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Everything posted by bazillius
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BM-21-Grad
bazillius replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Mues viewer shows it okay -
BM-21-Grad
bazillius replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
i mirrored it and then attached all wheels together. i thionk it happened after this operation. i will try to rollback it tomorrow. may be this is the reason of errror -
BM-21-Grad
bazillius replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
STL chesck is nice. no errors. -
BM-21-Grad
bazillius replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yes i used Xform. yes its editable poly. i tried to convert it to9 edit mesh and back withy the same result. materials only one for complete vehicle (its not ready yet, the textures i mean). I think i will try to convert the wheels to the obj format and back. If i canty fix it i wil rebuild whells again. -
BM-21-Grad
bazillius replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Damn it. i tried to flip normals and resutts is the same. may me convert to something and back. mmm to lazy to rebuild. ahhhgh. But they are firing goood... -
BM-21-Grad
bazillius replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Who knows why this happened with wheels? Normals? Normals is normal in max file. hmmmmmmmmmm... -
Is it possible? / editing lod files
bazillius replied to Soulfreak's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
cover ugly UV map by placing with "dacals". do a "decal" and place it on place you want to fix. only this way i think -
BM-21-Grad
bazillius replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
yep, i believe ;) This is my first vehicle so its possible i will need help with ini scripting. or may be not. i dont know yet -
What Caliber Weapon Is Needed To Kill These Things?
bazillius replied to Skyviper's topic in The Pub
you have cool FA-18s -
BM-21-Grad
bazillius replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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BM-21-Grad
bazillius replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
i am back to the MLRS Grad -
Bleeding Decals
bazillius replied to crisisloaner's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
you need to round this number with transparent pixels -
Panamax Motor Vessel Target
bazillius posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File Panamax Motor Vessel Target This ship based on real blueprints but modelled not sharp to it so.. its generick item ;-) I wanted to sink something BIG but easy. so i took my old ship which i modeled for magazine illustration and did a quick convertation. sooooo its possible mistakes. Thanks to Mue for his lod wiever. Thanks to TW for the game. Good sinking) PS TO MODERATOR The ship section doesnt working and im uploading here. sorry. Submitter bazillius Submitted 04/28/2020 Category Battleships- 1 reply
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- cargoship
- cargo ship
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Version 1.0.0
136 downloads
This ship based on real blueprints but modelled not sharp to it so.. its generick item ;-) I wanted to sink something BIG but easy. so i took my old ship which i modeled for magazine illustration and did a quick convertation. sooooo its possible mistakes. Thanks to Mue for his lod wiever. Thanks to TW for the game. Good sinking) PS TO MODERATOR The ship section doesnt working and im uploading here. sorry.- 1 review
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- cargoship
- cargo ship
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Third Wire MiG-23 fighters made flyable & updated for SF2
bazillius reviewed dtmdragon's file in MiG-23
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IL-2 Great Battles VR is INCREDIBLE
bazillius replied to KJSimonCS's topic in IL-2 Series / Pacific Fighters / Cliffs of Dover: General Discussion
not informative advertising -
Congratulations! New Modders Released!!
bazillius replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Congrats! They are All Brave Men i Like Their Works. -
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- marineflieger
- tornado
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Folder naming conventions
bazillius replied to TeargasHorse's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
this happens because at the time of the release of his plane the author is so foxed up that he makes mistakes and typos. He wants to quickly share his work and forget about it. Dumbness is nothing at all.- 7 replies
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- consisistancy
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- 4 comments
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- battlehawk
- blackhawk
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Syria Map
bazillius replied to unitedLoves's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
ahah -
3ds Max Help
bazillius replied to WINGSOVERISRAEL's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Place pivot point of main object (for example Fuselage) at 0, 0, 0 coordinate. x must be in x direction y in y z in z. All other nodes link to fuselage or to parent. all nodes have to be linked and have right directions of its pivot points