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Everything posted by MigBuster
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DLC 008 is out! J 34 Hunter F.50 Swedish Air Force
MigBuster replied to logan4's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
fantastic -
View list ini.
MigBuster replied to crisisloaner's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Is it not in the recycle bin? -
SF2 - Training Mission #11
MigBuster replied to a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
A Really good read -
Have seen them about 5 times over the past 4 years - really awe inspiring and one of the highlights of any show- always a privilege to get to watch them. RIP Jon Egging
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Many happy returns
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White A-6A No textures
MigBuster replied to Skelator56's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
If its fine in single missions you may have to edit the squadron in the campaigns data ini file to use one of the razbam skins - or copy and rename one of the Razbam skins to USNGrey or what ever the stock one uses. -
Dedicated to those who underestimated the IL-28 and its rear gunner operated cannons
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Aug 2011 Update is out!
MigBuster replied to ValAstur's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Ace - like the no guns option! -
OT: Battlefield 3 has jets in multiplayer
MigBuster replied to Hellshade's topic in WOFF UE/PE - General Discussion
You could fly all the jets and choppers in BattleField Vietnam in Multiplayer in 2004. This looks to be similar but with better graphics. -
Happy birthday chaps :drinks:
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Fmk6 Lightning
MigBuster replied to shadow1249's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Change the canopy section in Fmk6_data.ini Heres one way [Canopy] SystemType=HIGHLIFT_DEVICE DeploymentMethod=MANUAL MaxDeflection=30.0 MinDeflection=0.0 ControlRate=0.3 AnimationID=3 Other ways have been posted -
Wow - ace shots!
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WoE is nt properly functioning
MigBuster replied to soapmctavish's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
option 1: Step 3 on here is the procedure - involves extracting the GermanyCE_Data.ini file first though: http://combatace.com/topic/34221-running-any-thirdwire-sim-in-windows-vista-by-usafmtl-column5-jtin/ option 2: If not then install 2008 patch - find another weapons pack and use the newer weapons editor to intall it (at TWs site.) option 3: Or download the old weapons pack but dont install it. Instead Extract it to a folder on your desktop then just copy the weapons you need from the Weapons folder into the in game Weapons folder. You will then just need to merge the weapondata.ini file with the in game one using the newer weapons editor - should be a few sections in the SF knowledge base on this. -
Fighting in the F-102
MigBuster replied to Viggen's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Used for Escort over Nam briefly and for armed recon as well were they not - FFARs could be useful for that. One major issue (apart from the lack of power) is the visibility from the pit - the razbam pit has the frame across the top, as well as blocking the front 12 view so even shooting FFARs is a bit if a nightmare - let alone keeping tally on a bandit in your rear 180. The AIM-4 setup was different in the 102/106 AFAIK - but in this sim having the 1 press shot doesnt always help things Still if you fancy a challenge...... -
Stock Skin Problem (WOI)
MigBuster replied to jjddoo's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Where did you buy it from? -
I have a full description in the Block 50 -1 - but its full of unfamiliar acronyms. Looking at it - its a dual function switch that has something to do with Autopilot and Terrain following Radar - and ADV might be actually be ADVisory. If the ACTIVE green light is on it signifies that ATF(Auto Terrain Following???) is selected if TFR(Terrain Following Radar??) is in operate mode. STBY illuminates when ATF/Autopilot blended mode is in use. STBY indicates that ATF is ready to take over if the paddle (??) switch is released or if higher terrain requires it. probably one for F-16.net if you are interested - dont think this sim implements it though.
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Theres no comparison - Falcon 4 is DX7 - even the hacked versions - SF series is DX10 so has unlimited potential - unfortunately the stock SF terrains somewhat lack - so to get it looking nice needed intervention: SF2I Falcon AF with HiTiles:
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Would be good to see an SS to clarify the pit you are using
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Camping in a Tent in Polar Bear country - You would have thought they had the education to work that one out!
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Problems with SF1 cocpits.
MigBuster replied to rustyCaramultuk's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
See 22 here - should give you some understanding of how it works http://combatace.com/topic/44026-converting-older-planes-to-work-in-sf2-a-basic-guide-by-migbuster/ -
" Fly does not work"
MigBuster replied to Derk's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Hmmm - have you tried different graphics card drivers? Maybe check the graphics card - even reseat it (if you know what you are doing) edit - you didnt visit insky did you ? -
One perfectly beautiful jet ruined! Also didn't think the nose gear would collapse so easily - must have hit something!
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F-16 over runs runway at airshow - oopsy
MigBuster replied to MigBuster's topic in Military and General Aviation
Well I will go with the pros analysis Nice find -
38 Killed in a Chinook crash in Afghanistan
MigBuster replied to Nesher's topic in Military and General Aviation