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Emp_Palpatine

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Everything posted by Emp_Palpatine

  1. Dudes, any advices?
  2. Caaattttsssssss! (Yell it like Kirk yelling Khan)

    How old is he? Has he lost any weight?
  3. Very good news my friends

    This is a very, very good news. Glad to read it!
  4. Sight seeing... & bad-guying.
  5. Here is the campaign files, heavy beta & work in progress of course. I've still to start the Dhimari side. I've also uploaded the MiG-23MF, the only one I've made flyable yet. But others (23-BN for instance, as well as Tu-16) do have the same camo & roundel issues. Retribution war.rar MiG-23MF.rar
  6. Here is my question! How do redtops work? They don't, well... growl. How do I know I am within the fire parameters? Thanks!
  7. I have been surprised by them indeed. Quite good surprises, actually.
  8. Well, just tried it and no joy. Actually, I tried some quick thing with my nato fighters install. I made flyable GDR MiG-23, edited a new campaigns... And I still got the same thing, except the planes now sports the soviet red star instead of being plain camo. Well, according to the files and inis, they should have LSK camo and insignias. I definitely do something wrong, even when all is included and ready to use and should be a matter of a few ini editing. Don't know what, though.
  9. Wingmen fly all lights on, until waypoint 3 or 4, i.e. entering "danger zone", when they switch them off.
  10. Aaaaall right. So, here I stand: I extracted SYAAFCAMO1 for MiG-23MF, I extracted the Parani roundel. Put it in moded-Decals under a MiG-23MF folder AND, just to be sure, into the texture file of the plane. I matched all nation names in the inis. I edited the decals.ini pathways. I've done so taking other aircrafts as examples. Still, no joy. No roundel and the planes even don't sports the Syrian scheme, still in random soviet camo. I'm missing something there...
  11. Well, now that's a complicated thing. I will try to get my hands dirty, thanks Kevin!
  12. Well, which texture set? Can you be more specific? Nation in squad details in the campaigns ini is Paran. Skin is Syrian camp, which the plane do sport. But Even if Paran is specified (with the same name as in Nations.ini), no roundels.
  13. Yes, I had that problem too but added them in nations.ini. Might miss some decal or something?
  14. I would like to read your work as well. :)
  15. And I'm not that used to fly british armed and built planes. I've noticed the HUD thingies, I'll do some tests.
  16. Your fix works indeed, thanks. I am now editing the .ini to make a red-side version. So far, it works, but for some reasons, Floggers and badgers do not bear Paran's roundel. Might have oversaw something. By the way, are you ok with me uploading this here when it's finished?
  17. All right... First of all, new planes are great. And the action is very, very intense. That's a great basis! Some things: - I can't select any force outside the merc'. - What should I do to make a red-side version? I'd love to fly floggers and Il-28 in a campaign. I would like to help, but I just can't script a campaign... And found nothing in the knowledge base.
  18. Godzilla

    Just thought about it, but it was exactly my feelings at the moment. Quite epic, shivering. Hadn't enjoyed a movie like this for quite some time!
  19. Godzilla

    Did the same monday. That was a great time. It's a Godzilla faithful to the Godzilla things. Great movie!
  20. Back in the old days, Pfunk made a campaign with the set up of Eldorado Canyon becoming a full scale campaign. We have the map. Most of the planes. And OOBs are quite easy to find.
  21. KPAF Air Demo 2014

    Well, even with air-guerilla tactics, they won't last long, considering the huge generation and capabilities gap. Either these poor pilots aren't told the truth about the ennemy's capability and are training for 1970's air warfare, either they have balls of steel.
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