Jump to content

EricJ

+PLATINUM MEMBER
  • Content count

    11,452
  • Joined

  • Last visited

  • Days Won

    60

Everything posted by EricJ

  1. EricJ Release Thread

    EricJ Taliban Fighters RC31 - Cleaned up a config, removed the requirement for CBA Joint Rails - Removed an errant config https://steamcommunity.com/sharedfiles/filedetails/?id=668919514
  2. EricJ Release Thread

    Happy New Year! Now that we got that out of the way I hope your hangovers are worth it and your celebrations fun. Back to business with me (I just went to bed normal time, didn't stay up if you want to know) as I just finished up working on an "AGM-152C" Anti-radar missile. It's based off of the AGM-117 Rattler missile, and I think two (or one) missile can take out a Tigris. Which is handy as you now have some capability on the helo front in taking out SAMs and the like. It comes in two round launchers so as setup right now, it's a maximum of four missiles. I didn't put it on all of the pylons for a little balance and the like when using them. But they kill the Tigris, so that's good. As for other things, I am intending in the future to make the fuel probes and doors on the MH/UH-60/92s able to be removed and put back on (similar what you can do with the Offroad and other vehicles) if mods simulate temperatures and stuff like that. So far nobody's requested it, but I did say that I would in the future make the refuel probe removable so that you can fly older eras (such as Black Hawk Down scenarios where it would be correct) without the fuel probe. I mean I can't account for every play style and try to accommodate as much as possible. It was a reasonable request, and I want to make the stuff (at least the crew doors, the cargo doors will stay as is) for mission preference and so on. Not much else except I want to thank those who commented and brought up issues as they go along. While I do catch some stuff in simple playing with the helos, I don't see everything and I appreciate you finding an issue and letting me know, as that makes sure that it's working and what you expect, and so on. So I hope you enjoy the new year and it brings what you want for you.
  3. I write books too

    Sales for this year. Most of the work was done by Written Word Media, as I use their services to get my book noticed, and the automated posting, which I think contributed to some of the sales this year. I certainly hope so as I post 132 posts a day to get you all to BUY MY BOOK... Happy New Year too
  4. EricJ Release Thread

    EricJ Helicopter Pack RC130 - MH60 DAPs are now in their own config, now cleaned up - Updated ammo code for the IR Jammer, error should not show - The S-70 is it's own config now, just to clean it up from the military versions - Light Hit Points added to the appropriate LOD for all the S/UH/MH helicopters Google Drive is updated
  5. EricJ Release Thread

    ADuke Kiowa Warrior RC9 - Can sling load up to 907kg - Can self-designate using when using ACE3 - Fixed spotlight/headlights - Added collision lights - Now uses RTD file - Disabled MFD showing thermal to possibly make Hellfires able to hit targets
  6. EricJ Release Thread

    EricJ Weapons Pack RC116 - Added a Sig Sauer M17, taken from TurboSquid: https://www.turbosquid.com/3d-models/weapons-pack-3d-2058556 It's functionally similar to the Glocks in the pack, using the same magazines since they have the same magazine capacity and the like. It cannot mount a silencer in it's current form. Maybe in the future when the barrel is longer I can "thread" the barrel to accept silencers. https://steamcommunity.com/sharedfiles/filedetails/?id=667711976&tscn=1730224266
  7. EricJ Release Thread

    ADuke Kiowa Warrior RC8 - Retextured the pylon mounts, to look better and more metal - Fixed Hellfires exploding on the pylons - Fixed IR Jammer, removed error when using it (updated code) - Tracers are implemented, they show up every 5 rounds for aiming - Rockets should rearm when using ACE3 https://steamcommunity.com/sharedfiles/filedetails/?id=3324552051
  8. Haha I wish I could share your optimism man, but overall I don't think it'll happen, unless TK changes his mind, but I doubt it.
  9. I'm sorry to hear that. Yeah that book I read tried to explain how it works, and it furthered my knowledge a bit, but I agree, it's too volatile to mess with. The most recent example being the Hawk Tuah incident, but yeah I don't blame you and I keep my money in my bank too.
  10. I see, no worries though. I've read a book on crypto, but even then I don't think it's a safe bet either way. Yeah some people probably do good with it, but no thanks, and understand.
  11. Yeah if I was back in Afghanistan I could just muck around on the SIPR but not no more since I'm gone from there... But yeah somethings gotta be taken with a grain of salt anyway.
  12. I don't know, nothing against him, but I don't want to lose my life savings over a volatile currency anyway.
  13. Well the article wasn't as clear as mud, so it could be, no big deal.
  14. Well the article speculates a bomber, but nobody knows for certain, so there's that.
  15. Here's something to look into: https://theaviationist.com/2024/12/26/first-flight-china-sixth-generation-aircraft/
  16. I don't know about that, he was just acting. But yes he isn't stupid. Maybe if we keep him away from here he won't find out...
  17. Get well Volker, but don't die on us though, and enjoy the time off, we'll still be around for your work...
  18. Yeah good luck with that. He's a gamer though, so if you get a hold of him, let us know and we can flood him with vids and stuff, and get him hooked, then throw in the "SF2 is dying, PJB needs SF3, and we'll need some money." Gotta stretch it out though so he doesn't become aware of our plan until it's too late.
  19. angelp may be working on one, I know I think I saw an S-400 in one of his WIP shots or something like that.
  20. EricJ Release Thread

    EricJ Helicopter Pack RC128 - Tweaked 7.62mm suppression values, should suppress enemy better - Added a PilotView system to the AH-96, although it doesn't move around yet, is fixed forward for now. - Tweaked Flight Model of the MH-92s, now flies smoother - MH-92 DAP has same sensor suite as the MH-92 (Insertion), now has functioning radar and IR system. - Reconfigured the MH-92 DAP, as some legacy config issues were causing it to show positions that weren't there. Everything remains the same, just a "new" config forit, so it operates like it should. - M134 Miniguns for the drones now rotate and show muzzleflash when viewed at longer distances - After some user feedback, the aeronautical engineers tweaked the flight models of all the MQ-17s - Added a GMV (HMG) for the TF562 units Google Drive is updated too. Merry Christmas and Happy Holidays!
  21. Try researching special ops... You can get enough non-classified information to make a best guess, but in the end you'll get it wrong somewhere and have to take artistic liberties.
  22. EricJ Release Thread

    ADuke Kiowa Warrior RC7 - Fixed a couple missing texture errors - Fixed some missing HUD textures https://steamcommunity.com/sharedfiles/filedetails/?id=3324552051
  23. Posting what we all wish for isn't going to magically bring back TK and his interest in this game. I mean other than a project I working with Soulfreak and Co, I have little interest in the game anymore, or at least selective interest anyway. I mean there's just no indication that TK is going to work on this and maybe an SF3, or improve SF2... So there you go Wrench, somebody did something about it.
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..