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Menrva

+MODDER
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Everything posted by Menrva

  1. Great work, Spudknocker! I would like to hear what terrain modders think about the new terrain. It took me a long time, I hope it was worth the wait. Standalone releases will follow for ODS and Operation Darius, but I won't update the campaigns, they need major rework and I'll leave that to eburger and others. But I can help a little in regards to historical accuracy.
  2. The latest trailer from Project Aces, just in case the AC fans here missed it: https://youtu.be/zIIoRDCmJEA Strangereal is finally back!
  3. Extended Ace Combat 7 Trailer with English subtitles Good news, it's coming for PC too.
  4. Not gonna happen for first version. I might need some artists for a better looking tileset too. Ok, thanks a lot, Wrench!
  5. Okay, terrain preparations are complete. First terrain you'll be able to play will be part of Spudknocker's Iran/Iraq war mod package. My standalone releases will follow in the coming weeks. @Wrench, before I give Spudknocker the green light, I want to check if it's okay with you that I include your old ReadMe files from the IR and IR2003 terrains together with my own ReadMe. Especially because I might forget in the credits someone whose work has been included indirectly in my reworked terrain. Although the terrain is pretty much 99% new, few target layouts may be your work too, so I'll wait for your permission.
  6. Yes, PFunk, you can. A terrain nations.ini can override the main nations.ini of the game in the flight folder. For a specific terrain, you can set nations allegiance however you like, for instance you can set USAF as enemy and USN as friendly, even Soviet and USMC together as friendly and so on.
  7. I like it, this one would be perfect for a direct confrontation between Greece and Turkey. Looking forward to it! Just be careful about the Wall, because you won't be able to targetize some areas at the edge of the terrain.
  8. Strange, the targets.ini I have does not reference such target. I may have a different and more up to date version. Wrench made several updates during the years for this terrain. If you can, post your targets.ini and I'll have a look into it. I suggest that you check all available downloads about this terrain, some are only updates from what I can remember, so must be installed in correct order into the terrain folder.
  9. Are you sure that it is not at the edge of the map? A target could have been placed beyond the the Wall by mistake
  10. Celestial Breach

    Not bad at all, seems solid both in gameplay and graphics! Reminds me of Ace Combat for the sci-fi/fictional setting. I wish Ace Combat 7 can make it to PC, Project ACES' arcade gameplay is still unmatched IMHO (not to confuse Ace Combat with Assault Horizon, that wasn't a real AC game).
  11. No idea. Instead I wonder, since when landings on water are supported? You can literally land over water, no carriers, nothing. The game engine is so old and flawed sometimes.
  12. Most likely because 4 acts as a wingman to 3, but unlike wingman 2 whom you can give orders, 4 doesn't get orders from you directly. Flight order affects 2 and 3. I wonder if 3 can (implicitly) give orders to 4 like we can do with 2.
  13. True, we can make it. To make a good terrain takes time of course. It will be worth the wait. I'd like to help with it as well, but not now, as I am busy with the Iraqi terrain instead. Maybe in the next month I'll find some time for it, i'd really like to contribute. BTW, in order not to hijack this thread about Iraq/Iran, let's revive this old one about Cenepa: http://combatace.com/topic/84630-equadorperu-terrain-project-wip-input-wanted-from-terrain-gurus/ Looking forward to any news about it there!
  14. Stratos, do you have anything relative to Centurion-1's Iran-Iraq war mod too? He made various aircraft skins, terrain tiles, etc.
  15. Really? Sounds like we could form a team to complete it in the future, but I'd wait to hear if it's okay with him.
  16. Hi, Stratos! Believe me, there is no such thing as fast terrain making. You're talking to the guy who spent almost three years on a small terrain (it's not even real size, it's like stock TW's terrains). Of course, I spent most of the time researching details, targets locations, and hand-tiling the whole Mesopotamia with rivers, lakes and so on. I think you all we'll be impressed with the results. I used satellite images as reference during all the development. If you're not seeking ultra-accuracy, especially with rivers and lakes, you can gain quite some time for targets placement and so on. I only wish that the terrain could get a better tileset complete with new TODs once it is released. Some magic from Stary or other artists here would make the terrain really shine. Creating good-looking tilesets and TODs is also very time consuming. Out of curiosity, IIRC, Stratos you were working together with Centurion-1 on a beatiful terrain representing Ecuador and Peru, a long time ago. Such a pity Centurion-1 is no longer active, he had so many interesting mods for SF2. But RL comes first, I hope he's well and all.
  17. Unfortunately Centurion-1's project went dark, he was working on a 32 strategic node ground war. Spudknocker built another mod package using these new terrains as a base. So simply enjoy what we'll have to offer. Besides, I hope that once the terrains get released, we'll see updated versions of Operation Desert Storm, Operation Darius and maybe for the first time a campaign based on Operation Iraqi Freedom.
  18. Thanks to the recent support of Spudknocker, the new Iran/Iraq terrain is in its final stages of development. I plan to release the terrain by the end of the month. In case of delays, NLT (no later than) mid-February. I will release two terrain packages, one for the Iran-Iraq war, ODS and OEF/OIF; the other terrain, post-OIF 2003, with Iraq set as Friendly and Iran as Enemy. I'm sorry for the lack of updates during this long time, guys, but RL is a PITA sometimes. Well, see you soon!
  19. Shahak Over Israel. SF2.

    Incredible attention to details, high quality stuff! Thanks for sharing, yakarov79!
  20. The Chinese aircraft carrier Liaoning crossed the Taiwanese ADIZ in a show of force amid recent tensions: http://www.bbc.com/news/world-asia-china-38579559
  21. Other real world news, East Timor this time: http://www.bbc.com/news/world-asia-38551628
  22. Movie, Books, or Show Suggestions Please.

    I also suggest the following movies. They are all based on real stories; https://en.wikipedia.org/wiki/Diplomacy_(2014_film) https://en.wikipedia.org/wiki/Woman_in_Gold_(film) https://en.wikipedia.org/wiki/The_Railway_Man_(film) Diplomacy is a bit fictionalized, yet it gives an idea of how Paris was on the brink of total destruction (on Hitler's orders) as soon as the Nazis were in retreat. Woman In Gold is a story of justice. It deals with one particular painting of Klimt, which was stolen by the Nazis during the war and which has been at the center of a legal battle years ago. The Railway Man shocked me, it is such an extraordinary story, amazing to think it is real. It is based on the book of the same name. One of my favourite TV series is Person Of Interest. I still have to watch the fifth and last season.
  23. Actually we can set a nation as NEUTRAL too, but AFAIK by doing so the game won't spawn aircraft from said nation. It's a function that TK could have implemented better; it would have made SF2's campaign system more similar to the great dynamic campaigns of DiD's EF-2000 and F-22 Total Air War games. @Stratos, in the terrain's _nation.ini file you can set which countries are friendly, which are enemy. You can put 'USAF', 'USMC', 'USN' as friendly together with 'Soviet' and whichever other country you want. In the Californian terrain by JSF_Aggie I made USAF friendly and USN enemy just for fun. So there is no need to mod the NATIONS.ini file in the Flight folder. As Wrench said, Greece should be put to Neutral. It appears red (as if it was enemy) in the TFDtool, but it is Neutral. Ingame Neutral airports are blue as if they were friendly I wish you the best of luck, it's a rather big project. Me and Spudknocker are also in the process of finishing the new Iran/Iraq terrains, which are a complete revamp of the ones we currently have in ODS and other mods.
  24. Trump on F-35/F-18

    That's a bit funny though, the F-22 was born as an air dominance fighter, but turned out to be a multirole jet (although to be multirole it's a must for every fighter jet nowadays). If it were up to me, I'd have more F-22s for air superiority, so those can escort F-35s in their hypothetical strike and air interdiction missions. Also, IIRC, the F-22 can carry more air to air missiles than an F-35. The F-22 still shows some limits though, AFAIK they do not support HMD visors. I simply think that the U.S. can't rely that much on the F-35 to do everything. For instance, the AMI's got the Eurofighter for air superiority (if necessary, it is multirole indeed), and the F-35s are planned to replace the dated Sea Harrier and the leased USAF's F-16s (maybe even the Tornados we have, but I am not sure about this). The F-35 was born as a strike fighter jet, let's use it for that. Uncle Sam should build some more F-22s instead, not that many though. If they are stealth aircraft, that also means they have more chances of survivability in combat-heavy scenarios. For how I love the Eagle and the Fighting Falcon, I must admit that the only way to reduce costs is to reduce the number of different airframes in current service (especially in the USAF). The F-22 and the F-35 can do what the F-15s and the F-16s do, so they can and must replace those at some time. I don't know what to think about the Advanced Super Hornet, but the F-35s can replace the Hornets as well, with all the technology of the fifth-generation. All in all, two aircraft instead of four or five different ones, the costs would be reduced quite a bit. Trump's statement comes too late, the F-35 is already in motion, now you keep it. Telling Boeing to build an alternative is another waste of money at this time. Just my humble opinion.
  25. You made my day, EMCON360! Thanks a million!
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