What Do335 said !! I totally get jonathans frustrations, I really do, but like Do335 just said, the code and the intellectual property of the sim, belong to a third party, and as such, are his to lock, unlock, release or not release as HE chooses, yes sometimes there are things done by developers, that rub modders up the wrong way, and yes maybe he did change the code about just to annoy the modding community, but that is a matter of opinion, it may also just be happenstance that he was planning on doing that anyhow, I refer you back to my comment about games ( in general) are a business , and not just something to do for the love of it, the idea is to make money doing it , and to my mind, it just appears that is precisely what has occurred here, the sim has run at a loss, as is well known, and has actually caused the development team financial hardship. So going with that idea, obviously TK was going to do anything to keep his profit margin in the black, and he in such a case would have very little concern for the modders , and I am sorry, but I can see his point and logic there, also it does seem to me, that he isn't at all anti modding, on the contrary, he is happy for us to do it, as long as we don't profit from it, which is fair play in my book. If however, the sim was running at a healthy profit, and was a good money spinner, and THEN he wasdoing thing deliberately to make modding more difficult , then I would agree with the whole "it's not fair, feet stamping" but I have seen no real evidence of this happening, of course I am a newish face in this field of modding, even though I have been a user of SF and ~FE for many years now, and I repeat, this is a sim, that is NOT DCS, or Falcon 4 or IL2, it is never going to be a "high level " press a button to scratch your arse sim, it is what it is, and it is moddable, so therefore, we have to work with what we have, and bloody hell guys, c'mon, we do a pretty decent job with it after all, and the sim is still a lovely sim, and one of my firm favourites, as I don't wish to fly a sim, where I have to press 10 million keys just to lock a bogey up, I just want a sim that is A. fun, B. easy to work with, C. easy to mod , and D. long lived.....I thing SF, and FE both, fill these requirements, so, lets just crack on, and keep her flying as long as we can.