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Everything posted by MigBuster
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[vid] Virtual HAF ''Zeus'' F-16 Demo Team
MigBuster replied to DreamOn's topic in Digital Combat Simulator Series General Discussion
Defo DCS -
Stutters and patch levels
MigBuster replied to Romflyer's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
SF2_Exp2_setup.exe -
hmmm The virtual-reality Oculus Rift headset has been put to a novel use by the Norwegian army - helping soldiers to drive tanks. By mounting cameras on the outside of the tank, soldiers were able to create a 360-degree feed to the Oculus headset, worn by the driver. The device - still just a prototype - is much cheaper than conventional military camera systems. But the picture quality is not yet good enough for operational use. http://www.bbc.co.uk/news/technology-27292447
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Star Wars: Harrison Ford, Carrie Fisher and Mark Hamill reunite for latest film http://www.bbc.co.uk/news/entertainment-arts-27210448
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Are Gunners too deadly?
MigBuster replied to Emp_Palpatine's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
No the AI fly in straight line behind the bombers - thus rightly get blown out of the sky 1 by 1 - and the same will happen to you if you line yourself up behind a bomber - TK would need to write better tactics for them. I really cant remember the last time i was hit by tracer fire - you should be attacking from angles and moving - same applies to any sim - also fly straight over an AAA site the same thing happens (although the AI is far better at anti AAA tactics). Yes a head tracker really helps give you a 3D perspective on things. -
Hope it turns out okay for you Falcon......shame about Godzilla.......but that will be there waiting for you.
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Many congratulations Jug - a well earned rest is due. If you start to get bored you can always rewrite SF2 I guess
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Stutters and patch levels
MigBuster replied to Romflyer's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yeah move the mod folders somewhere safe then uninstall all the games Once installed back to 2012 patch then start the games once and put the mod folders back - APART FROM options.ini and version.ini - you must use the ones the game has created for the install - if you forget this then you will post back asking why the game keeps overwriting inis etc. -
dual core or quad core!
MigBuster replied to irati's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Nice - have an i5 4670k on the way - mainly because I want a USB 3 mainboard and more SATA 3 connectors - will hopefully be good enough for SF2 in stock form -
Only £9,500 for 25 minutes - might be worth it
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Yes getting the correct sound it makes could be the barrier to getting these through
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Will be interesting to see this one get off the ground - especially with those tiny air intakes. Bets that its an F-5 underneath http://www.businessi...enciotti-2013-2 http://theaviationis...r/#.UQ0wV6e6tfR
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But for some reason at 1:24 things get very interesting.
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Flashing buildings at distance (airport ramps)
MigBuster replied to donk05's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Case of shimmering? Will be a case of experimenting with settings - are you using an NVIDIA profile? AA & AF can reduce shimmering at expense of performance - but again it depends. You can change the value for AF in the options.ini if you are letting SF2 run things. Also are you using an older modded terrain? btw SF2 is not supported in Win 8 SF2 last build was 2013 - the latest NVIDIA patch may not help things -
That is hilarious - I suppose the games are worth a bit more now - although I wouldntgive them more than a dollar for the entire bag. Wonder what other crap games have been dumped - if only they could dig up something useful!
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'Newb' Question
MigBuster replied to HerkDriverJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Most of the downloads will be compressed files (to make them smaller to send over the net) and will have filke extensions seuch as .rar, .zip Probably Google how to turn on file extensions in windows if you cant see them. Windows will be able to see .zip files fine - however you will need to install a program called WinRaR to be able to decompress and use most of the other mods. Once you have unpacked the files you simply copy & paste them into the exact & correct Mod folders. mod folders: http://combatace.com/topic/62302-what-is-the-mod-folder/ You will find a deal of info on here http://combatace.com/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ -
Any way to give the A6 a hud?
MigBuster replied to pieisgood's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
That only adds bombing aids If you want ladders , alt / speed etc then it can be done -albeit with a bit of work. Might be able to transfer over bits from another modded jet -
See there is still a way to go with the universal translator
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Thanks for the update Falcon - glad to see you are getting through it!
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CH FighterStick I have - looks like an F-16 stick and you can get loads of stuff on it - so good enough for me.
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Carrier Battle Groups ?
MigBuster replied to Foxbat1966's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
hmm - you can limit it to nations Im sure make sure you have this in iceland.nations FriendlyNation00x=RoyalNavy and the carrier and jets are both RoyalNavy also -
dual core or quad core!
MigBuster replied to irati's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Too right - didn't realise they still made Pentium and Celeron chips! Thats a good result - I dont max mine out with mods - but am still on a P55 chipset and probably due for a new board -
Loading / Hangar file-endings get overwritten every now and then
MigBuster replied to stingray77's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The game will overwrite the inis when you install a patch - but I normally take out the whole mod folder before patching. I have only ever seen it replace the ini with the default though If its doing it randomly then - copy the entire mod folder and put it somewhere safe. Delete options.ini and version.ini from the mod folder run the game and let it create those files again put mod folders back - but dont overwrite options/versions.ini