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dtmdragon

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Everything posted by dtmdragon

  1. File Name: Series 1 Kuwaiti A-4KU Skyhawk Updated for Strike Fighters 2 File Submitter: dtmdragon File Submitted: 23 December 2010 File Category: SF2 Series Add On Aircraft Kuwaiti A-4KU for Strike Fighters 2 This is the A-4KU flown by the Kuwait Air force during and leading up to the Gulf War I. It is from the Operation Desert Storm SF1 campaign set and I updated it for SF2 as well as changing some of the data.ini information to more accurately reflect the aircraft. NOTE: The original A-4KU uses Strikefighter 1 series LODS so you will have to have WoV to use this aircraft. (I ignorantly didn’t know I wasn’t allowed to include the series 1 LODS in the upload so that’s why I have now removed them) Included is an extensive RWR.LST file and RWR.TGA files, a ‘Free Kuwait’ skin and pre invasion skin. INSTILATION: 1,Drop files in to appropriate folders, override when asked to. 2,Extract the original lod files from WoV ObjectData.cat using the CAT extractor. Following lods: A-4F.LOD, A-4F_lod002.LOD, A-4F_lod003.LOD, A-4F_lod004.LOD, AV-8A_LOD4.LOD & A-4F_lod005.LOD once extracted should go to the A-4KU_Kuwait folder. NOTE: Has only been tested/used in a merged install of ALL SF2 titles Credit goes to JSF_Aggie for the Operation Desert Storm SF1 campaign the original A-4KU came from. Click here to download this file
  2. Here are my settings: [NoseGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=4.0 AnimationID=1 DragArea=0.25 HideGearNode=TRUE ModelNodeName=Nose_Main_Strut InsideNodeName= ShockAnimationID=2 ;Added ShockStroke=0.10 SpringFactor=0.55 DampingFactor=2.90 WheelNodeName=Nose_Main_Tire RotationAxis=X-Axis ReverseWheelRotation=TRUE RollingRadius=0.199 // 0.191 CastoringWheel=TRUE CastoringNodeName=Main_Susp Steerable=TRUE MaxSteeringSpeed=41.15 Locking=FALSE MaxSteeringAngle=50 InputName=YAW_CONTROL ControlRate=2.0 HasBrakes=FALSE RollingCoefficient=0.02 MaxDeploySpeed=138.61 MaxLoadFactor=9.0 [LeftMainGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=4.0 AnimationID=4 DragArea=0.50 HideGearNode=TRUE ModelNodeName=Left_Main_Strut ShockAnimationID=6 ;Added ShockStroke=0.17 SpringFactor=1.0 DampingFactor=3.0 WheelNodeName=Left_Tire RotationAxis=X-Axis RollingRadius=0.41 // 0.415 CastoringWheel=FALSE HasBrakes=TRUE BrakingCoefficient=0.75 RollingCoefficient=0.05 MaxDeploySpeed=138.61 MaxLoadFactor=9.0 [RightMainGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=4.0 AnimationID=3 DragArea=0.50 HideGearNode=TRUE ModelNodeName=Right_Main_Strut ShockAnimationID=7 ;Added ShockStroke=0.17 SpringFactor=1.0 DampingFactor=3.0 WheelNodeName=Right_Tire RotationAxis=X-Axis RollingRadius=0.41 // 0.415 CastoringWheel=FALSE HasBrakes=TRUE BrakingCoefficient=0.75 RollingCoefficient=0.05 MaxDeploySpeed=138.61 MaxLoadFactor=9.0 For mine I've used a modified FM from SF2 Typhoon since it also is a twin engine delta wing aircraft with canards. For the cockpit I used the F-15E cockpit with the HUD and radar display from the Gripen with the figures changed to reflect the RBE2 Radar. These are all just interim measures till someone comes up with an accurate FM, cockpit and avionics. Looking forward to seeing what Profi comes up with. Dan
  3. Defiantly! It's been on my to do list but just haven’t had the time. FM, weapons and engine details in the A-4KU_data.ini file represent the more powerful engine and larger weapons capability/weights of the M/KU model Skyhawk so you might want to do a complete aircraft and transfer all that data across to the data.ini file of the A-4F_74 that goes with the lod files etc Cheers, Dan
  4. Version

    210 downloads

    Kuwaiti A-4KU for Strike Fighters 2 This is the A-4KU flown by the Kuwait Air force during and leading up to the Gulf War I. It is from the Operation Desert Storm SF1 campaign set and I updated it for SF2 as well as changing some of the data.ini information to more accurately reflect the aircraft. NOTE: The original A-4KU uses Strikefighter 1 series LODS so you will have to have WoV to use this aircraft. (I ignorantly didn’t know I wasn’t allowed to include the series 1 LODS in the upload so that’s why I have now removed them) Included is an extensive RWR.LST file and RWR.TGA files, a ‘Free Kuwait’ skin and pre invasion skin. INSTILATION: 1,Drop files in to appropriate folders, override when asked to. 2,Extract the original lod files from WoV ObjectData.cat using the CAT extractor. Following lods: A-4F.LOD, A-4F_lod002.LOD, A-4F_lod003.LOD, A-4F_lod004.LOD, AV-8A_LOD4.LOD & A-4F_lod005.LOD once extracted should go to the A-4KU_Kuwait folder. NOTE: Has only been tested/used in a merged install of ALL SF2 titles Credit goes to JSF_Aggie for the Operation Desert Storm SF1 campaign the original A-4KU came from.
  5. What co-ordinates do you use for the position of the new pilot? I can’t seem to get it to sit right. Thanks, Dan
  6. File Name: Modern RAF Smart Bombs File Submitter: dtmdragon File Submitted: 08 March 2011 File Category: SF2 Series Add On Weapons Modern RAF Smart Bombs. Includes: -Enhanced Paveway II -Enhanced Paveway III -Paveway IV In order to simulate the fact that these weapons can be either GPS or laser guided depending on what the aircrew decide before dropping them I have included two of each type. One is GPS guided and the other is laser guided. On my RAF aircraft (GR4, GR7, GR9 and Typhoon) that use these bombs I have used the loadout.ini file to load a mix of GPS and laser guided versions of the same bomb to imitate that flexability in the air. Credit goes to 331KillerBee for his Ordnance Shop II where these weapons have been modified from. Drop the files into your weapons folder to install, easy as that. Click here to download this file
  7. Christchurch Earthquake

    Thanks for your messages of support this is something you always see on the news and think 'this will never happen to us.' I am I career firemen here in NZ and our Urban search and rescue teams (USAR) are part of the Fire Service and made up of 90% specially trained career firefighters. We quite often give our crew mates who are on the USAR teams a bit of s**t about it since they are constantly on call and carrying pages around that never go off and are all geared up to deploy anywhere in the world but never get sent. If only we knew.......
  8. Update for SF2 JAS39C Gripen

    Version

    975 downloads

    This is an update for the JAS39C for SF2 available here at CombatACE. You will need both the ‘JAS-39C Gripen For SF2 series’ http://combatace.com...for-sf2-series/ and the “Reworked and fixed JAS-39C Gripen skins For SF2 Series.” http://combatace.com...for-sf2-series/ Simple put my updated files in the appropriate place and let them override. This update includes: -Corrected Flare/Chaff dispenser locations and quantities. -Flare and Chaff dispensers added to the skins of all Gripen operators. -Updated threat library for the RWR -Weapon pylons updated to reflect ability to carry latest weapons as well as the GBU-16 on outboard stations and Taurus KEPD-350 Stand off Missile on the inboard stations. -Modification to RBS 15 missile to make it effective as an anti-ship weapon. -Taurus KEPD-350 Stand Off Missile included. (3d model is not entirely accurate but all data.ini performance figures are.) Thanks to everyone who has worked on the previous Gripens. Cheers, Dan
  9. MAJOR UPDATE: 14/02/11 Thanks to alejandro all 3d models are now correct. Squared off tail fin, braking parachute, varies aerials and antenna unique to the New Zealand A-4K Skyhawks have now been added. Due to the way they have been created with the fake pilot method an overhaul was required. I have also re done the markings on all skins, things such as walkway lines, stencils, warning markings etc are now historically accurate. A few other minor faults have also been corrected. When you re install this mod you will need to delete all previous RNZAF A-4 aircraft folders (A-4_70, A-4_72, A-4G_RNZAF, A-4_Kahu and A-4_Kahu_II) and override all files when you install it
  10. Hi guys, I need some help on the mesh names of two aerials on the A-4F. I can't seem to upload any pics for some reason so here’s a link to the third wire support forum where I've posted the same question with a picture. Thanks, Dan. http://bbs.thirdwire...php?f=14&t=8246
  11. Clarify it's the node/mesh name I'm after so I can make the right edits in the data.ini to get it to disappear for a mod I'm working on.
  12. Version

    480 downloads

    Polish F-16D updated for Strike Fighters 2 Features: -Extensive RWR.TGA files and updated RWR.LST -All weapons from load out file included ( most are from MGunny's Ordnance Shop II for SF2 ) INSTILATION: Drop files in to appropriate folders, override when asked to. NOTE: Has only been tested/used in a merged install of ALL SF2 titles Credit: Diogo
  13. A-10, got low and slow right behind one and gave it hell with no effect
  14. Oh and you will need to delete the previous A_4K_70 & A-4K_Kahu folders from your mods/objects/aircraft folder or you will end up with duplicated skin folders etc. Sorry forgot to mention in the install instructions. P.s. feedback and suggestions welcome. :)
  15. The Mi-8 seems to be invincible to cannon fire from another aircraft when you try and shoot them down with gun. Any idea what to change in the ini files to fix this? P.s. it still gets taken out by AIM-9’s as normal. Thanks, Dan
  16. File Name: Royal New Zealand Airforce DH Venom Skin UPDATED 31/01/11 File Submitter: dtmdragon File Submitted: 22 January 2011 File Updated: 30 January 2011 File Category: SF2 Series Add On Skins Royal New Zealand Airforce DH Venom Skin For use with the SF2 DH Venom by Paulopanz found here http://combatace.com...11004-dh-venom/ Instillation: Place files in apropriate location and allow to override (adds correct RNZAF years to Userlist.ini) History: Venoms were lent to the Royal New Zealand Air Force by the RAF to supplement the RNZAF’s Vampires and were used in the Malayan Emergency where they operated by No. 14 Squadron. UPDATED 31/01/11 RAF letters added to wing tip tanks after Pasko helped me out with the mesh names. However there is a small bit of bleed through on the bottom of the tanks from the decal. Because of this there are two folders in the download: One with the wing tip decals which is historically accurate. And one without the decals if you can’t live with the bleed through lol. You choose. Click here to download this file
  17. UPDATED 31/01/11 RAF letters added to wing tip tanks after Pasko helped me out with the mesh names. However there is a small bit of bleed through on the bottom of the tanks from the decal. Because of this there are two folders in the download: One with the wing tip decals which is historically accurate. And one without the decals if you can’t live with the bleed through lol. You choose.
  18. Hi alejandro Sorry to post this here buy I was unable to send you a PM I was wondering if you would be able to help me out with something for my New Zealand A-4K skyhawk package for SF2. What I’m after is the braking parachute housing under the tail of the A-4. I recently updated the A-4AR for SF2 and saw how you created one using the fake pilot method. That is exactly what without but the aerials and cockpit frame. I was hoping you might be able to edit you one for me please by cutting the aerials and cockpit frame away so I was just left with the housing for the parachute? This would be really appreciated as it would give me a 99 % accurate Kiwi A-4 model once I added it to the Stock third wire A-4 model I’m already using. Thanks for your help, Dan.
  19. Just to clarify- If you want to integrate the A-4K in to the Nato Fighters campaign you should back up your campaign files first. You will need NATO fighters IV installed up to the Post-Dec2009 Update Pack # 3. http://combatace.com/files/file/11399-nato-fighters-iv-post-dec2009-update-pack-3/ You will also need Alternate 1986 Red Storm campaign for NATO Fighters 4+ Dec 2009 Patch and Beyond by Dave installed for the A-4K to work in the 1986 campaighn. http://combatace.com/files/file/11101-alternate-1986-red-storm-campaign-for-nato-fighters-4-dec-2009-patch-and-beyond/ This is because that is what I had installed when I edited the files to add the A-4K and those are the files I’ve uploaded here.
  20. Does anyone have any solid information or references photos of Royal New Zealand Air Force Vampire markings over the years they served? From the photos I can find from that period all I can establish is they had a bare metal finish with Fern Leaf RNZAF roundels. However I have seen models done of RNZAF vampires in green camo and with RAF style roundels. And as far as Iam aware the only time a vampire has had the kiwi roundels has been on restored war birds flying today etc. Can anyone shed some more light? I want to know what markings were worn, during what time periods, if any markings other than natural metal and fern leaf RNZAF rondals were even used. Thanks, Dan.
  21. File Name: Israeli Air Force A-4N SkyHawk/Ahit for Strike Fighters 2 UPDATED 27/01/11 File Submitter: dtmdragon File Submitted: 23 November 2010 File Updated: 27 January 2011 File Category: SF2 Series Add On Aircraft Israeli Air Force A-4N SkyHawk/Ahit for Strike Fighters 2 UPDATED 27/01/11 - Updated with Wilco's mods including; angled refuelling probe, landing light, spoilers and loadout information - minor data.ini updates - Opening canopy 'shift' + '0' UPDATES 19/01/11 - Mach limit extended from the stock figure to one that allows braking of the sound barrier as Skyhawks were known to do in a dive. - Weight limits on the weapon stations changed after I found some reference material with the exact figures of each pylon for the M & N model not just the total increase over previous models Features: -Year specific versions to reflect upgrades in avionics and weapons capability -Modernized cockpit with HUD & Avionics - Python 5 missile included -Extensive RWR.TGA files and updated RWR.LST -All weapons from load out file included ( most are from MGunny's Ordnance Shop II for SF2 ) INSTILATION: Drop files in to appropriate folders, override when asked to. NOTE: Has only been tested/used in a merged install of ALL SF2 titles Credit goes to Third Wire the original aircraftl this has been modified from and Wilco Click here to download this file
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