-
Content count
9,096 -
Joined
-
Last visited
-
Days Won
27
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by MigBuster
-
Yes Interesting - the damage 617sq did with Tallboys and Grandslams was shocking the way they just went through layers of concrete in those U Boat pens and rocket sites!
-
Neil Flippin Diamond - wtf!! Alice Cooper (fine) Beastie Boys (not fine) Bon Jovi (fine) Chic (what?) Neil Diamond (****) Donovan (Jason Donovan??) Dr. John (hmmm) J. Geils Band (?) LL Cool J (****) Darlene Love (Darlene from Rosanne?) Laura Nyro (No idea - does she have nice ****) Donna Summer (no way) Joe Tex (?) Tom Waits (?) Chuck Willis (? Bruce Willis brother??)
-
Happy Birthday to you
-
Eastern aviation schools got new tool
MigBuster replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Great job on that - looks amazing -
Please tell me what is wrong with the F15!
MigBuster replied to tacoscent's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
What model of the F-15 is this? Is it the stock game one? How does it behave on hard flight model? I havent tried max speed in many of the jets so would need to test it (well in SF2I now) - if its stock though TK may give you an answer. -
3D Flight Models
MigBuster replied to Skyviper's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Flight models are probably the hardest aspects of modding - which is why there are very few who actually understand the variables involved and create them. These select few probably have a background in physics/aerospace engineering (Like TK) and the advanced math involved. Yes you can change the variables involved and go through a trial and error process - but this is very difficult and painfully time consuming especially when you see the amount of variables and dont understand how they link together - and the results can send you in all different directions!!. Avionics, engines, and weapons parameters - again involves changes in ini files and creation of image files like tga/jpegs (Photoshop/GIMP). Like the flight model due to the amount of variables involved it is not always easy to get what you want even after a lot of trial and error. Computer programming - this is only relevant if you are creating an external program like the weapons editor or the old mission editor - luckily you do not need any programming skills to alter the actual games - i.e. change .ini files or create 3D models or 2D skins. Decals and Skinning - start by altering existing skin files in Photoshop or the free GIMP program and learn from there. -
Screenshot Thread
MigBuster replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
From a Thirdwire perspective SF1 has reached the end of the line in terms of development yes - for everyone else its down to personal opinion and hardware - although I would hope that when you upgrade systems you get SF2 to at least show some support if you can. And Suicidal there are a lot of new things in SF2 - that's not a belief but fact (I have put a thread up about it) -
Bonus Content WIth for Exp 1 when Getting Exp 2 Thoughts
MigBuster replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yep Id go with that and a pit for some of the Vampires - got to be something else though - I'm hoping for a surprise - a new C-47 pit -
Bonus Content WIth for Exp 1 when Getting Exp 2 Thoughts
MigBuster replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
-
Please tell me this isn't for real? Should the whole world get to know Airliner routes? What was that quote about human stupidity being infinite
-
Bonus Content WIth for Exp 1 when Getting Exp 2 Thoughts
MigBuster replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Right need to speculate something......it could be gameplay related... Maybe the Mission editor will work properly with Exp2 anyway as a bonus: 1. New F-104s with pits in Exp2 2. Other Russian targets (sorry bombers) - Su-17?? , Tu-95 3. A wider ground target selection on the dynamic missions 4. Ability to select weapons for whole flight. -
Bonus Content WIth for Exp 1 when Getting Exp 2 Thoughts
MigBuster replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
TK has said no to USAF viper skins on his forums - so you are stuck with mine I'm afraid. -
skins MiG 29 and family of Su 27
MigBuster replied to a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Jeez - not sure they will get that -
BREAKING: U.S. Nuclear Weapons Have Been Compromised
MigBuster replied to ONETINSOLDIER's topic in Military and General Aviation
The aliens have found a way to disable ICBMs? Next time the spinning object appears check to see if it has 'Greenpeace' written on the side of it - then shoot it down -
Anniversary of '83 nuclear war aversion
MigBuster replied to dsawan's topic in Military and General Aviation
Had no idea - well done that man - very interesting subject. Mind you - just to reassure you computer software can be just as buggy even today! Still the US had similar problems with the WOPR didnt they -
Adding the Norden Bombsight
MigBuster replied to jkl's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The B-57A is pretty much a Canberra B-2 copy - dont think it went to production and not so sure on the bombing method - which is why it got the nice Canberra Kesselbrut pit. http://www.joebaugher.com/usaf_bombers/b57_1.html -
XP vs Vista graphics
MigBuster replied to harryleith's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yes the night light effects and tracer glow are a massive improvement in SF2 -
skins to F14 SF2
MigBuster replied to a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
What skin have you downloaded? (link) What model are you using it with? (link) Where have you placed the skins folder - it just needs to go in the Objects\Aircraft\F-14x folder for example - ensure you have placed it in the correct location for SF2 - if not sure read section 1 here: http://combatace.com/topic/44026-converting-older-planes-to-work-in-sf2-a-basic-guide-by-migbuster/ -
Question about SF1 MiG-31
MigBuster replied to krgf15's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Would need to ask the guys who made the actual models - one may have been Veltro -
Removing Mirrors
MigBuster replied to PvtDK's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
You can switch the mirrors off in the game options if they are causing you Frame rate issues. Other than that they are part of the cockpit LOD. -
Malvinas Mod for SF2?
MigBuster replied to PvtDK's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
No - maybe a WIP -
Another one - Happy birthday Mr Cocas
-
OT Some more Interesting (though useless) Facts
MigBuster replied to UK_Widowmaker's topic in WOFF UE/PE - General Discussion
thought that must be possible!