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Menrva

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Files posted by Menrva

  1. Timor, North Oceania (1950-2018)

    Timor, North Oceania (1950-2018) Terrain
    August 13th, 2018 (1st Release)
    by Menrva

    >For Strike Fighters 2: Vietnam, Recommended Full-5 Merged
    This is a complete remake of the Modern Darwin terrain made by Wrench.
    A better and more complete tileset has been added, improving the looks of Northern Australia with the introduction of desert and barren valleys. Various rivers and lakes have been hand-tiled and mimic Real World courses. Now the island of Timor has a lot of bases to take-off from. Numerous target areas, such as emergency airstrips and civilian airports, have been added in order to expand playability, targets of opportunity and year range.
    This terrain features a fresh new 250m resolution heightmap (instead of the stock 500m resolution), allowing for greater details and precision in elevation changes; overall it provides the whole terrain with a better look.
    The terrain spans from August 17, 1950 (when President Sukarno proclaimed a single unitary Republic of Indonesia) to December 31, 2018; it is designed for fictional clashes between ANZUS/SEATO forces (namely Australia and New Zealand) and a random pool of Red Side countries (namely Indonesia and China).
    Targets reflect Real World events as accurately as possible; for instance, some airfields will appear only after a certain year, according to historic changes. If you have SF2NA, naval fleets might spawn in the Timor Sea. Also, Off Map Airbases have been added and long range AI flights can be generated from them. All main targets have been placed accurately in their Real World locations.
    Ground Objects are not included. You can obtain the most needed from Wrench's original Modern Darwin terrain release.

    >Credits (in no particular order):
    -Wrench, for he had the idea of recreating such a scenario in the Strike Fighters world.
    -swambast, who provided me with invaluable help in tracking and fixing common and uncommon bugs.
    -gerwin, whose TFDtool has proved to be essential in today's terrain making. If the terrain is pretty accurate to RL it's also because of him. I included his very nice Airfield 7+8 Addon Pack, too.
    -mue, for the improved shaders he made, which I have included and reworked for the terrain, and for the tools he made for SF2 modding.
    -luk1978, for the waternormal bitmap he shared at the SF2 screenshots thread. Your mods are very interesting!
    -MigBuster, I have included some of his great hi-res textures for runways.
    -Stary, for the hi-res PTO tileset he made, which I have reworked and expanded.
    -Brain32, for the gorgeous VietnamSEA tileset repaint he made, from which I borrowed a few tiles.
    -Centurion-1, Spudknocker and tiopilotos, for the impressive tileset they made for the Angola terrain, from which I borrowed some tiles.
    -Gepard, for his great tutorials about terrain making, in the SF1 Knowledge Base at CombatACE. It's a gold mine!
    -krfrge, who has produced a tutorial for recreating SF2-like planning maps, which prompted me to work on templates and my own high quality planning maps. Thank you very much!
    -comrpnt, for his Approach and Airfield Lighting Pack mod packages for SF1 series, which I reworked and included.
    Because the original terrain was made and tweaked numerous times by Wrench, I included the ReadMe files from his original packages, to the end of giving proper credit to everyone involved directly or not.

    >Disclaimer:
    This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages.
    Any changes to the terrain package's files and/or any copy-and-paste attempts of their contents are NOT authorized if you plan to release them in other mods. But permission might be granted to those who request it to me at CombatACE.
    This terrain may NOT in any way, shape or form be used in any payware additions.

    821 downloads

       (2 reviews)

    4 comments

    Updated

  2. Wings Over World Menu Screens

    Wings Over World Menu Screens 
    January 13th, 2019 (1st Release)
    by Menrva

    >For Strike Fighters 2 games
    This package is my personal conversion of the beautiful Strike Fighters: Project One menu screens, with a number of enhancements for use in Strike Fighters 2. The main menu screen is a reworked version of the NACA Main Screen released by Camouflage (Checksix-fr.com). The title I chose for the main menu screen is "Strike Fighters: Wings Over World", in honor of the old WOE/WOV/WOI series of SF1 games. I find this name suitable for those who have a large mod folder spanning different world scenarios.
    Here below a quick summary of enhancements and additions:
    -All the music tracks from the SF games have been included; now there's a unique track for each screen.
    -Hangar Screen has got the hangar noise sounds which were present in the SF1 games.
    -Option to turn Lens Flare off as in the SF1 games is back.
    -Opportunity to change pilot at the Campaign Screen is reintroduced, as in the SF1 games.
    -Briefing Screen has been reintroduced for eye-candy (it has a small string "bug" with certain missions, since ThirdWire's removal of the FAC mission type).
    -Added generic _briefing.ini files for all the stock SF2 terrains (terrains without a _briefing.ini file might cause CTDs when accessing the Briefing Screen).
    -Added the missing PILOTPIC25 bitmap which is available in the SF1 games.
    -Loading Screen shows a generic runway and a new, longer loading sound is used.
    -Mission Editor DLC is supported with a new screen in the same style of the other screens.
    -Campaign Customizer DLC is supported with a new screen in the same style of the other screens.
    -Disabled unnecessary functions of the the System Menu, such as accessing ThirdWire's online site for viewing the game manual.
    As a bonus, the package includes 42 single missions taking place across all theatres of the SF2 series; most of them have been made by ThirdWire and released in their SF1 games. Five single missions are Instant Action scenarios of Strike Fighters 2, which I converted to be choosable and playable in the Single Missions Screen. Additional missions include historical scenarios created by guyran for the Israel theater. I renamed all single missions to use a nicer naming convention. Needless to say, all SF2 titles must be installed to be able to play all the missions.
    In addition, I have tweaked some Flight folder files to improve the realism of the game's HUD and in-game map. Since users may not like such changes, those files are not included by default, they must be installed manually. They can be found inside the "(Additional Tweaks)" folder. Here below a quick summary of changes they bring:
    -Disabled all the unuseful Labels when viewing the in-game map.
    -Disabled the arcade cones; lock your target and press F4 to visually track it.
    -Tweaked icons' colours so that they match the text's colours.
    -The in-game text background is less noticeable.
    -Text's font is now different, it is generally smaller and less obtrusive.
    -No more red and blue arcade squares when locking objects on; a faint yellow square is now used.
    -The white triangle showing the next waypoint is now a faint yellow, unlike the default strong white.
    -Disabled the radar box display; check the radar of your plane's cockpit, instead.

    >Credits (in no particular order):
    -ThirdWire, for the fantastic menu screens which are included in the stock SFP1 game.
    -kout, for the System Menu icon I have taken from his SF1 Grey Main Menu Replacement mod.
    -Camouflage, for the NACA Main Screen (still available at the archives of Checksix-fr.com), which I have reworked.
    -HomeFries, for the planning map enhancements available in his Semi-Transparent Map Icons package.
    -Viper63a, for the Loading sound, which I got from one of his menu mods.
    -paulopanz, for collecting and updating guyran's WOI custom missions properly to SF2 standards.
    -guyran, for the original custom missions he created for Wings Over Israel.
    -KJakker, for his interest and welcome support.

    >Disclaimer:
    This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages.
    Any changes to the package's files and/or any copy-and-paste attempts of their contents are NOT authorized if you plan to release them in other mods. But permission might be granted to those who request it to me at CombatACE.
    This mod may NOT in any way, shape or form be used in any payware additions.

    423 downloads

       (4 reviews)

    2 comments

    Updated

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