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bazillius

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Everything posted by bazillius

  1. Yes i used Xform. yes its editable poly. i tried to convert it to9 edit mesh and back withy the same result. materials only one for complete vehicle (its not ready yet, the textures i mean). I think i will try to convert the wheels to the obj format and back. If i canty fix it i wil rebuild whells again.
  2. Damn it. i tried to flip normals and resutts is the same. may me convert to something and back. mmm to lazy to rebuild. ahhhgh. But they are firing goood...
  3. Who knows why this happened with wheels? Normals? Normals is normal in max file. hmmmmmmmmmm...
  4. cover ugly UV map by placing with "dacals". do a "decal" and place it on place you want to fix. only this way i think
  5. yep, i believe ;) This is my first vehicle so its possible i will need help with ini scripting. or may be not. i dont know yet
  6. What Caliber Weapon Is Needed To Kill These Things?

    you have cool FA-18s
  7. i am back to the MLRS Grad
  8. you need to round this number with transparent pixels
  9. View File Panamax Motor Vessel Target This ship based on real blueprints but modelled not sharp to it so.. its generick item ;-) I wanted to sink something BIG but easy. so i took my old ship which i modeled for magazine illustration and did a quick convertation. sooooo its possible mistakes. Thanks to Mue for his lod wiever. Thanks to TW for the game. Good sinking) PS TO MODERATOR The ship section doesnt working and im uploading here. sorry. Submitter bazillius Submitted 04/28/2020 Category Battleships  
  10. Version 1.0.0

    135 downloads

    This ship based on real blueprints but modelled not sharp to it so.. its generick item ;-) I wanted to sink something BIG but easy. so i took my old ship which i modeled for magazine illustration and did a quick convertation. sooooo its possible mistakes. Thanks to Mue for his lod wiever. Thanks to TW for the game. Good sinking) PS TO MODERATOR The ship section doesnt working and im uploading here. sorry.
    I Was Waiting for This Day. Thanks
  11. Congrats! They are All Brave Men i Like Their Works.
  12. MB-339A Reduxe

    Good skin collection. thks
  13. Panavia Tornado (German Navy)

    Beautiful bird. One of the best. Thanks.
  14. this happens because at the time of the release of his plane the author is so foxed up that he makes mistakes and typos. He wants to quickly share his work and forget about it. Dumbness is nothing at all.
  15. Sikorsky AH-60L BattleHawk

    What can i say! O-MY-GOSH! This is not a hellicopter this is a DREAM! I believe it is nice beginning to all other types of Black Hawks and other its variants. Super-Duper.
  16. Place pivot point of main object (for example Fuselage) at 0, 0, 0 coordinate. x must be in x direction y in y z in z. All other nodes link to fuselage or to parent. all nodes have to be linked and have right directions of its pivot points
  17. JJ-2 pack

    i like 2 siters. cool skins
  18. J-2 pack

    Thanks
  19. Decals

    ahh.. i think i understand. Your decal must be rounded with transoparent pixels. no one pixel have to touch the edge of a decal, but transparent.
  20. Decals

    i am not sure what do you mean "bleed", but if model in one piese, decals plases.. mm.. for example if you place on left cide, it places on every left mesh of the part like deck of cards. if it happens you need to fix 3d model cutting off the place where to place decal to apart linked object. i think its only thje way but i can be wrong
  21. Tiger is beautiful in itsd ugliness. Its always nice to have it in any game
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