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Everything posted by MigBuster
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Questions
MigBuster replied to JaguarXK's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
1. TW changed the naming convention for patches and services packs about 4 years back - anyway SP4 was v01-15-06 (15th Jan 2006) so pretty old. The mod was created at that time and there were a lot of changes to the game between then and 2008 so cant say if it would work in the latest 2008 without making changes to it. 2. User created single missions will only work in the load single mission tab - they cannot be used in campaigns. Campaigns use a dynamic engine to randomly generate missions based on certain criteria. You can create Campaigns - but this does not include defining missions for it. -
SF2 Screenshot Thread
MigBuster replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
hmmm Bernie Fisher and Doug Masters have nothing on you it seems. Good job the troops had gone to have a party! -
Wing Vapor and Wing Turbulance
MigBuster replied to DEVIL11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Use this from Jaman: VortexEmitterName=WingtipVortexEmitter My example is from SF2 -
This should be a sticky so people can check out some quick game shots
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Wing Vapor and Wing Turbulance
MigBuster replied to DEVIL11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
1. Vapour An example of vapour would be from the _data.ini [Leftwing] ........... HasVortexEmitter=TRUE VortexEmitterName=F16LexEmitter VortexPosition=-1.40, 1.50,0.00 VortexG=4.5 2. Wing flutter? Not sure the variables are there to do it - Even if they were you wont see the wing move - because that would need to be part of the 3D models animation. -
F-86-F40 Problems
MigBuster replied to Moofles's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
If you can select the weapons okay for the same year in a single mission - then try defining a loadout in the campaign_data.ini: [AirUnit002] AircraftType=KfirC2 ....... UpgradeType=NEVER Supply[001].WeaponType=Python3 Supply[001].Quantity=160 Supply[002].WeaponType=Mk82 Supply[002].Quantity=1000 Supply[003].WeaponType=M117 Supply[003].Quantity=240 Supply[004].WeaponType=LAU-3A Supply[004].Quantity=240 Supply[005].WeaponType=Mk83 Supply[005].Quantity=120 Supply[006].WeaponType=LAU-10A Supply[006].Quantity=120 Supply[007].WeaponType=Rockeye Supply[007].Quantity=240 Supply[008].WeaponType=Tank1300_Mirage Supply[008].Quantity=240 Supply[009].WeaponType=Shafrir2 Supply[009].Quantity=120 -
May 11 updates out now!
MigBuster replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yes this is an obvious problem - a website despite giving worldwide reach still needs a degree of marketing so that people actually know its there. I have suggested to TK that he releases one of the SF2 games on CD for shops around the world to sell - although he didn't like this idea he must realise that he needs to get more advertising out there. -
like the one with the man putting his hand on the womans boob edit: oh actually i think thats just a scrolling advert on the far right - still hit the page a few times you might get lucky
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Another one bites the duct - on a roll Next week Gaddafi :yes:
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Yeah its on the news here - whole places have been flattened - really bad! Today I was out thinking to myself how windy its been in England recently - well when I say windy a few apples have fallen off a tree - we dont exactly get many tornados over here!
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May 11 updates out now!
MigBuster replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I am afraid we have no way of knowing one way or the other - so I think stating that he does not have the competance is a bit off - especially given his experience in programming computer games and his possible contacts in the industry. -
SF2 Screenshot Thread
MigBuster replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
click on the share image button to the top right of the image - and copy the image path than insert it into the insert image picture function in the post - thats 1 way! -
You have different views on things - so what that doesnt make you 'right' does it there are exceptions. The world has spent the last 70 odd years taking the p*** out of Hitler!!! - that might but wrong to you - but as far as I'm concerned there is no way I am going to start feeling pity for these c****. Great - well head on over there
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May 11 updates out now!
MigBuster replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Is this a merged install? Can you still see all the old custom installs in the Mod folder? Do they still have the music files in etc? -
hahahahaha
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Combat Ace TrackIR Giveaway Winners Announced!
MigBuster replied to Ruggbutt's topic in CombatACE News
Many congratulations to the very lucky winners - TrackIR is a must -
OS platforms for SF2 Series
MigBuster replied to hotrodss's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
He might be ditching XP support in newer patches as its dx9 only - best to ask the man himself really to clarify. -
User made campaigns
MigBuster replied to hotrodss's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Well if the game didnt CTD before adding in the mods then its one of the mods thats causing it. Possible the mod put in some old files or you have put them in the wrong place. Start again and test the game still works as you add things. -
May 11 updates out now!
MigBuster replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
It was doing this in the last SF2 fully merged version - its not new -
Version
315 downloads
This is a set of 2 x alternate generic Jungle (SEA) camo skins for the F16. size: 1024x1024 Tested on: F-16C Block 30 (folder:F-16C_B30) F-16C Block 50 (folder:F-16C_B50) F-16C Block 52 (folder:F-16C_B52) F-16N Aggressor (folder: F-16N) F-16A Aggressor (folder: F-16A_USN) Extended tail: F-16A MLU (folder: F-16MLU) F-16A Block 15 (folder: F-16A_B15V) May work on others now and in the future with similar templates - though does not work on the F16A Block 10 (F-16A_10) - (the tail goes screwy) Please read the README file to ensure the decals are installed properly. Many thanks to all involved in the F-16 project (Viper team) and for the templates. Tested in SFG and WOV but should also work in WoE Press the button below to download this skin and save it to your Desktop. Issues: For some reason including Decal001/2/5/6 in the Decal.ini file puts a faint grey line on the nose and a faint dark line under the intake. I will need to try either moving them slightly or putting them onto the skin :( Migbuster30/Coolhand29 13 Sept 2006 -
Is at Garvie Island apparently: http://www.bbc.co.uk/news/uk-scotland-13281991
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wow you are so lucky - dont spend it all at once - that should buy at least 2 pints - almost
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nice little game - take a bit of getting used too
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May 11 updates out now!
MigBuster replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
change list - SF2 with Exp2 May 2011 -------- * "Attack My Target" command is added to Flight and Squadron comm menu. Player is no longer awarded Success Mission Rating if he does not hit the primary target himself and AI wingman destroys the primary target instead. * Action View (default key F12) is now working correctly. * The game can now check online for latest version, and an Update option to automatically download and install future updates is added to the in-game System menu. * Some minor graphical issues in DX9 mode have been fixed. * Additional texture, specular and bump maps are included. * Installers have been re-done so games can be installed and merged together in any order.