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EricJ

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Everything posted by EricJ

  1. I'll have to try that and see what happens.
  2. I usually disable NavalMap=TRUE because I don't like just shooting at CVBGs with a lot of air cover. And I have a free flight mission where I can check things or just fly over the terrain with no enemy.
  3. It's definitely a wingman issue as I on a whim took off from all friendly airfields and nothing spectacular happened, spawned as supposed to be on all of them in the F-14.
  4. You go to the top of the page and click on Downloads and go to File Categories. Once you go there click on Strike Fighters 2 and go to Add on aircraft, then 4th Gen and then US Origin and then F-18 and just scroll until you see it.
  5. Okay. I can't help you as I'm not associated with Third Wire but it's good to know where it happens. And odd that it only happens with the F-14
  6. The more the merrier I say, I'd be interested for a target at least.
  7. I never heard of the issue myself, and this is the first of hearing it. I think people are used to taking off from the carrier so there isn't any concern. What airfield are you having this problem at?
  8. I had to look up how the US Navy got it's hands on one, interesting.
  9. It doesn't matter to me actually, but the USS Pegasus looks interesting.
  10. Did some research on the AESA APG-79 and pretty much the only information that came out was that the radar has a max range of 80 miles. This is a bit different from what I thought and have done some modifications for the various aircraft. Block I aircraft now have these stats: [RadarData] AvailableModes=SEARCH,TWS,STT,ACM,GM,TV RangeUnit=NM RangeSetting[1]=5 RangeSetting[2]=10 RangeSetting[3]=20 RangeSetting[4]=40 RangeSetting[5]=80 RadarPosition= MaxElevationAngle=60 MinElevationAngle=-60 MaxAzimuthAngle=60 MinAltitude=20.0 BoresightElevation=0.0 BoresightAzimuth=0.0 ACMMaxPitchAngle=60.0 MinReturn=0.01 MinimumSpeed=25.72 SearchRange=80 SearchStrength=100 TrackRange=80 TrackStrength=100 TWSUpdateTime=0.01 AcquisitionSymbolSpeed=1.0 AcquisitionResetPosX=0.6 AcquisitionResetPosY=0.50 AcquisitionResetTime=2.0 DisplayLimitLeft=29 DisplayLimitRight=226 DisplayLimitTop=46O DisplayLimitBottom=226 Open up the respective AVIONICS.INI and replace it with this for Block I aircraft only. As for the Block II aircraft I gave a little enhancement in range and use this for the Block II aircraft and the EA-18G, and RAAF version to take advantage of the included AIM-120D missiles (It's a "treat"" or just something that may be real or not, I only have access to so much information, and that's mainly Wikipedia and so on: [RadarData] AvailableModes=SEARCH,TWS,STT,ACM,GM,TV RangeUnit=NM RangeSetting[1]=5 RangeSetting[2]=10 RangeSetting[3]=20 RangeSetting[4]=40 RangeSetting[5]=80 RangeSetting[6]=100 RadarPosition= MaxElevationAngle=60 MinElevationAngle=-60 MaxAzimuthAngle=60 MinAltitude=20.0 BoresightElevation=-5.5 BoresightAzimuth=0.0 ACMMaxPitchAngle=47.0 MinReturn=0.01 MinimumSpeed=25.72 SearchRange=100 SearchStrength=170 TrackRange=100 TrackStrength=150 TWSUpdateTime=0.01 AcquisitionSymbolSpeed=2.0 AcquisitionResetPosX=0.6 AcquisitionResetPosY=0.50 AcquisitionResetTime=2.0 DisplayLimitLeft=29 DisplayLimitRight=226 DisplayLimitTop=46 DisplayLimitBottom=226 That's pretty much it. The next upload will have the adjusted radars included.
  11. Just so you know you can post this in the Screen Shots portion of the Strike Fighters 2 area: https://combatace.com/forums/forum/318-thirdwire-strike-fighters-2-series-screen-shots/ Nice shot though
  12. I see, as I have issues too with not letting it create an options.ini or version.ini. I used to back them up with my backups and now I don't do that every time I have to reinstall the mods.
  13. No problem GKABS the same to you Did some research on the AESA APG-79 and pretty much the only information that came out was that the radar has a max range of 80 miles. This is a bit different from what I thought and have done some modifications for the various aircraft. Block I aircraft now have these stats: [RadarData] AvailableModes=SEARCH,TWS,STT,ACM,GM,TV RangeUnit=NM RangeSetting[1]=5 RangeSetting[2]=10 RangeSetting[3]=20 RangeSetting[4]=40 RangeSetting[5]=80 RadarPosition= MaxElevationAngle=60 MinElevationAngle=-60 MaxAzimuthAngle=60 MinAltitude=20.0 BoresightElevation=0.0 BoresightAzimuth=0.0 ACMMaxPitchAngle=60.0 MinReturn=0.01 MinimumSpeed=25.72 SearchRange=80 SearchStrength=100 TrackRange=80 TrackStrength=100 TWSUpdateTime=0.01 AcquisitionSymbolSpeed=1.0 AcquisitionResetPosX=0.6 AcquisitionResetPosY=0.50 AcquisitionResetTime=2.0 DisplayLimitLeft=29 DisplayLimitRight=226 DisplayLimitTop=46O DisplayLimitBottom=226 Open up the respective AVIONICS.INI and replace it with this for Block I aircraft only. As for the Block II aircraft I gave a little enhancement in range and use this for the Block II aircraft and the EA-18G, and RAAF version to take advantage of the included AIM-120D missiles (It's a "treat"" or just something that may be real or not, I only have access to so much information, and that's mainly Wikipedia and so on: [RadarData] AvailableModes=SEARCH,TWS,STT,ACM,GM,TV RangeUnit=NM RangeSetting[1]=5 RangeSetting[2]=10 RangeSetting[3]=20 RangeSetting[4]=40 RangeSetting[5]=80 RangeSetting[6]=100 RadarPosition= MaxElevationAngle=60 MinElevationAngle=-60 MaxAzimuthAngle=60 MinAltitude=20.0 BoresightElevation=-5.5 BoresightAzimuth=0.0 ACMMaxPitchAngle=47.0 MinReturn=0.01 MinimumSpeed=25.72 SearchRange=100 SearchStrength=170 TrackRange=100 TrackStrength=150 TWSUpdateTime=0.01 AcquisitionSymbolSpeed=2.0 AcquisitionResetPosX=0.6 AcquisitionResetPosY=0.50 AcquisitionResetTime=2.0 DisplayLimitLeft=29 DisplayLimitRight=226 DisplayLimitTop=46 DisplayLimitBottom=226 That's pretty much it. The next upload will have the adjusted radars included.
  14. Julhelm did the original work and I haven't seen anything yet on the DCS forums. Though it would be cool
  15. Neither have I, and I selected 4x for AA so it looks okay, and works fine.
  16. I guessed that was you posting there. I've started to fly the A-10C again and just plinking targets when I feel like it. But usually the names are right, I think it's a different plane for the skin.
  17. Might be your card, or you're installing skins that don't belong on that particular plane.
  18. Oh. I haven't messed with it and left it at the "default" with little antialiasing and the results are good enough to not tweak it at all. I guess the resolution of the screen helps with that as I have no pixelation or whatnot going on.
  19. You just go into the NVIDIA Control Panel and search for SF2, and allow it to use the 3D card. Not much else you can do if that's what you mean.
  20. Especially on the blue side, too many Russian SAM/AAA systems around...
  21. https://forum.dcs.world/topic/218092-szs-fa-18-super-hornet-project/ That's what I'm helping with, so you know.
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