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Everything posted by Stephen1918
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Aviatik-Berg D.I (Early)
Stephen1918 posted a topic in Thirdwire - First Eagles 1&2 File Announcements
View File Aviatik-Berg D.I (Early) Designed by Julius von Berg for the Aviatik company, the D.I was the first fighter completely built in Austria. The Berg was light and maneuverable, and after structural problems in the early models were overcome, it became a good combat plane. Early versions of the plane had the two Schwarzlose machine guns mounted low on each side of the engine. This is the early version of the plane. This download includes a new cockpit as well as a modified fuselage. Ojcar has made a completely new FM to reflect the different flight characteristics of this plane. I have included a basic skin and my skinning templates. I highly recommend the skins made by Quack74, available at CombatACE as a separate download. This plane has an extra piece that was not included in Quack's skins, I have included a skin to match Quack's skins which you will need to add to each skin folder. Credits My thanks to Ojcar for making the FM. And thanks to Nix for making the engine sound file. Installation Instructions For FE1 - Unzip the file and move the folder named "AviatikD1_Early" into the "Aircraft" folder in the FirstEagles/Objects folder. This file uses the same sound file as the original AviatikD1. If you did not install that plane then you will also need to move the sound file "Austro-daimler200.wav" into the FirstEagles/Sounds folder. For FE2 - Unzip the file and move the folder named "AviatikD1_Early" into the "Aircraft" folder in the FirstEagles/Objects folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "AviatikD1_Early". Move the folder named "D" from the Aircraft/AviatikD1_Early folder into the Decals/AviatikD1_Early folder you just made. This file uses the same sound file as the original AviatikD1. If you did not install that plane then you will also need to move the sound file "Austro-daimler200.wav" into the FirstEagles/Sounds folder. Submitter Stephen1918 Submitted 06/05/2012 Category Other Central Powers Aircraft -
Version v3
718 downloads
Aviatik-Berg D.IDesigned by Julius von Berg for the Aviatik company, the D.I was the first fighter completely built in Austria. The Berg was light and maneuverable, and after structural problems in the early models were overcome, it became a good combat plane. Although nimble, reasonably fast, and able to reach higher altitudes than many of the planes it fought, the Aviatik D.I was prone to overheating. Many pilots flew with the engine cover panels removed, so I built this plane without the engine cover. Early versions of the plane had the two Schwarzlose machine guns mounted low on each side of the engine. Later versions put the guns higher and within reach of the pilot to make it easier to clear jammed guns. This is a later version with the guns firing through tubes under the manifolds and projecting through the radiator. I have included a basic skin along with my skinning templates. I highly recommend the skins made by Quack74, available at CombatACE as a separate download. Revision 1 - June 12, 2011It appears that I made the original about 20% too large. I have rescaled the plane to the correct size, this involved making some changes in and around the cockpit. Since I was revising the cockpit, I put the correct guns in this version (Schartzlose instead of Spandau.) I have also included the FM written by ojcar, and the sound for the Austro-Daimler engine made by Nix.This version includes all new LODs, new data file, new cockpit ini, and new decal ini. If you have downloaded the previous version, it would be easiest to just delete the whole folder and replace it with this version. Revision 2 - September 20, 2011I have added a complete set of letter decals so you can set a flight letter in the Loadout screen, or the game will randomly assign a different letter to each plane. There will also be a different serial number randomly assigned to each plane as well. Revision 3 - June 5, 2012I have made slight changes to the model, especially in the rigging. This revision has all new LODs. Ojcar has made changes to the FM to work with the new model. All the decals are the same as before. Installation Instructions - New install For FE1 - Unzip the file and move the folder named "AviatikD1" into the "Aircraft" folder in the FirstEagles/Objects folder. You also need to move the sound file "Austro-daimler200.wav" into the FirstEagles/Sounds folder. For FE2 - Unzip the file and move the folder named "AviatikD1" into the "Aircraft" folder in the FirstEagles/Objects folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "AviatikD1". Move the folder named "D" from the Aircraft/AviatikD1 folder into the Decals/AviatikD1 folder you just made.You also need to move the sound file "Austro-daimler200.wav" into the FirstEagles/Sounds folder. Installation Instructions - Update existing install For both FE1 and FE2 - Delete the following files and replace them with the new versions: All the LOD files and OUT files - you are deleting three of each and replacing them with four of each. The OUT files are optional and not necessary for the game. AviatikD1.ini - the new one makes use of the extra LOD.AviatikD1_DATA.INI - The new one uses the new rigging and is slightly more compact than the original.Everything else is the same as in the Revision 2 download. -
Version v1
476 downloads
Designed by Julius von Berg for the Aviatik company, the D.I was the first fighter completely built in Austria. The Berg was light and maneuverable, and after structural problems in the early models were overcome, it became a good combat plane. Early versions of the plane had the two Schwarzlose machine guns mounted low on each side of the engine. This is the early version of the plane. This download includes a new cockpit as well as a modified fuselage. Ojcar has made a completely new FM to reflect the different flight characteristics of this plane. I have included a basic skin and my skinning templates. I highly recommend the skins made by Quack74, available at CombatACE as a separate download. This plane has an extra piece that was not included in Quack's skins, I have included a skin to match Quack's skins which you will need to add to each skin folder. Credits My thanks to Ojcar for making the FM. And thanks to Nix for making the engine sound file. Installation Instructions For FE1 - Unzip the file and move the folder named "AviatikD1_Early" into the "Aircraft" folder in the FirstEagles/Objects folder. This file uses the same sound file as the original AviatikD1. If you did not install that plane then you will also need to move the sound file "Austro-daimler200.wav" into the FirstEagles/Sounds folder. For FE2 - Unzip the file and move the folder named "AviatikD1_Early" into the "Aircraft" folder in the FirstEagles/Objects folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "AviatikD1_Early". Move the folder named "D" from the Aircraft/AviatikD1_Early folder into the Decals/AviatikD1_Early folder you just made. This file uses the same sound file as the original AviatikD1. If you did not install that plane then you will also need to move the sound file "Austro-daimler200.wav" into the FirstEagles/Sounds folder. -
Version v3
314 downloads
This version includes a new FM made by ojcar. When the Ukrainian city of Odessa was occupied by Austria-Hungary early in 1918, the Anatra factory was found intact and production of the Anatra DS was continued as the "Anatra C.I". Many of the first Austrian versions had the Austrian cross painted over the Russian insignia. The Anatra C.I was used mostly for training, but some were used for reconnaissance, as a fighter and light bomber. Many of them survived the war and were used in the fighting in Eastern Europe after the end of World War I. In version 2 - I have created a separate version for the Austrian plane, with a Schwarzlose machine gun and German bombs in the loadout. There are two Austrian skins, one with crosses painted over the Russian roundels, and one with standard insignia. (I have also included a postwar Yugoslav skin, because I like the insignia.) I have included my skinning templates for those who want make their own skins. In version 3 - Ojcar has made a new FM for the plane. I have refined the wings and added some details. I created a new cockpit with German gauges and machine gun. I made two Austrian skins for the plane and I kept the Yugoslav skin, because I like the insignia. I have included my skinning templates for those who want make their own skins. Historical Notes: The serial numbers are fictitious. I found several sources which said that Anatras carried a machine gun mounted on the fuselage for the pilot. I couldn't find any details of the mounting, so I guessed where it might be located. Credits: My thanks to Ojcar once again for making a new data.ini file for this plane. Installation instructions: This revision replaces previous versions. If you have an older version, please delete it, then install the new version. For FE1: Unzip the file and move the folder named "AnatraC1" into the FirstEagles/Objects/Aircraft folder. For FE2: Unzip the file and move the folder named "AnatraC1" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "AnatraC1". Move the folder named "D" from the Aircraft/AnatraC1 folder into the Decals/AnatraC1 folder you just made. -
I am (slowly) working up to an Eastern Front campaign. I have uploaded a revised terrain for the Eastern Front. This is a revision of the Lemberg terrain. It has a lot more forest and grassland, I have removed all the trenches from the terrain (new terrain tiles), I have added some old battlefields, and removed some villages and airfields. A new feature is the addition of Supply Depots, these use the airfield terrain tile, but are covered with warehouses and other buildings. This addition increases the number of bombing targets in the game. I have also added more movement routes for trucks and tanks to increase the number of ground attack missions.
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In the last couple of days I've uploaded new versions of the Sikorsky and Anatra. The Sikorsky was one of my first planes and I've learned a lot since then. I have made changes to the model and the way the model was rigged, so these uploads (the Sikorsky and the Sikorsky flat deck) include a complete set of new LODs. Ojcar has made brand new data files for both planes, and I have included new skins with markings for several Russian squadrons. For the Anatra, I've included a bomb loadout and skins for different squadrons. I also made an Austrian version, with a Schwarzlose machine gun and loadouts for German bombs.
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View File Anatra C.I This version includes a new FM made by ojcar. When the Ukrainian city of Odessa was occupied by Austria-Hungary early in 1918, the Anatra factory was found intact and production of the Anatra DS was continued as the "Anatra C.I". Many of the first Austrian versions had the Austrian cross painted over the Russian insignia. The Anatra C.I was used mostly for training, but some were used for reconnaissance, as a fighter and light bomber. Many of them survived the war and were used in the fighting in Eastern Europe after the end of World War I. In version 2 - I have created a separate version for the Austrian plane, with a Schwarzlose machine gun and German bombs in the loadout. There are two Austrian skins, one with crosses painted over the Russian roundels, and one with standard insignia. (I have also included a postwar Yugoslav skin, because I like the insignia.) I have included my skinning templates for those who want make their own skins. In version 3 - Ojcar has made a new FM for the plane. I have refined the wings and added some details. I created a new cockpit with German gauges and machine gun. I made two Austrian skins for the plane and I kept the Yugoslav skin, because I like the insignia. I have included my skinning templates for those who want make their own skins. Historical Notes: The serial numbers are fictitious. I found several sources which said that Anatras carried a machine gun mounted on the fuselage for the pilot. I couldn't find any details of the mounting, so I guessed where it might be located. Credits: My thanks to Ojcar once again for making a new data.ini file for this plane. Installation instructions: This revision replaces previous versions. If you have an older version, please delete it, then install the new version. For FE1: Unzip the file and move the folder named "AnatraC1" into the FirstEagles/Objects/Aircraft folder. For FE2: Unzip the file and move the folder named "AnatraC1" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "AnatraC1". Move the folder named "D" from the Aircraft/AnatraC1 folder into the Decals/AnatraC1 folder you just made. Submitter Stephen1918 Submitted 05/29/2012 Category Other Central Powers Aircraft
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Sorry to hear about your PC crashing. I'm glad you didn't lose any data. Hope you're back online soon.
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To Dave and whoever else was responsible: Thank you extremely much for getting Combat ACE back online. I didn't realize how much I depend on it until it gone.
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Trucks for First Eagles
Stephen1918 posted a file in First Eagles - WWI and Early Years - Object Mods
Version
274 downloads
I have made two generic trucks for First Eagles. Both have cabs, so it isn't so obvious that they don't have drivers when you see them from the air. The Russian Truck is loosely based on the Russian Garford-Putilov but is similar to the WFD and the Jeffrey. It had a high ground clearance and the engine was in the middle, under the bed, which made it good for driving on poor roads. The Austrian Truck is loosely based on the German Daimler-Marienfelde but is similar to many other trucks of the era. I have provided alternate skins, an olive color for the Russian, and a tan color for the Austrian, so you can convert them to use for other nations if you want. Installation Instructions You can install the trucks individually or both together. Unzip the file and move the folders you want into the FirstEagles/Objects/GroundObjects folder. -
Trucks for First Eagles
Stephen1918 posted a topic in Thirdwire - First Eagles 1&2 File Announcements
File Name: Trucks for First Eagles File Submitter: Stephen1918 File Submitted: 13 May 2012 File Category: First Eagles Object Mods I have made two generic trucks for First Eagles. Both have cabs, so it isn't so obvious that they don't have drivers when you see them from the air. The Russian Truck is loosely based on the Russian Garford-Putilov but is similar to the WFD and the Jeffrey. It had a high ground clearance and the engine was in the middle, under the bed, which made it good for driving on poor roads. The Austrian Truck is loosely based on the German Daimler-Marienfelde but is similar to many other trucks of the era. I have provided alternate skins, an olive color for the Russian, and a tan color for the Austrian, so you can convert them to use for other nations if you want. Installation Instructions You can install the trucks individually or both together. Unzip the file and move the folders you want into the FirstEagles/Objects/GroundObjects folder. Click here to download this file -
These are great. I like the idea of using decals to change colors.
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Thanks for all your work, Geo. I hope you'll be around and continue modding even if your site is closing down. I like your artillery and horse drawn wagons, does First Eagles recognize them as targets?
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Stephen1918 any interest....and time?
Stephen1918 replied to whiteknight06604's topic in Thirdwire - First Eagles 1&2
I've started working on an early version of the Aviatik, with the machine guns lower in the fuselage. But I want to avoid making quack74 modify all his skins, so I added a new part to cover the place where the guns were. There's no way I can match the hex pattern, so I'm using a part of the engine cowling to skin the new part. The guns happen to line up exactly with the ones painted on the fuselage and pick up all the detail quack put into them, they look pretty good. I haven't started the new cockpit yet. -
DH4 Single Guns - How to Mod?
Stephen1918 replied to Mike Dora's topic in Thirdwire - First Eagles 1&2
I've never tried the "demod" technique you're referring to, but I've heard of it. Each of the guns is made up of several pieces linked together, but removing the "parent" part should remove them all. The parent of the left hand Vickers is: VickersBody And the right hand Vickers is: VickersBody01 The left hand Lewis gun is: LewisGunBodyL The right hand Lewis is: LewisGunBodyR Let us know how it works. -
Entschuldigen Sie, er dauerte so lang zur Antwort. I don't know if I can answer all your questions, but I might be able to help on a few of them. 1. In First Eagles, each plane has the dates it was in service. The Fokker Dr1 was not used for very long and it is possible it doesn't show up in the game because the dates are wrong. On the Single Mission screen you can set the date you want to fly. Try setting the Mission Date between October 1917 and July 1918 and see if it shows up then. 2. You can't get much information on enemy planes, in Easy mode, the screen display will give a rough idea of how far away the planes are, but other than that you have to guess. In World War I they didn't have radar or any kind of tracking, so the pilots had to estimate everything based on what they could see. First Eagles is highly realistic in that way. 3. I think you're asking if First Eagles moves the control stick to give you feedback through your hands, (computer people refer to this as haptics.) Frankly, I don't know, maybe someone else can answer that? 4. Sorry, I don't understand the question. 5. There are settings in the gundata.ini for each weapon that control the speed and accuracy. Things like pilot experience is also factored in for enemy pilots. It takes practice to develop the skill to become good. There is Forum at Combat ACE, auf Deutsch, if that would be more comfortable for you. You are always welcome here, of course.
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I neglected to put shadow settings into the ini files for the Anti-Aircraft Guns I uploaded on Friday. If you want the guns to cast shadows, you can add these four lines to the ini files for each gun: [shadow] CastShadow=TRUE ShadowCastDist=500 MaxVisibleDistance=500 I uploaded a new version a few minutes ago which has shadow settings included.
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Thanks Quack74, it always bothered me that no one was firing the guns
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I discovered shadow glitches in the AAA guns caused by trapped faces in the mesh. I repaired them and uploaded a corrected version with all new LODs today. If you are using shadows for the ground objects, you'll need to download the corrected version. Sorry about that!
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Russian Nieuport 10 3 pack
Stephen1918 replied to whiteknight06604's topic in Thirdwire - First Eagles 1&2 File Announcements
Yes! This is very cool. I especially like the Dux version of the insignia. I will definitely be using these. Thanks! -
Version v1
379 downloads
Most of the anti-aircraft guns in World War One were converted field guns, especially during the early years. Some modifications were necessary however to make an effective anti-aircraft weapon. I have created four new anti-aircraft guns for First Eagles. A French 75mm field gun, mounted on a 120mm gun carriage. This allowed the barrel to be elevated quite high without danger of the breech hitting the ground on the recoil. A Russian Putilov 76.2mm field gun. The turntable mount and variations of it were common in WWI because the gun could be quickly dismounted and used as a field gun again. A German Krupp 77mm gun on a special anti-aircraft gun carriage. The axles were hinged and the tail had an anchor to allow the gun to be easily rotated. The gap in the carriage allowed the gun to be elevated higher than a normal field gun. An Italian Déport 77mm field gun. The recoil mechanism remained horizontal so the breech couldn't hit the ground no matter how high the gun was aimed. An improvised mount gave the gun a higher elevation. Captured field guns were often used as anti-aircraft weapons. I have left the helmets and tunics off the gun crews so you can easily convert them to whatever nation you want. It wouldn't be unusual to see Austrians using an Italian gun, Germans using a French gun, or Russians using a German gun. All guns use the stock 75mm gun data from First Eagles. My thanks to Hansa for providing reference material for World War I anti-aircraft guns. Installation Instructions You can install the guns individually or all at once. Unzip the file and move the folders you want into the FirstEagles/Objects/GroundObjects folder. You must also copy the file "DestroyedAAA.bmp" into the FirstEagles/Objects/GroundObjects folder. Destroyed versions of all the guns use the same skin. The file named "DestroyedAAA.bmp" must be placed in the root level of the GroundObjects folder (not inside any other folders.) -
File Name: Anti-aircraft Guns File Submitter: Stephen1918 File Submitted: 28 April 2012 File Category: First Eagles Object Mods Most of the anti-aircraft guns in World War One were converted field guns, especially during the early years. Some modifications were necessary however to make an effective anti-aircraft weapon. I have created four new anti-aircraft guns for First Eagles. A French 75mm field gun, mounted on a 120mm gun carriage. This allowed the barrel to be elevated quite high without danger of the breech hitting the ground on the recoil. A Russian Putilov 76.2mm field gun. The turntable mount and variations of it were common in WWI because the gun could be quickly dismounted and used as a field gun again. A German Krupp 77mm gun on a special anti-aircraft gun carriage. The axles were hinged and the tail had an anchor to allow the gun to be easily rotated. The gap in the carriage allowed the gun to be elevated higher than a normal field gun. An Italian Déport 77mm field gun. The recoil mechanism remained horizontal so the breech couldn't hit the ground no matter how high the gun was aimed. An improvised mount gave the gun a higher elevation. Captured field guns were often used as anti-aircraft weapons. I have left the helmets and tunics off the gun crews so you can easily convert them to whatever nation you want. It wouldn't be unusual to see Austrians using an Italian gun, Germans using a French gun, or Russians using a German gun. All guns use the stock 75mm gun data from First Eagles. My thanks to Hansa for providing reference material for World War I anti-aircraft guns. Installation Instructions You can install the guns individually or all at once. Unzip the file and move the folders you want into the FirstEagles/Objects/GroundObjects folder. You must also copy the file "DestroyedAAA.bmp" into the FirstEagles/Objects/GroundObjects folder. Destroyed versions of all the guns use the same skin. The file named "DestroyedAAA.bmp" must be placed in the root level of the GroundObjects folder (not inside any other folders.) Click here to download this file
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New AviatikD.I's will be posted
Stephen1918 replied to quack74's topic in Thirdwire - First Eagles 1&2
Very detailed work! I admire your willingness to go the extra steps. I'm looking forward to this! -
Russian Nieuport 10 WIP( updated)
Stephen1918 replied to whiteknight06604's topic in Thirdwire - First Eagles 1&2
These are outstanding! -
Ojcar's Armchair Aces 1916 1.2 for FE1
Stephen1918 replied to Grinseed's topic in Thirdwire - First Eagles 1&2
It's good to see that I'm not the only one who does things like that.