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EricJ

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Everything posted by EricJ

  1. That's been my opinion the whole time this discussion has been going on. I think the model is shit, and amariani is doing things right, just that the model is borked. SF2NA hasn't been total quality since it came out.
  2. EricJ Release Thread

    ADuke Kiowa Warrior RC6 - Tweaked RVMATs, has less of a shine
  3. foreach(var Telling me how to do my job) { if(telling me how to run my mod) { return "I don't work for you, nor am I required to do as you ask. If you can't live with that get a life. I am only bound by the two EULAs and I do this on my free time and not legally required to do anything for you."; }; } EricJ Weapons Pack If you'd like to donate some money via PayPal my address is flanker56(at)hotmail(dot)com. Thanks! Video done by ToxicSludge EricJ Helicopter Pack Google Drive Link: https://drive.google.com/file/d/10lwtQ4mGxkE8R39zb0WhSEy9bQDS0_xW/view?usp=sharing EricJ Weapons Pack Google Drive Link: https://drive.google.com/file/d/10d0J7hnHQhq3yx_JR9yxTA6TlsEtQsEF/view?usp=sharing My Steam Content: https://steamcommunity.com/profiles/76561198016000690/myworkshopfiles/ - Config edits such as adding stuff: Please do not "bushwack" (or surprise) me on this thread with a modified config without PMing me first. I know you mean well and more than likely it's a capability that I simply haven't thought of so don't take it I don't appreciate your hard work you put into the adjustment. But I have plans when I'm not posting on where my mod is going or I just don't post it because its probably something small or large, depending on what it is. Posting modded configs is not good because it throws a possible wrench in my mod and therefore people think it's "approved" when it is not. PM me and I'll check it out and yay or nay it. Or simply ask me here on this topic thread and either way if you take the time to ask, more than likely I will say yes. - Texture Edits: Generally I don't mind texture edits but again if you're going to mod my mod then again, PM me to keep things nice so i know what's going on in case of any issues that may arise. - Adding it to other mods: And if you're adding it to a public release as part of another mod, again just take that time to PM me so I know what's going on. - Modpacks: You do not need to ask permission to add this to a modpack. As long as you're just adding it then there is no reason to ask. - Redistribution: So far Armaholic, PWS, and occasionally Arma3.de has the authority to redistribute my mods as they're respected, and more public and they deserve the allowance given their hard work. Other modders, or even players DO NOT have permission to re-upload without permission. So to make it clear, ASK before finding some hostile comments and I will take appropriate action to get it removed. If you really like the mod and find it within yourself to enhance your reputation then I will never permit such a thing. I'm not your Stepping Stone to better greatness. If you want to be popular get off your fat ass and get to work. Requests: - Commune with the spirits, or consult an Ouija board, which is this: http://amzn.to/1I8Ogiw - If tell you no, it means NO. - Don't ask me to redo other people's works, I don't have your permission, nor are you as a player authorized to "give permission", I will check and if you say that it's "okay" then I will delete your PM if you PM me. - I don't work for you, therefore be nice and ask, not order around. - And if for some reason I accommodate your request, then I still don't work for you. I'm being nice and taking the time to do work for you. I don't work for you and don't expect me to take it. Then your request will magically disappear and that will be that. And if you complain you should have thought about that before you decided to think I'm your bitch, go talk to a therapist if you have mental problems about this. Error Reporting: - First off most small errors I won't rush to fix an upload so bringing up a small error like "Oh the sights aren't rounded, I don't like it." Isn't going to lift my skirt. Nor are "game breaking" issues like you want an updated version and bringing up bullshit issues. - I will check, and post videos, especially if its a bullshit error like "I can't use my uniform pack because of your mod" or "I have things appearing in the air and it's breaking the game". If I can't reproduce the error given your parameters then I'll feel you're full of shit, and will be treated accordingly. I don't trust most of the community as far as I can throw a ten ton vehicle as far as this issue is concerned. - If a particular mod is truly causing CTDs, then yes I'll unfuck it. - If you post bitch complaints like "I don't like how the sights are" or "The casings are ejecting to the left" then you're just that, a bitch. And I will continue to talk to you as if you are one, because on the whole I don't care as that's just weak. Get off your fat ass and make it yourself. - If you want it done faster, do it yourself and I don't work according to anybody's timetable, other than my own. As I won't honor all requests, because there isn't anything saying I have to, so if I tell you no, either once or repeatedly then it means No, which given the level of intelligence on these forums will require me to tell you to go fuck yourself. - I'll upload fixes when I feel like it, so like the above, if I feel like uploading it now, then it's my decision, not for you to effect as I don't work for anybody on these forums. So expecting me to always upload is a far gone hope that you need to get out of your head. - I'm not saying don't report errors, is that most of the time they're bullshit errors and I will not believe you the next time. I'd highly suggest reading Peter and the Wolf as you all seem to be Peters around here. Streamlined/Custom Mod Packs: - As you know my mod has a rather large variety of weapons, but it's not always good for most people (too many weapons, not the weapons you're looking for) so here's what I usually do instead or request: - First please PM me here on the forums and all I ask is a good definitive list for what you're looking for rather than not knowing what you want. - If you're part of a clan please just one person as it keeps down the level of confusion and keeps things organized both on my end and your end. And it prevents too many people wanting an off-beat gun and so on. Its your clan and a specific weaponset is always needed. - More often than not I have a fairly good idea on what I have on and don't have available. If I know I can't do it, and know of a mod that will suit your needs, I will of course recommend it in lieu of any work. It's not that I don't want to do it, but if it's already done then I see no need overall to take the time to do it. But if I do have it I can get it to you. And of course I will give you a timeline roughly when it will get done. I will upload it to your representative or if needed, and so on. - I do have TS3, and my gaming site is here: http://562ndts.enjin.com/?welcome If you are registered on the Enjin forums the messaging system will work as well. Again as long as it's one person. - As far as the weapons go I will see what I can do. I have pistols to mortars and some other stuff, but be aware I use a lot of Arma 2 source files to get the weapon to you. I do have some 3D modelling skills so i can also manipulate or create things to get what you need. Again if I can't do it then I will let you know. "I don't like this" (and it's one or a few people = Not going to motivate me, but it's duly noted "I think you should do this and only this to 'enhance' the game" (Or telling me how to run my mod) = Yeah no thanks, I'm the mod author so I'll do as I see fit to satisfy as many people as possible. "I'll berate Eric about a single thing I don't like (as in one person) because persistence pays off" = Not going to happen, you can kindly pester somebody else, and continued activity when told I don't appreciate starts to turn into abject harassment. No thanks. "Mod is CTDing my Game": I'll fix it for sure, as some of you have seen. Do me a favor and describe what mods you're running, and so on, that way I can see for myself, and 9 times out of 10 it was my fault, so I'll fix and reupload. "I don't like these sights how they look"" = Duly noted, but I really don't care about that kind of opinion. While they're not very hiqh quality models got it, overall I try and to my best to get them as accurate as possible. So if you don't like a particular style, well, either request or find another mod. A lot of you players tend to think that your opinion matters and I should jump on a request like flies on shit. Fact is that if it's brought up continuously and I keep saying No, then well, I'm not interested in doing some things, I just don't have to and don't want to. Part of the mod is some personal things as well as what players are looking for. Again I can listen to your suggestion, but given that other than various donations, I do all the work so that gives me a lot of leeway in saying Yes or No to a request. I can understand if I break your heart if I do say No, but I don't get any reimbursement for my time and effort I put into my work. If you feel the need to complain about it I'll do my best to ignore it, as the main thing people seem to not understand is that I can listen to you, but I make the final decision, not you, to include it. Just thought I'd post this given I tend to see how people act. Skin Requests: - I don' t mind doing skin requests but keep it sane and of course specify what aircraft/helicopter you need. For various aircraft it can take a few days or so (depending on the detail of the base aircraft) to create a PSD template and then I'll get it to you. - At the minimum draw a "Stick plane" of what you want. Bear in mind for default aircraft there are limitations on how the aircraft was textured, so you may not always be able to get the effect you want. I will of course let you know. Issues and how to fix them: - "Infinite Ammo": Open the Steam Interface and right click and click on Properties. Click the Local tab and Verify Game Cache. Sometimes downloads glitch and causes that problem. After that the weapons should work fine. Also check your ASDG Joint Rails, ensure that you don't have another one (usually older version) running which may cause issues as well. - Game CTDs when trying to resume saved games: I've been getting a lot of complaints when my mod is used with the Arma 3 Launcher that comes with the game. I don't use this method so I don't see any issues as of yet when I get the reports. I'm not saying it's not out there, but if your game is crashing when resuming any missions, Instead of using the Launcher I go through the game itself, i.e. Configure/Expansions and Enable or Disable as needed. Restart the game and things will or should work fine as I've resumed various saved games and haven't had any CTDs or anything related. I also don't have anything to do with the Launcher so if you have issues, contact BIS if that comes up or use the method described. For PayPal donations click the linky: https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=2J4LKTG8R8PQJ&lc=US¤cy_code=USD&bn=PP%2dDonationsBF%3abtn_donateCC_LG%2egif%3aNonHosted
  4. EricJ Release Thread

    EricJ Helicopter Pack RC126 - AGM-145D can now be fitted on the other pylons of the AH-96, with rail adapters. - Improved roll rate of the AH-96 Google Drive link updated
  5. EricJ Release Thread

    EricJ Weapons Pack RC115 - RPG range for AI use is set to 400m instead of 600m Google Drive version has been updated
  6. EricJ Release Thread

    EricJ Helicopter Pack RC125 - Tweaked AIM-9X texture, removed the "AIM-9X" from the body of the missile - UH-92s can lift up to 6,000kg now, while the MH-92F (Insertion) can lift only 5,500kg - Added an AGM-145D Anti-Radiation missile. It has a range of 8km and can engage radars. Due to game engine issues the missile must be fired below the horizon as it has a LOAL trajectory. It is point and shoot at the direction of the radar, no further locking is necessary. It is currently usable on the AH-96
  7. EricJ Release Thread

    EricJ Taliban Fighters RC30 - Special Activities Division units now have two first aid kits as standard - Added a Special Activities Division Fire Team. Given the flexible nature (they routinely have 2 to 10 operators) of the unit, I decided not to make a full squad. Mission makers can of course adjust this as necessary.
  8. EricJ Release Thread

    Okay looks like things are kinda back into swing of things. I've found out that I can use some of the Expeditionary Forces stuff in mods without making you get the CDLC (and why you wouldn't want to get it...). As recently uploaded I got the NLOS system hopefully working for you, and I saw that the TF562 JTAC does designate for targets, but I was in a slick MH-92 (Insertion) so I couldn't have done anything about it as I was flying solo. Anyway I got an anti-radiation missile done, based on the AIM-9X missile in my EricJ Helicopter Pack. I don't know if the AH-1Z uses it, but I'm understanding it's usually an AAM and not an ARM to use, so I'll keep it off the AH-1Z. I know it's a 2035 thing, but gonna keep some reality in the mix for that helicopter. I have a wreck model for the Kiowa, it's nothing special for use and will be uploaded on Sunday, to give the Arma Discord a break from me "spamming" their channel. Anyway, that's pretty much what's going on. And I do appreciate those who give feedback and help me correct some issues that crop up, and in hindsight could have been avoided.
  9. 7zip Security Vulnerability Update your 7zip.

    Cool just updated it, thanks!
  10. 20

    Heh I joined this site in April 3, 2005. I'm "19" years old with being here (wow time surely does fly) myself.
  11. I write books too

    My current Inkspired stories: Ashe's Travels: https://bit.ly/3Aw98rF Into The Looking Glass: https://bit.ly/3AwUn7Z For The Coin: https://bit.ly/3CD8VmR Meanderings: https://bit.ly/4hUi2A6 2-4 Cavalry Story 15: In the Pit of Vipers: https://bit.ly/3OYvSUs
  12. I write books too

    For those who aren't on Facebook or don't have me on Facebook, I write too. Just like Gepard and Skyviper I've put out some books. Most of the time when I'm not gaming I'm back to writing, and working on some fantasy books right now. My links: Kindle: https://amzn.to/2Q4Kuaa Smashwords: https://bit.ly/3bjkhfA Website: https://ericjohnsonauthor.com/ Books2Read: https://books2read.com/ap/xeowZv/EricJ562 KIndle Vellas (US Only): For the Coin: https://amzn.to/2X9zz27 Operation Outreach: https://amzn.to/3zEhMxA In The Pit of Vipers: https://amzn.to/3eQsQQg Meanderings: https://amzn.to/3Rjja1k Streets of Destiny: https://amzn.to/3oCp6uo LinkTree: https://linktr.ee/ericj562 Spotify: https://spoti.fi/3hVMug5 I'm self-published unlike Gepard, so I spend more money and could use the sale of course (wink wink)
  13. I would go with grid for us military geeks. I mean map square or grid doesn't matter to me really, just as long as it's uniform across the map.
  14. EricJ Release Thread

    EricJ Helicopter Pack RC124 - Tweaked 3D model of the MH-92 refueling probes. - Added an "Rattler-NLOS" taken from the Titan NLOS missile. The weapon has a red ring on it to denote it from the other Rattler missiles, and is selectable in the MH-92 DAP weapon field as "R-NLOS". You should be able to use this missile system without the Expeditionary Forces CDLC. To use you need a datalink equipped JTAC (Such as the TF562 JTAC or EF JTACs). You can also enable this feature in the Editor, with the Sensors portion enable the Reporting feature. The designated unit needs to have a laser designator equipped to enable this to work. Note that the R-NLOS can only fire at 10 kilometers away from the firing unit (MH-92 DAP (4-pylon)). This also works with the AH-96 as well
  15. EricJ Release Thread

    ADuke Kiowa Warrior RC4 - A misaligned cursor for the MMS was possibly fixed. Views should be aligned and working now - After checking and being helped on the Arma Discord, model is now centered in the wireframe of the model when placed in-game on a map.
  16. EricJ Release Thread

    EricJ Helicopter Pack RC123 - Removed my Radar/IR entries for the MH-67/80, after realizing it was bigger for the -67, and the same values for the -80 - MH-92s now have an Inflight Refueling Probe, compatible with the USAF Mod https://drive.google.com/file/d/10lwtQ4mGxkE8R39zb0WhSEy9bQDS0_xW/view?usp=sharing
  17. That would be cool, but the fact is that it would mainly be infantry targets and maybe a convoy with miniguns, but the DAPs and the like would work for CAS and such.
  18. it's too bad that you can't do troops and a real helicopter FM. I haven't tried MSFS24 yet and seen some reviews of the flight model for it. A3 is better for helicopters as while it's not perfect, I like flying it a lot. I love SOAR stuff and wish we could do more. But nice work though, looks good.
  19. I see, neat. Yeah they had the MH-60 so I'll think on it if I want to do serial numbers for the helos, thanks.
  20. Yeah really, I don't hunt for serial numbers at all. I mean most of my skins have the same BuNo near the engines. I don't care but if I can use it for A3 then maybe I can do something with it. Besides looking at the site shows that you can't do US Army, so I'll keep it around just in case I feel like looking stuff up.
  21. Personally I think the eagle can be a little bit smaller, but otherwise looks good.
  22. I guess there maybe is as site dedicated to the serial numbers of SOAR birds, but realistically you need to find a lot of photos and try and get them from there. But after a quick Google search you're better off making your own and so on.
  23. I need to get back into SF2 besides the Super Hornet sometime. I just like an Intruder every now and then...
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