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Everything posted by RogerSmith
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Irans new Fighter - Qaher 313
RogerSmith replied to MigBuster's topic in Military and General Aviation
HAHA looks like one of those old school toddler peddle-powered vehicles -
Irans new Fighter - Qaher 313
RogerSmith replied to MigBuster's topic in Military and General Aviation
Looks like something the writers of Top Gun would describe, they took the F-5 from Top Gun and the F-35 from the cancelled Top Gun 2 and put it through a meat grinder with a hint of Goose, put the contents in a baking sheet, preheated the oven to 350 degrees and BLAMO you got an F313. Let cool for 15 minutes before serving. -
What If Screenshot Thread.......
RogerSmith replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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hard drive and fps rate
RogerSmith replied to sportsterjim's topic in WOFF 1 2 3 / UE - General Help
Hard drives don't really have an impact on Framerate, just loading times. GPU, CPU, and RAM is what you have to worry about -
Recruiting Ace Combat Fans
RogerSmith posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
After seeing Zomb Lee's videos and thinking about how I started out playing the Ace Combat series before I got into SF2, I decided to help attract some potential players with a little video. The video covers basic stuff. The video is sped up to help make the video shorter, it also gave it a cool, comedic voice. Also done with pop-ups to help keep the attention of fast-paced players, like I used to be. No doubt there are many errors in this video, but it was just something I did on the fly. I might make more videos on individual weapons and their variants and how they work if this does turn out well. It does drag on a little during the discussion on what the options and modes are. Also, CombatAce is advertised. http://youtu.be/6iWo8gYePQE -
A universe simulator, words cannot express how awesome this is. Just please try it out for yourselves http://en.spaceengine.org/ if you need examples: Starts at 5:21
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January must be the deadest month of the year
RogerSmith replied to Olham's topic in WOFF UE/PE - General Discussion
January doesn't seem long enough. That darn date to ship out to army keeps creeping up on me -
Recruiting Ace Combat Fans
RogerSmith replied to RogerSmith's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
yeah, I'll probably make more focusing on specific things I didn't cover very well. I use a PS3 controller wireless. The sensitivity is awesome, works better than any PC controllers I've used. BFMAF--> http://sta.sh/0d8o5w5jfc0 -
Cocpit Qusetion!
RogerSmith replied to Bearwolf's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
why? That's how the cockpit is supposed to be. Press "Del" to turn off cockpit -
So, uh, Ace Combat Assault Horizon is out on PC now
RogerSmith replied to Julhelm's topic in The Pub
requiring DFM to kill certain targets is stupid -
Recruiting Ace Combat Fans
RogerSmith replied to RogerSmith's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
working on a video about AIM-9 variants. This time I will use my own voice -
Recruiting Ace Combat Fans
RogerSmith replied to RogerSmith's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I don't like my own voice, sounds weird -
Let's Play Strike Fighters 2
RogerSmith replied to Slushie's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
AC5? I thought it was Silber from AC Zero :p -
What If Screenshot Thread.......
RogerSmith replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
I spy a J-14. Made a UPEO skin for it -
F86F-FAP.rar
RogerSmith replied to adm17's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
FAP. hah, sorry it hit me funny -
I hit the screenshot key way too much
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Never heard of Celestia, tried it out and I think that Space Engine is actually better. It gives me a better sense of size of the universe and find that the controls and GUI make more sense and smoother feel. You can also land on planets and it will render terrain and atmosphere, but for some reason it renders our own solar system's planets poorly but planets are way more defined when it comes to other solar systems, which is the only bad thing I can find.
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Let's Play Strike Fighters 2
RogerSmith replied to Slushie's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Not to mention F-14 can fire Aim-54 missiles at 6 targets 100 NM away all at once -
Change Visual Target Settings?
RogerSmith posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
is there any way to change how far I can lock onto something visually? Seems kinda pointless to have 100NM ranged cruise missiles and only be able to lock on at very close ranged -
Let's Play Strike Fighters 2
RogerSmith replied to Slushie's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I just wish the visual aid was less IN YO FACE. I wish the words were off to the side more so they didn't block the targets and that all names were shortened. All I want to know is that's a AAA, I don't want half the screen taken up because it wants to tell me its make, model, nickname, weight, name of the operator, operator's mom's maiden name, birthday, and how big a crap he took in pounds just before I blew him up -
Let's Play Strike Fighters 2
RogerSmith replied to Slushie's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I'm so weird, I want hard core physics but I still use unlimited ammo/fuel and visual aid -
I need help!
RogerSmith replied to markolicina's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
if you have a custom simulation difficulty, set HUD to Normal or Hard -
Let's Play Strike Fighters 2
RogerSmith replied to Slushie's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I don't know why people use Normal for FM