct '08 patch. I added it to the Range map and it works as it should, so should be good to go now, just trying to find the texture for it.. Thanks Dave, and JSF_Aggie -
Far East - Vladivostok
EricJ replied to Slartibartfast's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
Well.... yes, no, maybe so on the changing of the sides. Kreelin's Mission Designer can turn Red into Blue, or vice versa, regardless of time period. Problem is that as Wrench pointed out, that there's enough SAMs that if you lined them up, you'd be able to walk across the Pacific to California without getting your feet wet, and to include the AAA. So you'd have to start the mission to where it's a need to escort, but not to where as soon as he takes off he's blown out of the sky. -
Far East - Vladivostok
EricJ replied to Slartibartfast's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
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DS Mod.... requests
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Oh I know how to do all that man... from working with the Highway Airfield mod. Just that not sure what textures are which... the Highway mod from JSF_Aggie is nice so I can just drop it in and add the necessary files and be set. You did answer the question about the citieslist.ini as I read Gepards tutorial, and never caught that part, but that's one further question I had -
Point of Interest To the Thirdwire Community
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
None so far, if there was I'd be pretty mad and have to find some other place to get my eels. I would safely say the "cap" is how much strain the server is put on. So if you want to spend the next days just downloading the whole site then by gods man, do it! -
F/A-24 Shadowcat
EricJ replied to blackwasp73's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
Just gotta fix the "FF" on the right side, and would look better Not really TW games related... but this may help a bit. You're coming along don't get me wrong, but a few tweaks here and there.. http://562.50megs.com/LOMAC/Tutorials/LST.zip -
My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
That's cool, family is always first Got the new models last night.. and looking nice, redid the ALE-50 as per the link below, as well it's not needed to be totally detailed. Got the new model stacks retextured.. as soon as I can get it uploaded I'll pass it around, but might be my time tonight or later as it's not being happy with me trying to upload at this time... Also another shot of the opening for the ALE-50, it's flush when retracted, opened up when deployed. JAT81500: Merci for the site! Yes the ALE-50 is a towed decoy system: http://www.raytheon.com/capabilities/products/ale50/ After that hopefully somebody other than FC can do the SHARP pod. I want it just like a regular pod that can be added rather than part of the model though... it's getting full up as it is.... -
mig 25 shooty missile things help
EricJ replied to HotNess's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
It would be nice, LOMAC modelled it as teh blips going all crazy on the HUD. Still though, if the AI actually used ECM then it'd be a good feature. -
Screenshot Thread
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
mikepie11986: Just below the right tailplane. Out for a stroll at the Range.. (or column5 would put it, "Out for a metrosexual stroll" ) -
mig 25 shooty missile things help
EricJ replied to HotNess's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
U BETER RESPEKT SIRINX SHE IS A GODDESS GET IT RIGHT, K THANX BYE!!!!!!!!!!111 -
My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Added weathering to the ATFLIR. -
Anyone noticed this post by TK...?
EricJ replied to Stary's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
True but a good case in point is LOMAC. More often than not, depending on the mission, I wouldn't need air refuelling either. However it was still there, as a fully fuelled Su-33 at low level could fly from Anapa to Sochi in about... 30 minutes, but I would have to land because I was at bingo fuel. Same concept, the scope of the maps is depending on the person making it, and the scope of the mission. Sure you can't get huge maps, but then again, that's up to the mapmaker to require air to air refuelling. Granted though, I can fly in the Black Sea map from the SW of Turkey to the middle of the country and be really bingo fuel at low level. Granted I can still make it on deck, but I'd be really bingo! So it's all depending on a lot of factors, but It's pretty difficult in WOV to go from like... Saigon to Hanoi and not needing refuelling. If you do Hi-Hi-Hi profile yeah, but sometimes you need to get in the trees. But it's just another option to make sometimes a boring mission eventful. -
My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
More G detail work. -
The Spectre is coming...
EricJ replied to Dels's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
How she work with AI so far? -
Anyone noticed this post by TK...?
EricJ replied to Stary's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
True enough, what's the point of the "Help me I'm about to get smoked!" button when Red Crown comes back and says "Sorry boy, you're screwed!" At least an Alert flight would be nice, even if it was a Sopwith Camel with rusty, non-firing machine guns! At least it would be a distraction so you can boogie woogie out of there.... -
Anyone noticed this post by TK...?
EricJ replied to Stary's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I'm not sure about reducing the cost per se though, as it's really cheap, and the amount of work that has been put out by everybody could be very expensive addons if charged. But I agree, I'll gladly pay to have air-to-air refuelling added. I've rarely had the need to, but in some cases it would be a nice thing -
Su-27 Family WIP
EricJ replied to Erwin_Hans's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Works perfectly Erwin... now the last rivet to count will be the Sorbitsya's ride too high on the pylon. Move it down it should cover up the missile rail. Otherwise looking good!