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Found 13 results

  1. File Name: F-16E/F Block 60 REDUX File Submitter: Spudknocker File Submitted: 29 March 2016 File Category: F-16 F-16E and E Block 60 Desert Falcon's redone! I uploaded a older E/F pack that was pretty awful to be honest here is a much better redo! Made using the Block 50/52 models now to make it look better in general as well as some updates to the skin! Built using the Greek and Turkish F-16's as a base so if you have those the E/F should work just fine! You should already have all the weapons and sounds from earlier F-16 packs! Happy Hunting in the Gulf! Thank you to the Viper Team and everyone else who has worked on the SF2 vipers or this would never have been possible! Click here to download this file
  2. F-16E/F Block 60 REDUX

    Version 1.0

    1,000 downloads

    F-16E and E Block 60 Desert Falcon's redone! I uploaded a older E/F pack that was pretty awful to be honest here is a much better redo! Made using the Block 50/52 models now to make it look better in general as well as some updates to the skin! Built using the Greek and Turkish F-16's as a base so if you have those the E/F should work just fine! You should already have all the weapons and sounds from earlier F-16 packs! Happy Hunting in the Gulf! Thank you to the Viper Team and everyone else who has worked on the SF2 vipers or this would never have been possible!
  3. File Name: F-16E/F Block 60 Desert Falcon Pack File Submitter: Spudknocker File Submitted: 23 August 2015 File Category: F-16 The United Arab Emirates choose the F-16 as its next strike fighter after lessons learned from the 1991 Gulf War In which its Mirage F.1s were unable to fly in due to IFF considerations due to the Iraqi F.1's. The Emirati government wanted an F-16 variant that was more advanced than the Block 50/52 standard and funded the development of the F-16E/F Block 60, and are internally the most advanced F-16's in the world and incorporate 5th generation features such as an internal FLIR/Laser targeting system negating the need for an external pod. More can be seen here F-16_Fighting_Falcon_variants. The Block 60's included use the standard sound files found in all other F-16 packs the only instillation should be putting the aircraft and pilots in the correct folders. Thank you to combat ace and its community for showing me how to skin and build Ini's Thank you to specter870 for creating the original Data INI's for the F-16I. This is my first aircraft mod if any issues feel free to put a message on my profile or change something yourself! Happy Hunting! Click here to download this file
  4. F-16E/F Block 60 Desert Falcon Pack

    Version 1.00

    590 downloads

    The United Arab Emirates choose the F-16 as its next strike fighter after lessons learned from the 1991 Gulf War In which its Mirage F.1s were unable to fly in due to IFF considerations due to the Iraqi F.1's. The Emirati government wanted an F-16 variant that was more advanced than the Block 50/52 standard and funded the development of the F-16E/F Block 60, and are internally the most advanced F-16's in the world and incorporate 5th generation features such as an internal FLIR/Laser targeting system negating the need for an external pod. More can be seen here F-16_Fighting_Falcon_variants. The Block 60's included use the standard sound files found in all other F-16 packs the only instillation should be putting the aircraft and pilots in the correct folders. Thank you to combat ace and its community for showing me how to skin and build Ini's Thank you to specter870 for creating the original Data INI's for the F-16I. This is my first aircraft mod if any issues feel free to put a message on my profile or change something yourself! Happy Hunting!
  5. Hello Combat ace! I am just starting to get into the modding world, I am trying to put together some F-16 block 60's based off of the Block 60's that were supplied in the War for Israel mod, I was wondering if anyone has a Emerati F-16 skin or would like to build one, I am having trouble with learning how to skin. Thanks!
  6. File Name: SF2 Upgraded F-16 Hangar, Loading and Loadout screens for F-16 Mod Packs By the Viper Team! File Submitter: viper63a File Submitted: 07 July 2015 File Category: Menus SF2 Upgraded F-16 Hangar, Loading and Loadout screens for F-16 Mod Packs By the Viper Team! By Me (No relations to the Viper Team!) This is my upgraded F-16 Hangar, Loading and Loadout screens for most excellent F-16 Mods from "The Viper Team"'s (and one from dtmdragon - ADF) F-16 Mod packs. What I did was downloaded the F-16 packs from here... http://combatace.com/files/category/666-f-16/ Then I combined them up. Upgraded all the Hangar, Loading, Loadout screen files. Then deleted everything but the Hangar, Loading, Loadout screen files to keep the folder structure. In theory, you should be able to copy my pack into your SF2 Mod folder, BUT I CAN'T RECOMMEND THAT since I don't know what F-16 you installed or how. * Why did I do this? I must be OCD, but I like all my Hangar and Loading screens to have the same format. I tried to match most of the plane to actual pix of planes for the Hangar and Loading screen. In many of the cases, I has to use generic planes because I could not find a decent picture of the plane. Ok, this install is abit more complicated than my other mod/update/upgrades, but it's worth it. Well it was worth it for me. * What is included in this pack: *HANGAR.JPG *LOADING.JPG *LOADOUT.TGA *NOTHING ELSE, NO LODS, SKINS, INIs....etc. * What is changed: Upgrades F-16 Hangar, Loading and Loadout screens in "...\Objects\Aircraft" only! Installation: * BEFORE YOU OVERWRITE ANYTHING - BACKUP!!!! 1) Sniper approach... Take a look in my "*\To_Mod_Folder\Objects\Aircraft" folder. If you see a plane you have and want to upgrade with my screens, copy the screen files, one at a time, to your plane in your SF2 "...\Objects\Aircraft" Mod folder. 2) Shotgun approach... Backup your SF2 ""...\Objects\Aircraft" mod folder, and then copy the contents of my "To_Mod_Folder" folder to your SF2 mod folder. If you don't have the plane I have, you will just get some extra folders in your SF2 mod folder and waste some space. If something goes nuts, then you have your backup? Right? That's pretty much it...If I can sell (free, not money or anything - LOL) "The Viper Team" on these screens, it would just come "The Viper Team'S" F-16 packs...LOL, not pushing anything...just wishing. Love your work!! ------------------------------------------ Credits to "the Viper Team" for their Excellent F-16 Mods. Also and again, I have no associations with the Viper Team. We jut share the name and the admiration for F-16s - that is all. Enjoy! =Me= Click here to download this file
  7. Version Version 1

    49 downloads

    SF2 Upgraded F-16 Hangar, Loading and Loadout screens for F-16 Mod Packs By the Viper Team! By Me (No relations to the Viper Team!) This is my upgraded F-16 Hangar, Loading and Loadout screens for most excellent F-16 Mods from "The Viper Team"'s (and one from dtmdragon - ADF) F-16 Mod packs. What I did was downloaded the F-16 packs from here... http://combatace.com/files/category/666-f-16/ Then I combined them up. Upgraded all the Hangar, Loading, Loadout screen files. Then deleted everything but the Hangar, Loading, Loadout screen files to keep the folder structure. In theory, you should be able to copy my pack into your SF2 Mod folder, BUT I CAN'T RECOMMEND THAT since I don't know what F-16 you installed or how. * Why did I do this? I must be OCD, but I like all my Hangar and Loading screens to have the same format. I tried to match most of the plane to actual pix of planes for the Hangar and Loading screen. In many of the cases, I has to use generic planes because I could not find a decent picture of the plane. Ok, this install is abit more complicated than my other mod/update/upgrades, but it's worth it. Well it was worth it for me. * What is included in this pack: *HANGAR.JPG *LOADING.JPG *LOADOUT.TGA *NOTHING ELSE, NO LODS, SKINS, INIs....etc. * What is changed: Upgrades F-16 Hangar, Loading and Loadout screens in "...\Objects\Aircraft" only! Installation: * BEFORE YOU OVERWRITE ANYTHING - BACKUP!!!! 1) Sniper approach... Take a look in my "*\To_Mod_Folder\Objects\Aircraft" folder. If you see a plane you have and want to upgrade with my screens, copy the screen files, one at a time, to your plane in your SF2 "...\Objects\Aircraft" Mod folder. 2) Shotgun approach... Backup your SF2 ""...\Objects\Aircraft" mod folder, and then copy the contents of my "To_Mod_Folder" folder to your SF2 mod folder. If you don't have the plane I have, you will just get some extra folders in your SF2 mod folder and waste some space. If something goes nuts, then you have your backup? Right? That's pretty much it...If I can sell (free, not money or anything - LOL) "The Viper Team" on these screens, it would just come "The Viper Team'S" F-16 packs...LOL, not pushing anything...just wishing. Love your work!! ------------------------------------------ Credits to "the Viper Team" for their Excellent F-16 Mods. Also and again, I have no associations with the Viper Team. We jut share the name and the admiration for F-16s - that is all. Enjoy! =Me=
  8. File Name: F-16A Block 15 Air Defense Fighter (ADF) File Submitter: dtmdragon File Submitted: 04 July 2015 File Category: F-16 Air National Guard F-16A Block 15 Air Defense Fighter (ADF) The F-16 Air Defense Fighter (ADF) was a special variant of the Block 15 optimized for the United States Air National Guard's fighter interception mission. I started this by breathing some new life into the old TMF F-16A ADF but then after posting some screen shots JAT kindly offered to do an updated model so here it is: - Updated F-16A ADF 3D model by JAT81500 - New skins using the Team Viper F-16C High Res templates modified to fit the ADF. - Detailed Team Viper F-16 pilot model and ejection seat. - Flight model updated to the standard of the latest Team Viper F-16 flight model. - Third Wire F-16A cockpit and avionics modified to include the real world ADF upgrade (AIM-7/120). - Team Viper effects, sounds, fuel tanks and weapons. To install: Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX Credits: - JAT81500 for doing the updated F-16A ADF 3D model - TMF/ Mirage Factory for the original F-16A ADF. - The Viper Team for thier F-16C/AM series. - Ravenclaw for the weapons. - Migbuster fot the F-16C skin templates. - =58=Sprig, Creepn_Death & suhsjake for the old F-16A ADF skins I used some of the decals from. - FANATIC MODDER Enjoy, Dan (dtmdragon) History In October 1986, the USAF announced that operational block 15 F-16A/B aircraft would be converted to air defense fighters for the Air National Guard, and would take over the fighter interception mission, providing the primary defense of North America against bombers and cruise missiles. The first F-16A ADF conversion was completed in February 1989, while a contract was placed for kits to update and modify a total of 270 F-16A/B's at the Ogden Air Logistics Center in Utah. The Block 15 airframes used for the ADF program were all meant to be upgraded to block 15OCU standard, and both programs ran in conjunction. Aircraft entering the Ogden ALC for ADF upgrade also received the Block 15OCU avionics installation. The net result is that all ADF aircraft are Block 15OCU airframes. The last ADF left Ogden in 1992. Structure & Avionics Modifications included Bendix King (now Allied Signal) AN/ARC-200HF/SSB radios with Have Quick II Secure Speech Module and the Teledyne/E Systems Mk.XII Advanced IFF system (APX-109). The APG-66 radar was modified (designated APG-66A) to provide look down/shoot-down capability, enhanced small target detection, and CW (Continuous Wave) illumination for AIM-7 guidance. A 150,000 candlepower night identification spotlight was installed on the port side of the nose (below and in front of the cockpit) to aid in the identification of nighttime intruders. The aircraft were equipped to carry 600 (US) gallon (2,271 liter) external drop tanks, and to carry 6 BVR missiles such as the AIM-7 Sparrow or AIM-120 AMRAAM. Modifications & Upgrades The ADF aircraft can be distinguished from "standard" F-16A/B's by several external identifying features, such as long and thin horizontal bulges on the base of the vertical tail (only A-models), plus a set of four blade antenna, nicknamed "bird-slicer", carried just forward of the canopy (as part of the IFF system). The bulges are caused by the relocation of the Bendix-King AN/ARC-200 high frequency single-sideband radio to the leading edge of the fin. This in turn caused the flight control accumulators, which were installed one over the other, to be relocated to either side of the tail fin. The bulges were installed to provide sufficient room for these accumulators. Note that, since the Bravo-model ADF's do not have the Bendix HF radio, they also don't have the bulges. Production All ADF F-16s are modified airframes. Existing Block 15 models where converted to the Block 15OCU upgrade and to ADF standard at once. In total, 271 airframes, consisting in 246 A-models and 25 B-models have been converted between 1989 and 1992. Minor differences exist between the A-model and B-model as described earlier. Because of the fall of the Berlin wall in 1989 and the opening of relationships between West and East, the program had lost its major reason of existence, being the protection of the North American continent against Russian bombers flying over the North Pole. Although the program was finished and all aircraft stayed into service with the Air National Guard detachments, they were the first to be mothballed at AMARC with the first major restructuring of the USAF. Beginning in 1994, these aircraft began to be replaced by newer F-16C variants. By 2005, only the North Dakota ANG was flying this variant, with these last examples retired by 2007. A lot of these ADF F-16s are a very cheap and quite modern asset for allied countries. These aircraft have relatively low flying hours on their airframes. A lot of them are sold on the second-hand market. Jordan was the first to receive 12 A-models and 4-models under the Peace Falcon program in 1997. Most have since been received the Mid Life Upgrade (MLU). Thailand has acquired another batch of 15 A-models and 1 B-model under the Peace Naresuan IV program. Also the Italian Air Force received 26 A-models and 4 B-models under a 10-year lease agreement called Peace Caesar. Click here to download this file
  9. Version 1.2

    739 downloads

    Air National Guard F-16A Block 15 Air Defense Fighter (ADF) The F-16 Air Defense Fighter (ADF) was a special variant of the Block 15 optimized for the United States Air National Guard's fighter interception mission. I started this by breathing some new life into the old TMF F-16A ADF but then after posting some screen shots JAT kindly offered to do an updated model so here it is: - Updated F-16A ADF 3D model by JAT81500 - New skins using the Team Viper F-16C High Res templates modified to fit the ADF. - Detailed Team Viper F-16 pilot model and ejection seat. - Flight model updated to the standard of the latest Team Viper F-16 flight model. - Third Wire F-16A cockpit and avionics modified to include the real world ADF upgrade (AIM-7/120). - Team Viper effects, sounds, fuel tanks and weapons. To install: Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX Credits: - JAT81500 for doing the updated F-16A ADF 3D model - TMF/ Mirage Factory for the original F-16A ADF. - The Viper Team for thier F-16C/AM series. - Ravenclaw for the weapons. - Migbuster fot the F-16C skin templates. - =58=Sprig, Creepn_Death & suhsjake for the old F-16A ADF skins I used some of the decals from. - FANATIC MODDER Enjoy, Dan (dtmdragon) History In October 1986, the USAF announced that operational block 15 F-16A/B aircraft would be converted to air defense fighters for the Air National Guard, and would take over the fighter interception mission, providing the primary defense of North America against bombers and cruise missiles. The first F-16A ADF conversion was completed in February 1989, while a contract was placed for kits to update and modify a total of 270 F-16A/B's at the Ogden Air Logistics Center in Utah. The Block 15 airframes used for the ADF program were all meant to be upgraded to block 15OCU standard, and both programs ran in conjunction. Aircraft entering the Ogden ALC for ADF upgrade also received the Block 15OCU avionics installation. The net result is that all ADF aircraft are Block 15OCU airframes. The last ADF left Ogden in 1992. Structure & Avionics Modifications included Bendix King (now Allied Signal) AN/ARC-200HF/SSB radios with Have Quick II Secure Speech Module and the Teledyne/E Systems Mk.XII Advanced IFF system (APX-109). The APG-66 radar was modified (designated APG-66A) to provide look down/shoot-down capability, enhanced small target detection, and CW (Continuous Wave) illumination for AIM-7 guidance. A 150,000 candlepower night identification spotlight was installed on the port side of the nose (below and in front of the cockpit) to aid in the identification of nighttime intruders. The aircraft were equipped to carry 600 (US) gallon (2,271 liter) external drop tanks, and to carry 6 BVR missiles such as the AIM-7 Sparrow or AIM-120 AMRAAM. Modifications & Upgrades The ADF aircraft can be distinguished from "standard" F-16A/B's by several external identifying features, such as long and thin horizontal bulges on the base of the vertical tail (only A-models), plus a set of four blade antenna, nicknamed "bird-slicer", carried just forward of the canopy (as part of the IFF system). The bulges are caused by the relocation of the Bendix-King AN/ARC-200 high frequency single-sideband radio to the leading edge of the fin. This in turn caused the flight control accumulators, which were installed one over the other, to be relocated to either side of the tail fin. The bulges were installed to provide sufficient room for these accumulators. Note that, since the Bravo-model ADF's do not have the Bendix HF radio, they also don't have the bulges. Production All ADF F-16s are modified airframes. Existing Block 15 models where converted to the Block 15OCU upgrade and to ADF standard at once. In total, 271 airframes, consisting in 246 A-models and 25 B-models have been converted between 1989 and 1992. Minor differences exist between the A-model and B-model as described earlier. Because of the fall of the Berlin wall in 1989 and the opening of relationships between West and East, the program had lost its major reason of existence, being the protection of the North American continent against Russian bombers flying over the North Pole. Although the program was finished and all aircraft stayed into service with the Air National Guard detachments, they were the first to be mothballed at AMARC with the first major restructuring of the USAF. Beginning in 1994, these aircraft began to be replaced by newer F-16C variants. By 2005, only the North Dakota ANG was flying this variant, with these last examples retired by 2007. A lot of these ADF F-16s are a very cheap and quite modern asset for allied countries. These aircraft have relatively low flying hours on their airframes. A lot of them are sold on the second-hand market. Jordan was the first to receive 12 A-models and 4-models under the Peace Falcon program in 1997. Most have since been received the Mid Life Upgrade (MLU). Thailand has acquired another batch of 15 A-models and 1 B-model under the Peace Naresuan IV program. Also the Italian Air Force received 26 A-models and 4 B-models under a 10-year lease agreement called Peace Caesar.
  10. File Name: My Collection of F-16 Fighting Falcon (for Dave?) Hangar and Loading Screens! File Submitter: viper63a File Submitted: 01 July 2015 File Category: Hangars My Collection of F-16 Fighting Falcon Hangar and Loading Screens! By Viper 07/01/2015 My collection of F-16 Hangar and Loading Screens. I used these to replace the Hangar and Loading screens in my F-16 mod downloads. Namely the excellent F-16 Mods from Dave and company! You may have to edit the Aircraft (eg. F-16A.ini) file to use these Hangar and loading screens. Or rename these files to the ones called out in the <Aircraft>.ini file. Also included are the photoshop templates I used to make all these screens (about 90 Hangar and Loading screens, total about 180 files). You can mix them, match them and use them however you like...but give me some credit if you use them in a mod you release to the public. Thanks and enjoy the screens! = Viper = Click here to download this file
  11. Version Version 1

    59 downloads

    My Collection of F-16 Fighting Falcon Hangar and Loading Screens! By Viper 07/01/2015 My collection of F-16 Hangar and Loading Screens. I used these to replace the Hangar and Loading screens in my F-16 mod downloads. Namely the excellent F-16 Mods from Dave and company! You may have to edit the Aircraft (eg. F-16A.ini) file to use these Hangar and loading screens. Or rename these files to the ones called out in the <Aircraft>.ini file. Also included are the photoshop templates I used to make all these screens (about 90 Hangar and Loading screens, total about 180 files). You can mix them, match them and use them however you like...but give me some credit if you use them in a mod you release to the public. Thanks and enjoy the screens! = Viper =
  12. File Name: [What-if] Lockheed Martin F/A-16E Silver Falcon File Submitter: DoctorWho File Submitted: 02 March 2013 File Category: The Combat Ace What If Hangar F/A-16E Silver Falcon for SF2 This is my mod of an advanced USAF strike version of the F-16. It is based on the F-16I Sufa by the Viper Team and is released under their permission. Cockpit and avionics are modified to reflect more modern systems. The aircraft has an IRST sensor (special thanks to cocas) but it does not work in game. Skins included: - 35th FS - 36th FS - 80th FS - 175th FS - 194th FS - 510th FS - 524th FS - 555th FS Credits: - The Viper Team for the F-16I Sufa - cocas for the IRST sensor - Julhelm for the F-22 pit - dtmdragon for cockpit and avionics modifications I hope i didn't forget anyone. To install unzip into your mod folder. I highly recommend you to download and install The Viper Team's Israeli Vipers (http://combatace.com/files/file/13342-iaf-f-16cdi-by-the-viper-team/) to get all the necessary sounds and effects. IMPORTANT NOTE This mod was created with full 5-merged SF2. If you don't have SF2 North Atlantic go to the FA-16E.ini and change AvionicsDLL=AvionicsF14A.dll to AvionicsDLL=Avionics70.dll to get your radar to work properly. Because this mod is based on The Viper Team's work, you will need their permission to modify and upload it. 2013-03-02 DoctorWho Chris Click here to download this file
  13. Version 1.0

    392 downloads

    F/A-16E Silver Falcon for SF2 This is my mod of an advanced USAF strike version of the F-16. It is based on the F-16I Sufa by the Viper Team and is released under their permission. Cockpit and avionics are modified to reflect more modern systems. The aircraft has an IRST sensor (special thanks to cocas) but it does not work in game. Skins included: - 35th FS - 36th FS - 80th FS - 175th FS - 194th FS - 510th FS - 524th FS - 555th FS Credits: - The Viper Team for the F-16I Sufa - cocas for the IRST sensor - Julhelm for the F-22 pit - dtmdragon for cockpit and avionics modifications I hope i didn't forget anyone. To install unzip into your mod folder. I highly recommend you to download and install The Viper Team's Israeli Vipers (http://combatace.com/files/file/13342-iaf-f-16cdi-by-the-viper-team/) to get all the necessary sounds and effects. IMPORTANT NOTE This mod was created with full 5-merged SF2. If you don't have SF2 North Atlantic go to the FA-16E.ini and change AvionicsDLL=AvionicsF14A.dll to AvionicsDLL=Avionics70.dll to get your radar to work properly. Because this mod is based on The Viper Team's work, you will need their permission to modify and upload it. 2013-03-02 DoctorWho Chris
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