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Everything posted by Spudknocker
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Loadout Issues with F-15E's & F-16's Especially in Strike missions
Spudknocker replied to SkyStrike's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Also you may be seeing empty weapon stations on the loadout screens for custom asymetrical loadouts or special combos of weapons that will show up in the mission... take a look at the loadout files of the jets to see -
SORRY FROM ALL.tnx from logan
Spudknocker replied to kurdistan1's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I would say that every little bit helps! I have toyed around with some things and helped finish off some mods that have slowed down... I think the biggest thing would be additional terrains or increasing the target areas of old terrains -
Alternate Target set for american south west?
Spudknocker posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hey guys! I was wondering if anyone has a different target set for the amazing California/Nevada terrain. Right now the map seems to be set up for RED FLAG and Top Gun flights more than a war... has anyone modded the terrain to be more for a what if war? -
Alternate Target set for american south west?
Spudknocker replied to Spudknocker's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thanks wrench I guess i meant for the SoCal terrain... the terrain is SOOOOO pretty! Will the targets in the Sf1 socal terrain work with the awesome SF2 socal terrain? -
Please help me solve my problem in sf2
Spudknocker replied to emcombat's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Emcombat everything that is on Column 5 is here on Combat Ace and will (hopefully) work just fine for you! -
GETTING HIGH AND STABLE FPS ON MAX SETTINGS
Spudknocker replied to saisran's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
to keep from getting a huge FPS slowdown when launching brimstones and mavericks etc lower the sight FOV in the weapons data file to 1.50000 and the problem should be solved -
Dead platform.
Spudknocker replied to CrazyhorseB34's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I wouldn't say its a dead game... the people here make it alive! haha I think the biggest thing that could happen for the game would be a patch or some mod etc that would make the game more compatible with newer graphics cards and drivers -
Version 1.00
655 downloads
The Sukhoi Su-30MKM (Modernizirovannyi Kommercheskiy Malaysia – Modernized Export Malaysia) is a supermaneuverable fighter of the Royal Malaysian Air Force. It is a variant of the Su-30 series fighters, with many significant improvements over the original Su-30MK export version.[2] The Su-30MKM was developed by the Sukhoi Design Bureau and is based on the Su-30MKI of the Indian Air Force. Both aircraft have common airframe, thrust vectoring engines and digital fly-by-wire system, However the MKM version differs from the MKI mainly in the composition of the on board avionics.[1] It can carry up to 8,000 kg/ 17,650 lb of weapons and payloads over 700 nmi unrefueled combat radius.[2] In 2003, the Su-30MKM was selected by the Royal Malaysian Air Force (RMAF). In August 2003, during the course of President Vladimir Putin’s official visit to Malaysia, the contract for the Su-30MKM aircraft was signed. Except for Russian MiG-29s, the RMAF has previously operated aircraft of Western origin. At the time of delivery the Su-30MKMs were the most advanced and heavy fighters in SouthEast Asia. This is my first attempt at making a Malaysian Su-30MKM, I am still new to the modding community and if anyone has any suggestions or wants to add anything please let me know! Currently working on an Su-30MKI as well. -
Chinese territorial claims
Spudknocker replied to Ice Man's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Oh no worries mate I saw that you had been working on it for awhile and it looks fantastic by the screenies haha I was just excited! haha Any way I can help? -
GETTING HIGH AND STABLE FPS ON MAX SETTINGS
Spudknocker replied to saisran's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Well one big thing that can help is converting cockpit and aircraft skins to JPG's this is rather time consuming and annoying but it can help...another thing that can help is by putting effects to high instead of unlimited...while the sun wont look so amazing most effects remain unchanged especially if you have a unified effects package from stary. Also going into the options ini and forcing V sync off can add a little bit of a boost to the FPS -
Back after a long(ish) hiatus...armed with some questions!
Spudknocker replied to GodsLt's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I would say bring effects down to high and give that a try... I would leave everything at high except for object textures and cockpit textures... turn off shadows and mirrors and your FPS should jump -
Chinese territorial claims
Spudknocker replied to Ice Man's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
wow super cool any idea when it will be released? -
Angola/South West Afrika Full terrain With REDONE Campaigns
Spudknocker replied to Spudknocker's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
The unified effects package and any effects package will work in covering any missing effects... As to the trees thing i havent noticed that myself but I will look into it, in the mean time I would try replacing it with a tree tga file from a desert map -
Hey guys! Ive been playing a lot with Dennisoliveras fantastic cheetahs and Kfirs, it got me thinking about making a modern day fictional campaign for my Angola terrain... The premise I was thinking of was a setting somewhere around 2010/2011 where old Cold War rivalries are heating up due to terrorism in Sub Saharan Africa, Venezuelan, Cuban and Libyan forces have strengthened and backed up Angolan forces in preparation for an invasion of Namibia. South African intelligence sources have become rather alarmed over the recent build up of armor and aircraft in Angola and seek help from the United Nations and NATO hoping for a post Aparthied African Operation Desert Storm type of coalition. South African pleas for help fall upon deaf ears, even though huge defensive cuts in the 90's have left south africca nearly defenseless. Fortunately other small pariah nations that had banded together during the cold war have pledged their help.... Colombia and Ecuador send a combined Squadron of Kfir C10's, Israel sends a detachment of 6 F-15I's, a det of 8 F-15A/B AUP Baz's and a squadron of F-16C/D Baraks, Chile sends det of F-16C's and a squadron of Mirage M5M Elkans, Argentina sends a squadron of IAI Fingers as well... South Africa herself scrambles to hasten the delivery of JAS-39C/D's and to pull out of storage and refurbish older Cheetah E's and Mirage F1AZ's while cancelling the drawdown of Cheetah C and D's. Will it be enough to save Namibia? Any Interest? ideas? Thoughts? I was thinking maybe include a french squadron of mirage 2000's or Rafales...
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Angola/South West Afrika Full terrain With REDONE Campaigns
Spudknocker replied to Spudknocker's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
A sampling of MiG skins added to the Angola/South West Afrika page... The flogger skin will work on almost all the floggers available in the MiG-23 package available here at CA with only slight renaming of the skins for two seat floggers... just waiting on review from a moderator Additional Angolan/african skins are available here at CA -
Angola/South West Afrika Full terrain With REDONE Campaigns
Spudknocker replied to Spudknocker's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
The Impalla is included with the terrain files in Parts 1, 2 and 3 Unfortunately right now it looks like there is no way around the DLC Mirage III's as a base for the SAAF mirage package... But it is nice to help support TK a little bit the DLC doesnt cost much -
Back after a long(ish) hiatus...armed with some questions!
Spudknocker replied to GodsLt's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Umm well one thing I have noticed with the TV screen for LGB's AGM's etc is in the aircraft in question change the greentvfilter in the cockpit INI to a JPG file that will help... The second thing that will help even more is go into the weapons data files and find the value called SeekerHeadFOV= and bring that value down to 1.50000... The narrower that FOV that the tv display is trying to show the higher your FPS will be while launching a Maverick etc As to getting the fps stuck at 60 FPS I think that may be the limit for the game engine as I've never gotten over 60 myself... Strike Fighters Guru's may need to weigh in on that. But definitely play with the SeekerHeadFOV in your missiles data files, I had the same problem with AGM-65A and B's until I changed up the value Another boost for the FPS can be turning off the cockpit mirrors as well as turning down shadows -
Strike Fighters 2 Screenshots
Spudknocker replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Two IRIAF F-4D's on the way to the front lines to drop napalm on and strafe Iraqi trenches, yesterday they were enemies of the state, a grave threat to the revolution then in its infancy... now they are the Ayatollah's only hope of survival... -
Any interest in a modern fictional campaign for my Angola terrain?
Spudknocker replied to Spudknocker's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
woah what map is that showing the Phillipeans -
Any interest in a modern fictional campaign for my Angola terrain?
Spudknocker replied to Spudknocker's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Maybe... Good feedback I guess I was lookin for some theatre to make a campaign full of old/obsolete aircraft and cobbled together forces if that makes sense -
Angola/South West Afrika Full terrain With REDONE Campaigns
Spudknocker replied to Spudknocker's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Hey everybody! New Update to the campaigns put up! Please Overwrite old campaign files... Update submitted just waiting on approval -
Any interest in a modern fictional campaign for my Angola terrain?
Spudknocker replied to Spudknocker's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Ya I figured Argentina would be a bit of a stretch I was thinking maybe replace Argentina with some Turkish upgraded F-4E's? I think red aid would def be Venezualan Su-30's and maybe F-16A's... Ground forces would probably be Cuban and Angolan... Angolan Fitters, and MiG-23's and Mi-8 and 24's Libyan Mirage F-1's (cool match up for SA's F-1's) and MiG-23's... My intention is kinda to make it look like both sides kinda have rag tag air forces that are cobbled together with the couple Israeli pilots bringing the real muscle -
rotating on axis?
Spudknocker replied to savagkc's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hey Savagkc! I agree 100% with cliff on the joystick issue once and awhile I will get that same right roll for me it's always super subtle. I also get a slight nose down push once and awhile... Everytime it happens I simply disconnect the USB cord from the stick to the computer and it fixes the issue. Try this while in a mission... SF2 will not delete your stick layout during a mission while the joystick is disconnected. The deletion of your stick layout only occurs while moving through the menus. To repeat, go into a mission and disconnect and reconnect all the ports or plugs associated with your joystick until the problem goes away -
Strike Fighters 2 Screenshots
Spudknocker replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
French Rafales over Tripoli! Supported by F/A-18E's of the US Navy and USAF F-15C's... A lone MiG-23 pilot scrambled and was promptly taken care of after numerous warning orders from AWACS orbiting off shore... Tripoli Air Port and Ghadafi's SAM's are no longer in business.