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Everything posted by Polovski
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Non critical warnings during the start up ---?
Polovski replied to CW3SF's topic in WOFF UE/PE - General Discussion
If the manager tries to use a skin that does not yet exist for a squad or Ace, then it throws up a non-critical warning (i.e. just a note) If you chose not to install the optional extra skins at install you will get more messages of course. Also some skins are still not available for some craft/squads/aces etc even if you install the skins. Anyway go to Workshop, and disable manager warnings there. -
Rainbox 6 lives again - in 2013
Polovski replied to Hellshade's topic in WOFF UE/PE - General Discussion
Agree with that Hellshade, bunkers was a great one on one map too. Multiplayer was superb (teamspeak etc was just starting to be more popular then so squad multiplayer was very exciting and tense). I remember sometimes being the last alive v 5 skilled enemies and your teammates held their breath for 5 minutes as it was 1 bullet dead was rather tense :) Yes I think I may dig out my old Ghost Recon and add some mods for old time sake. The first one had some great open large maps so again tense team games on there. Need something to do after the OFFing :) -
Rainbox 6 lives again - in 2013
Polovski replied to Hellshade's topic in WOFF UE/PE - General Discussion
I'm a big fan of the original Ghost Recon (before it went console style, didn't like GRAW sytle) and Rainbow 6 series. Hopefully this will live up to those in gameplay and grit. 1 shot meant 99% of the time you were down, it really was a lean/peak very quickly with the minimal of body revealed and pop back in cover then move or you died ;). -
Sighting your guns in the Aviatik 2-seater...
Polovski replied to Hauksbee's topic in WOFF UE/PE - General Discussion
There are Aviatik's with 2 guns mounted as we have them (in Windsock for example) so we went with that. But yes technically you'd have to crouch to aim higher. -
You can add controllers from within the sim, Press pause in flight, and press Esc key, go to Controls. Look at the last section of this in the FAQ it should give you the idea - it talks of other controllers etc but gives the general idea how to choose what you want. As long as it shows up in windows as a controller etc should be fine. http://www.overflandersfields.com/FAQ.htm#A8
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OFFbase: The Barmy Automated Squadron Experience for Over Flanders Fields
Polovski replied to Lothar of the Hill People's topic in WOFF UE/PE - File Announcements
Maybe also refresh the page properly, ctrl+f5- 103 replies
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'RAM performance boost for 32-bit games'
Polovski replied to 33LIMA's topic in WOFF UE/PE - General Discussion
It may help in some cases for CFS3 - especially under stress settings, long missions, very high sliders etc. It may help with any crashes you may have which are due to memory running out. CFS3 will be able to use more memory if it finds - once that 4GB patch is applied to the exe. Important note: 64 bit and 32 bit OS's access memory differently. 64 Bit OS you will be fine and once patched there is nothing more to do. However on 32 bit OS's you have to enable the OS to use more memory too. Windows 7 and XP 32 bit OS's have different settings to enable. PLUS you will need to have at least 4GB of physical ram to benefit. On XP make sure you are Service Pack 2 or above. (SP1 will not like the /3G switch needed) That link above http://www.techpowerup.com/forums/showthread.php?t=112556 also has OS instructions. See under "Instructions for allowing applications to use more RAM in 32-bit operating systems (> 2 GiB RAM required):" and click "Spoiler" etc. However make a good backup of your CFS3.exe or any other you try in case you break it. -
There's a troubleshooting section in our FAQ read through could be even overheating or memory issue) other titles may run fine, but OFF can push CPU and GPU). http://www.overflandersfields.com/FAQ.htm See Q.25 for example.
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OFFice: OFF incomplete campaign editor
Polovski replied to Lothar of the Hill People's topic in WOFF UE/PE - File Announcements
Sounds interesting Lother I'll add the link above for you. -
Just a point, never try to install patches for Phase 3 (Between Heaven and Hell) on an older version - if it installs at all it will definitely break! It may also leave you with problems removing etc. Older Phases 1 & 2 are totally different code.
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If you installed any mods incorrectly or edited files you may get this issue too. We'd need more info, but best clean all things out first, there's help in the FAQ to remove everything, See 2) here: http://www.overflandersfields.com/FAQ.htm#Known_Issues Also make sure you properly patched according to this (in the FAQ): http://www.overflandersfields.com/FAQ.htm#Installation_and_settings
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Or just hang on for P4 :) hint if you look in the mission file generated you can see which craft are used for you or your squad etc. You would need to delete any .bdp file after any FM changes btw. FM uses both .cfg and .air files but .air is main one and CFS3 may override or even add other settings into .cfg from the .air file. Some settings are used from the .cfg file always (such as contacts). Good eh? ;)
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Did you try just installing by using "run as administrator" on the installer?
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Guys, can you take it to a different thread to talk about the historical details ta
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You'll enjoy Wodin, .. you can also bung it on your headphones if you use those.
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Thanks guys, no BH we fixed them in those positions although yes in rl you can slide somewhat. Not sure how easy in combat but anyway the arc is very generous and up/down too you can fire forward and pretty much fully rear with both. We mounted one more forward than the other. P4 has a few surprises for gunners too.
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As Promised a few new screenshots from Phase 4 German craft, Aviatik and some updated Albatros for your viewing pleasure... Enjoy Olham, ;) http://combatace.com/topic/64931-phase-4-development-screenshots-merged/page__st__40__p__529595#entry529595
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Lol Carrick, the same pictures were posted here first in the stick thread in this forum! http://combatace.com/topic/64931-phase-4-development-screenshots-merged/page__st__20
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No sound in game - possible solution
Polovski replied to 33LIMA's topic in WOFF 1 2 3 / UE - General Help
Wow tricky one not heard of that but worth recording here for others thanks 33LIMA -
OT: What I've Been Working On This Last Week
Polovski replied to RAF_Louvert's topic in WOFF UE/PE - General Discussion
They are super Lou well done. Arto has already done the medals for P4 and they are stunning too so I think we are Ok for now WM. -
Yeah just a typo in the links fixed Olham.
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Thanks guys, there's a few more added.
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We are running around doing many things so I can't comment on all the points and questions, but the player uses _SQD and _QC1 models in the aircraft folder normally. HTH
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Hi Olham, the window was covered with a Celluloid type covering. It often faded or went brown with time. The black instrument is a pitot tube to measure air speed.
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New pics posted in the sticky screenshot thread. Single seater Strutter updated: http://combatace.com/topic/64931-phase-4-development-screenshots-merged/page__view__findpost__p__528722 NEW ITEMS COMING IN PHASE 4: SEARCHLIGHTS, AIRFIELD TORCHES http://combatace.com/topic/64931-phase-4-development-screenshots-merged/page__view__findpost__p__528741 Enjoy.