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Everything posted by MigBuster
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Loading ODS
MigBuster replied to newport54's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Look at the folders where the installs are on the PC - or provide a screenshot - the files need to go at the correct level in the folder. by the way this is WOE and not SF2E yes? -
Been there done that (disclaimer: I mean the guitar riffing not her!)
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jet fighter performance comparison
MigBuster replied to michael82's topic in Military and General Aviation
Did you have a hand in writing this book by any chance? -
As seen in SF2E Exp2
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I was really impressed at how good this film is - the remake was truly terrible IMO
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Bunyap's pdf bombing aids
MigBuster replied to GwynO's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The links I have tried on there seem to work okay -
Well for anyone who didnt get that:
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Set A Goal For Single Missions
MigBuster replied to firehawkordy's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
You do well there - even in the A-1J/H spad going near any green tracers is almost guaranteed damage in SF1 and 2! Note that in SF2 the enemy AI is significantly better at dealing with slow targets! -
Couple of Questions please
MigBuster replied to ChickenGeorge's topic in Thirdwire - First Eagles 1&2
If it only it were that simple look at this - pretty much the same process (even though its SF2) but with different names: http://combatace.com/topic/44798-adding-aircraft-to-campaigns-in-sf2/ do from step 2 - and extract the files from MissionData001.cat If you dont know how to extract files: http://combatace.com/topic/44027-extracting-files-from-sf2-series-cat-files-by-migbuster/ again same process even though its SF2. -
F-100 D Lakenheath cammo?
MigBuster replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Looks good - was it just the F-100D that had this scheme? -
Please help with NATO 4+ MOD
MigBuster replied to Uscgace's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Mirror is just a link to an alternative server with the "mirror" image of the file you want. You don't need to touch this if you can get the file from the main link. When the save as box appears save it to a location /folder you can find the file - The desktop is a nice easy place. There are 4 files (parts 1 to Part 4) you need to download initially - I would get them installed in the correct order first before looking at the updates that are also in the SF2 downloads section. The Zip file mentioned above is a compressed file - windows 7 will open this automatically - but you may still need to right click on the zip and extract the files to another location. As a side note - If you are a newbie to SF2 I recommend you play the games in stock format for a while before starting with Mods. -
SF2 Screenshot Thread
MigBuster replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yeah I had to check out the MiG-9, Yak-15, and Yak-17 -
Ejecting Weapons
MigBuster replied to irati's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Really - which pods on which jets - that's something I haven't seen myself. The first thing I would check is if those pods are defined as ECM pods in the weapons editor - some older 3rd party pods might have had to improvise because I dont think we had stock pods in game for a few years (dont quote me on that). Can you jettison the pods or is it just the AI that does this? -
Ejecting Weapons
MigBuster replied to irati's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
In this game you can probably get away with it if you are carrying AIM-9Ls at a minimum and are not going against a fighter with missiles, or something like a MiG-17F (if on post 2008 patch). If a missile is fired at you or you are going to merge those stores have to be jettisoned - otherwise its suicide, and in RL you can damage/write off the jet by pulling panicked extreme manoeuvres in the heat of battle - another reason to ditch stores. The only way I could see this happen in RL is if the Jet with A-G stores is carrying something like an AIM-120 with standoff capability. Even then in a BVR contest you are at a massive disadvantage against another fighter with similar missiles due to it being largely an energy contest. The AI enemy can give a false impression - fly against a competent human pilot in the same jet online in the 1970s and you will start to see why you need every advantage to survive. -
Westminster Abbey & the Unknown Warrior
MigBuster replied to Cody Coyote's topic in WOFF UE/PE - General Discussion
We are - as fitting tribute you could get - he even got a Medal of Honour from the US. -
Couple of Questions please
MigBuster replied to ChickenGeorge's topic in Thirdwire - First Eagles 1&2
Might be a good idea to tell them what game you have FE1/ + expansion Pack/ Gold / FE2 - also what patch level are you playing at. Downloadable Aircraft can be downloaded and flown by the player or AI no different to the stock A/C. They can also be added to campaigns, you can alter the flight models, skins, decals etc if you wanted to get into that. The campaigns will be what you see in game, you can download other campaigns or make ones yourself - to do that you need to be able to be able to use Notepad. You can switch all the on screen displays off (red/white icons) if you like, and get rid of the red planes on the map too - so you are dependent on the cockpit. Note the white icon is just a waypoint that you can see on the in game map. Things to note on downloading aircraft - ones done for FE1 may need a bit of tweaking to get them working fully with FE2 for example. Also some will have cockpits, some may not, in that case you may wish to use a stock pits instead or you may not depending on how fussy you are - there will be a varying quality as they are created by hobbyists. -
Spitfire Supreme!
MigBuster replied to Spinners's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Spitfire Mk.9 - Best looking for me. Spitfire F Mk.24 - Final Spitfire - bubble canopy, Griffon Engine, 454mph and 4 x 20mm cannon.