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Everything posted by Emp_Palpatine
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Hey guys. I'm back! I'm now browsing CA for new topics and stuff, but I will update this here topic in a few minutes/hours. Don't know if I'm going to be one of the choosen ones, but it was just an awesome week. Stay tuned for a more detailled feedback very soon.
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Two silly questions
Emp_Palpatine posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Well... I somewhat found my bearings back quite easily. But I've forgotten two things I quite ashamed to ask: - How does track & scan radar mode does work? - I've tried a bombing run with a LGB and failed miserably. So, how does "smart" armament work again in SF2? Thanks chaps! -
Merci! Un de mes cousins est un ancien de la Force Navale. En bon flamand de France, une bonne moitié de la famille est de l'autre côté de la frontière. / And as I don't know where your are from Belgium: Dank je. Ik heb een neef dat is Marinecomponent gepensioneerd. Als veelen Frans Vlaamsen, ik heb veel familie in Belgie. Actually if I had had Belgian nationality as well, I might have choosen Belgium's navy. Thanks to all, friends! I'm going to have couples of beers and manly food right now with friends, in order to have some fun before my departure tomorrow morning. So here are for you all! See you in one week!
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Officer shot dead on board submarine HMS Astute
Emp_Palpatine replied to UK_Widowmaker's topic in The Pub
Oh my... -
Two silly questions
Emp_Palpatine replied to Emp_Palpatine's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Another question: dealing with fires. Back in the old days, most of the times you were hit, you just bought the farm. Well, things have changed apparently and there are much more variety of damages. Hence my questions: I've been set ablaze several time by AA or SAMS. Well, whatever. I've seen the AI dealing with those fire, managing to put out them fires. I can't, and it ends most of the time in a big fireball or with me hanging with my chutes. How does the AI manage this? -
1948 War for Independence/1956 Suez Crisis
Emp_Palpatine replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
A question, though... I have a lot, a looot of recon mission assigned in campaigns. Especially with French air force units in Israel like F84 & Mystère IV. But also in IW campaign with Shakeen. So I checked the campaign files and data files, and recon for those units is set to 0. What's wrong there? -
Thanks for these pics, awesome! I love the 2nd one, but I'm fond of the old 1930's US Roundel/tail markings.
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1948 War for Independence/1956 Suez Crisis
Emp_Palpatine replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Works like a charm, thanks guys. -
NATO Fighters IV+: Post-Dec2009 Update Pack # 4
Emp_Palpatine replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Sweet! -
Happy birthday Kevin, and thanks for all you've done!
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1948 War for Independence/1956 Suez Crisis
Emp_Palpatine replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
My bad for the guns, looks like I messed up my controler buttons regarding fire while changing my settings... They seem to be working correctly. -
AIM-4 performance
Emp_Palpatine replied to PraetorH's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Very interesting indeed! -
1948 War for Independence/1956 Suez Crisis
Emp_Palpatine replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Thanks for your answers, Eric. Regarding the F84 guns, I tested them in SFE2/NF4+, no problem so far. -
1948 War for Independence/1956 Suez Crisis
Emp_Palpatine replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Well, you guys will think that I post only for whining about bugs. Sorry, but I found another issue, this time with this awesome mod: Well, there are also no engine sounds. And when firing the guns, nothing happens. Like guns aren't there. Looks like I've got some problems with the F-84. -
NF4 issues?
Emp_Palpatine replied to Emp_Palpatine's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thanks Eric. @IanH: looks like we do have the same tiles. But mine are by far less colourfull (check my screenshot with the GDR Fulcrum or the bugged windmill on top of page). I used standart NF4+ ones. The one you posted are Stary's ones? Are these the standard ones of NF4+? -
NF4 issues?
Emp_Palpatine replied to Emp_Palpatine's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Another thing I came accross: As you can see, something is messed up with the wingtips attach points. There seems to be two attach points there, hence the fusionned Marta-Belouga. And are you sure my tiles are normal? I frankly find them quite strange, even summer ones... Not much green and very whitish spotted. -
Hi guys! It's been eons since I paid CA a visit... Like one year and an half. I not much people will remember me, I was quite "low profile" (no modding & stuffs...), but I was feeling like saying hi again all the same. Well, 2010 kinda sucked badly for me so I was quite away from the sim & foruming world, let alone because I did not have any PC to play with. Well, my laptop kinda sucks, but I miss so much TK games that I'll take my chances. The least I can say regarding CA is "WOW"! Like a new world! The site is georgous when compared to my memories. Well, it was great back then, it's even more awesome these days. So, I'm back... Glad to see lots of people I fancied are still there and eager to take part of CA Community again. BTW, any new rules I should now? And a silly question: where is the "new messages" stuff in order to check new topic/messages on the boards? Can't find it in the new layout... Glad to be back!
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Thanks!
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Two silly questions
Emp_Palpatine replied to Emp_Palpatine's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thanks for your answers. Regarding the manual thing... Well, it's true I should have started there. RTFM! I've read it way back in 2004 when I bought SFP1, but so much changes... Oh, another question/remarks: - Am I dreaming or... Does the "ASK FOR HELP" command to red crown now works?! I've seen friendly fighters spawning out of the blue when using it! FRACKING AWESOME! - The AI has been quite improved, hasn't it? Now my wingmate do score kills and I've been downed quite a few time, even in gun dogfight (it was rare, back then). Is therefore the "normal" difficulty for AI pilot still the recommanded setting? Back then, it would help AI wingmen... Still accurate today? -
NF4 issues?
Emp_Palpatine replied to Emp_Palpatine's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Sweet Frank! Merci beaucoup. -
NF4 issues?
Emp_Palpatine replied to Emp_Palpatine's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I'd rather add the MF ones, by the way. How is it possible to do that? And also regarding moving these pilots backward? -
NF4 issues?
Emp_Palpatine replied to Emp_Palpatine's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Well, there is one all the same in my NF+ install, Column. As well as a 1986 campaign. I installed NF4+ & all 4 updates, in the right order, on a clean install. Hence my surprise at your say. -
NF4 issues?
Emp_Palpatine replied to Emp_Palpatine's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
And by the way, I would like to try to replace NF4 stock M2000 by the Mirage Factory one. Is this complicated? How do I do this? Thanks! -
NF4 issues?
Emp_Palpatine replied to Emp_Palpatine's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thanks a lot, very helpfull. I'm using NF one, no problem in other games. I'll need some help indeed in order to move the pilot back... -
Didn't even took off when Israel bombed their nuclear reactor two years ago. Looks like that actually Israel just switched off Syrian defences during the attack.