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EricJ

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Everything posted by EricJ

  1. Fair enough, but who knows for sure though....
  2. Dead in the water right now. Reason being it's not really a popular aircraft so modellers really don't have any desire to make one. I mean I got both NATOPS manuals for the bird but again, nobody's interested or they would have done one. And it's not my fault the US Navy chose it though. That's pretty much why.
  3. Because TK isn't going past the 1980s for a weird reason. Alot of people naturally go for the modern versus the old, and he may be trying to accommodate both. Besides there is a mod coming out (Desert Storm) so it's not all too bad!
  4. Are You Serious?

    Seriously, this has to be a joke, I'm surprised The Onion didn't post this, this is right up their alley!
  5. I'm pretty sure he did, and Jedi Master knows what to say and what not to say as well and his sources.
  6. He better be since he's the CA Arms Dealer. Keeps me happy
  7. Mannie and planes are right... you can load it no problemo, but uh, you can't launch it...... It's actually a good thing I read this topic, been carrying them and didn't know of this problem. Good thing I haven't had to use them!
  8. But creates another problem...........
  9. Part of the issue is the weight allowable on each pylon. The reason you can mount two on each pylon... is because the weight capacity allows it to, not so much as it limiting the actual amount of weapons.
  10. Uh not really, you throw on a Conformal Fuel Tank system, two 370-gal tanks, two GBU-10s, two AMRAAMs, and two 'winders (or Pythons), two targeting pods, and nobody says anything (hell it didn't and doesn't bother me). That wouldn't load down an F-16 terribly given what they're throwing on them these days.
  11. Yup, was just musing to myself on what I could do, and found something to do
  12. Actually it's Sundowner who made the skins and template
  13. I'm tending to start to disagree with that statement (with no offense to you). I think it's more or less the pilot, not the machine. You equip any multirole plane right and it starts to boil down to pilots skill. For instance me, I'm a virtual strike pilot through and through. Nothing like screaming down valleys, mountains, dodging trees, buildings, wires, etc just to drop a bomb or launch a missile. Get me in the Wild Blue Yonder and it's like "Okay man, where are my AMRAAMs?, i.e. I can do BVR, but get me into a dogfight... yeah right. Whereas people enjoy the thrill of dogfighting and all that jazz. Sure militaries these days only have so much time and money so that's where I think that's where it comes from. Personally I think the Gripen and EF2000 suffer only in range, not so much capability, they're both really nice to fly and couldn't ask for anything else, well a Super Hornet but that's for some other place and time. But the JSF fills the requirements that the Marines like and overall it's a cool little toy plane but nothing to get excited over IMHO.
  14. AmokFloo seems to be MIA. I had asked craigbrierly but he's going to get to it eventually. I got the model still, the doors needs to be redone for the landing gear, and needs to be mapped, and of course brought into game.
  15. Add LGR to the pylon in the F18A_Data.ini file. You have to have the specific weapon type as single on the pylon to enable it to carry multiple missiles. Had that issue with my dual rail AMRAAM pylons, as it would show up the same, but after adding the single "AHM" it worked as it should.
  16. Hey Julhelm mind editing the picture so it reads like "make stuff up?"
  17. Definitely Beautiful, any chance of a PSD when released?
  18. It could very well be a ferry flight. Ferry flight armament procedures may be different than what the US tends to do
  19. It is pretty cool, extra fuel tanks overall a must for missions I would suppose, as I had to bring them for a recce mission just to check out the area..
  20. Some things to think of: -Credit the original author of the work. -Get with the original authors so they're aware of it. It makes life easier for all of us who has to deal with the drama of figuring out who's it really is.
  21. Have to say I like this system, and a little test I did, works great for those times you just overfly the target....
  22. Just do this: "USN,USAF" for the pylons in the _DATA.ini file, and then you can utilize the pods. Or just go through the weapons editor and check "USN" for the LAU-3
  23. Really good stuff man, and quick question, those SCALP/EGs on the Gripen?
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