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Everything posted by EricJ
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My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hahaha I wish. If the warhead is the size of a tactical nuke you may kill it, but the G won't kill it either :( -
Cold East Ground Objects Bonanza.
EricJ replied to yakarov79's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks for the SAMs as I replaced some of them with your stuff given the amount of SAMs I do have in my folder. -
My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Was doing some testing and just want to note that shooting the system is hard (much like Fubar512's version) given the radar isn't able to be hit with a HARM (or any other missile for that matter). I can jam it with a Growler (3 x ALQ-99) up to about 17 - 20 miles, then it has you. I haven't bombed it yet, but I figure that the radar point is over the ground so you can't destroy it. I haven't flown a mission where it randomly spawns but thought I'd let you all know. -
Super Sunday
EricJ replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Getting some E time -
What If Screenshot Thread.......
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Not sure how that's a What If, but looks nice at least :) Caturday flying, taking it easy in the Black Sea -
The Wonderful Voltige Victor Mirage F-1 Display Team
EricJ replied to madvad's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Well from what I understand is that the code was taken out or something for SF2, so there's no chance, except for SF1- 9 replies
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The Wonderful Voltige Victor Mirage F-1 Display Team
EricJ replied to madvad's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yeah I never did MP in SF1 because I had some aversion to it back then. Now I don't and it would require the assets and a programmer to do it, unfortunately.- 9 replies
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Intercept!
EricJ replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Set it in the clouds but managed to get close, though i need to work on my formation flying. -
My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Decided to make the A-7E FLIR a more tactical color than just white. This is for the TMF A-7s. A-7_Flir.7z -
The Wonderful Voltige Victor Mirage F-1 Display Team
EricJ replied to madvad's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
It's too bad there isn't multiplayer. Stuff like this could be done in-game and such. Oh well, it was a cool video at least.- 9 replies
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Intercept!
EricJ replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
An old screenshot, but taken over the Anatolia terrain back in the day... -
Super Hornet Package for SF2 v4.1
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
I don't understand, there should be more folders in there than that. And as a test I checked the download, and all the files are there, so I think you deleted the folders by accident. The VFA-2 (Late) skin is in the FA-18F_BlkII folder. The decals are in the FA-18F folder, which is missing. Did you delete them by accident? -
Super Hornet Package for SF2 v4.1
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
You mean the modex numbers? EDIT: I checked the files and they're all there. There are no decals other than the modex number (1xx, 2xx, etc.), so after checking it checks out. -
My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Well, so far I'm not going to add that capability to the USN Growlers. If as a user you want to, then fine by me. But overall as a virgin download, I'm going off of what I see operationally, not so much What If. Besides, when the Aussies lost one in Nellis the notation said that the replacement USN Growler had to be modified to suit Australian needs. Maybe it was the carriage of more AIM-120s I don't know, but I'm leaving that up to people who want it since they can learn how to mod or something to add that capability. Personally, I don't see why a SEAD bird needs more AIM-120s for its role (I see the AIM-9X as a good self-defense weapon, but that limits HARM missiles of course, or however they do things down under), so I don't see the USN doing the same thing. The Aussies have their needs, the USN has theirs. And what they do operationally affects how I make the mod. -
My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I'm not sure about USN Growlers. They might but so far I've seen it on Aussie ones, not USN, so I'm going on that. -
My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yeah but I also have this pic (I already have most of that already, thanks though), so I'm going off of that. -
Super Hornet Package for SF2 v4.1
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
5.5 - Added an RAAF version of the Growler. It pretty much is the same as the USN version, but can carry more AAMs due to Australian Air Force requirements Uploaded and awaiting approval -
My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
No I haven't, thanks for that EDIT: Found it, and it only has twelve listed. I guess not, so 12 aircraft so far. -
My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Well it's not like decalling is hard, it's just time consuming to me that's all. A lot of repetition like you mention and so on. I mean I finished it for now but seriously need a break from looking at it until tomorrow when I can do some research on how many planes the Aussies have (I want to say 24 as I think they bought some more after 2017 or so. But who knows and I'll find out tomorrow. -
My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Well, I'm too dumb I guess to do that, though I will look into it maybe. Completed as far as it can be done now. I'll hunt down the extra numbers tomorrow, but it looks fairly complete regardless. Incidentally, I took my EPE Growler for some tests and it seems to be an effective plane for jamming SAM sites. The only thing that kills EW planes is that there isn't a multiplayer system to make these planes shine. I mean the possibilities are endless but as such (not to drag into a dead horse conversation) it would be awesome to have some sort of multiplayer to use these planes rather than just whacking SAM sites and that's it. -
My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Working on. You know with all these AI programs floating about you'd think some artist would come to the community and make a "TGA AI program" where it creates all the tga's for you, instead of you doing it manually. As it's a Sunday and I'm making tgas by hand and not enjoying it. Rant over, but an old MoD PDF says that there are 12 serial numbers (aircraft) for the 12 aircraft in 2017. Problem is that my reference files feature more, and I need to figure out how many there are, as currently I'm doing only 12 for now. -
My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
And some work on the RAAF Growler. I've seen one pic with dual AMRAAMs (up to four) on a MoD pic, and some other pics shows an outboard (at least inert) rail for a 9X Sidewinder. So I came up with this so far. I don't know the dual rail that it's using, but if anybody knows let me know so I can delete it and use the regular dual rail adapter: -
A-7E, VA-46 Clansmen, 1989-1991
EricJ posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File VA-46 Clansmen, 1989-1991 For the TMF A-7E (Late) Corsair II This skin represents VA-46 before Desert Storm (1989-1990) timeframe. Given that most of the Operation Desert Storm A-7s are covered via the ODS mod I decided to try my hand at least one A-7 skin. All the folders are created so all you have to do is drop in your mod folder and go fly. Under the dropdown menu, it is under VA-46 Clansmen. Decals were modified from the original VA-66LV files and scanned decals I believe from Dave. For this A-7: Submitter EricJ Submitted 04/16/2023 Category A-7 -
My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Had to tweak the insignia, but looks as good as it's going to get, uploaded and waiting for approval. -
Version 1.0.0
48 downloads
For the TMF A-7E (Late) Corsair II This skin represents VA-46 before Desert Storm (1989-1990) timeframe. Given that most of the Operation Desert Storm A-7s are covered via the ODS mod I decided to try my hand at least one A-7 skin. All the folders are created so all you have to do is drop in your mod folder and go fly. Under the dropdown menu, it is under VA-46 Clansmen. Decals were modified from the original VA-66LV files and scanned decals I believe from Dave. For this A-7: