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Everything posted by ignacioc91
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Is there a kaw mod?
ignacioc91 replied to donk05's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
You may want to take a look here http://combatace.com/topic/75808-to-all-those-whove-worked-on-the-kaw-mods-that-have-been-released-so-far/page-2?do=findComment&comment=603338+ and here http://combatace.com/files/file/13415-sf2-korea-terrain-v3/ Hope it's what you're looking for :) -
Sandy gets an upgrade
ignacioc91 replied to bcyc's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
Nice job!!! Would you mind uploading it? -
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Mission Editor : "Time On Target"
ignacioc91 replied to jeanba's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
The "Time on Target" option only applies for non-player flights. It is used to make another flight reach the target before or after you. Can be used for strike and air-defence suppresion, for instance. -
ZSU-23 Shilka armed Cargo Ship
ignacioc91 posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: ZSU-23 Shilka armed Cargo Ship File Submitter: ignacioc91 File Submitted: 29 October 2013 File Category: Cargo and Transports Hi!!! This is a little modification of the stock Cargo Ship. It has a ZSU-23 Shilka on its deck, so that it will shoot the hell out of anything flying above it. It won't be such a threat for high velocity aircrafts, even at low altitude, but you will have some trouble if trying to dive-bomb towards the ship. Note that the 3D model is the same. I don't know if it is possible to actually add a Shilka model on its deck. This is just a deadly INI edit. This will not replace the stock Cargo Ship. Just drag the ShilkaCargoShip folder to your GroundObjects folder. That's it!!! Thanks KJakker For your help as regards the Detect and Weapon system lines!!! Here's a nice video! Click here to download this file -
Version
160 downloads
Hi!!! This is a little modification of the stock Cargo Ship. It has a ZSU-23 Shilka on its deck, so that it will shoot the hell out of anything flying above it. It won't be such a threat for high velocity aircrafts, even at low altitude, but you will have some trouble if trying to dive-bomb towards the ship. Note that the 3D model is the same. I don't know if it is possible to actually add a Shilka model on its deck. This is just a deadly INI edit. This will not replace the stock Cargo Ship. Just drag the ShilkaCargoShip folder to your GroundObjects folder. That's it!!! Thanks KJakker For your help as regards the Detect and Weapon system lines!!! Here's a nice video! -
Linebacker II Soviet analysis
ignacioc91 replied to MigBuster's topic in Military and General Aviation
Very interesting!!!! I'll print it. Thanks! -
INI EDITING TUTORIAL
ignacioc91 posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hi!!! Is there any tutorial about ground objects .ini editing?? I'd like to add some guns to ground objects, and modify the accuracy of others. Is there any tutorial around here? Thanks!!!! -
INI EDITING TUTORIAL
ignacioc91 replied to ignacioc91's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I would like to know what do the lines under Weapon System and Detect System mean. Thanks! -
Editor won't load.
ignacioc91 replied to ThunderCloud's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
You can try the following: Make a backup of your mod folder, and then delete it. Start SFNA, and try the mission editor. If it worked, it is possible that your problem is related to aconflict with some of your mods. If it keeps like that, try reinstalling it. Good luck! -
Very nice story!! While reading, I imagined the enormous dark landscapeand the silence only disturbed by the rotors. Stay safe, grat job!!!!
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RADAR WARNING LISTS
ignacioc91 posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hi!!! I have downloaded the AAA pack for SF2. The thing is, I have to add some lines to a file called RWR.LST. Someone know where can I find it??? Thanks!!!! -
SF2 NA on Windows XP?
ignacioc91 posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hi!!!! Is it possible to install SF2NA on windows Xp, and, instead of running it, run SF2?? I'd like to do that in order to have some files such as the F-14.dll and the carriers. Also, I have noticed SF2 terrains include a _water.bmp file. What is it for? Thanks!!! -
Adding two hardpoints?
ignacioc91 replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
A regards the underwing hardpoints, you may want to take a look at this tutorial: http://combatace.com/topic/12099-basic-ini-editing-weapon-stations/ Hope it works!!!! -
WWII Ground Objects
ignacioc91 replied to Fightingirish's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
There are a couple of WWII object packs on the SF1 section, give it a shot and see if they work! http://combatace.com/files/file/12955-world-war-ii-ground-objects-pack-1/ http://combatace.com/files/file/12954-world-war-ii-ground-objects-pack-2/ -
Back After A VERY Long Time...
ignacioc91 replied to liamp51's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
You should start with the updates, until the last one (I believe it's May 2013, but check because I'm not sure). Then get some new tiles from the terrain section for you Desert, or Vietnam, etc.. Then maybe effects. Finally you should focus on what you are interested in. Vietnam, or Europe, Israel, or some great campaigns like Korea!!! -
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Please help me.
ignacioc91 replied to ThunderCloud's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
You could try downloading another Mig-21 Bison, an older one. Or, ask Gepard by sending him a personal message. Hope it helps!! -
Destroyable aircraft carriers?
ignacioc91 posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hi!!! Are aircraft carriers destroyable on SF2?? Thanks! -
POPULATING AIR BASES
ignacioc91 posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Hi!!! I am trying to populate my airbases. Is there any way to place certain parked aircrafts? For instance, Mirage and Vautours for Israel bases, Thunderchiefs and Phantoms for Vietnam Bases. I mean, instead of letting the system parke the aircrafts randomly, to place them as I place regular ground objects. Thanks for your help!!!! -
POPULATING AIR BASES
ignacioc91 replied to ignacioc91's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Thanks very much guys!!!! -
Tan Son Nhut - Saigon, South Vietnam (1968)
ignacioc91 replied to MigBuster's topic in Military and General Aviation
I like the Canberra's! -
Israel texturelist
ignacioc91 posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hi!!! Is there any texturelist.ini for the Israel tiles terrain?? Thanks!!! -
Israel texturelist
ignacioc91 replied to ignacioc91's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thanks for your help guys!!!!!