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MigBuster

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Everything posted by MigBuster

  1. Also good for finding ships Any idea what year a radar came into service that could lock onto ground targets?
  2. The free one is Freetrack which Ive never used - it may require some basic electronics and soldering to get it running. Check some old posts - Some people have built them before on here - but recommend TrackIR really.
  3. Allen Dale June, Code Talker, Dies at 91

    May he Rest in peace
  4. The RN is to get its teeth pulled

    Guess we will see in October - Maybe the RAF budget will have to fund all of the F-35s
  5. Terrains will be in downloads - NF4 would come with its own terrain.
  6. I havent seen anything in regards to this either - however you dont actually get this issue using a TrackIR so its not something I have noticed and I use the 3D view a lot.
  7. Happy Birthday Migbuster!

    Thanks for that guys - very much appreciated Happy birthday to you Sakai - have a great day
  8. You can bump up the graphics settings like Effects - or try setting UseAdvancedShaders on in the options.ini
  9. This day in 2001.

    Was ill at the time - when I switched the TV on no one seems to know what had happened - it was strange seeing this tall building with smoke coming out of it. The cameras were showing people above the fire looking out of windows - and I remember thinking that they should be okay if the Firemen can get through the fire. Seemed to think it was like the towering inferno - never thought for one second the building would collapse. When the second Airliner hit though it was suddenly clear what was going on - and watching the buildings going down live was truly shocking.
  10. Happy New Year!

    Happy New Year chaps
  11. Never seen it in June 2010 - have just ran a test with AA-3s on an Su-15 Flagon A and they are fine. The fact that its not happening to the other textures tells us its prbably the weapon model or skin. Look in the AA-3 folder and check the skin, or the inis for any strangeness. Is the AA-3 in its own folder or scattered about in the old format? See if you can get hold of another AA-3 and see if it does the same
  12. Wow - has he ever been in an Aircraft - or seen one in real life even - I'm guessing he's flying alright and he doesn't need a jet to get that high.
  13. Happy Birthday Wpnssgt

    Happy Birthday to you
  14. The Blitz - 70 Years Ago

    The Blitz in pictures http://www.bbc.co.uk/news/uk-11175676
  15. Well you can always just copy the MiG-25s folder from NF4 and plonk it in your current install with the weps you need. High end systems need to turn the settings down with SF2 so I would defo expect it needs to be done on a Laptop. The radar settings can all be changed in the avionics.ini Brake parachute was part of the model - not an ini edit I think.
  16. Version

    1,631 downloads

    This file is not broken anymore! 21-10-2006 whoops TWS mode re-added V1.2 - updated on 20-10-2006 New Early F-16 Cockpit added - Many humbling thanks to the Mirage Factory for their great work. Gun sight angle changed RPM analogue dial ratio changed NATO loadout file changed - AIM-7's can not go on the outer underwing stations! Flaps now automated V1.1 - Updated on 28-9-2006 Changes made: Internal fuel load decreased Empty weight increased wingtip vortices removed The F-16A Block 15 for the FAV - or Venezuelan Air force in service from 1982 to present. Strike Fighters / WOV / WOE Service Pack 4 only. Install Instructions included for the extra weapons and white fuel tanks - also how to put Venezuela in the game as an enemy or freindly. 2 x FAV skins included (1024x1024) Many thanks to the Viper team who put this excellent F-16 project together in the first place and also for allowing me to modify it. Known Issues 1. The Ground Radar does not work due to use of the advanced avionics DLL - a known issue that Thirdwire are looking into. 2. The cheek station for the Litening pod is not implemented on this model PS: This mod is not supported by anyone: If you have any problems with the install instructions then please ask for help on the forums at either www.simhq.com or www.Combatace.com. Here you can also search previous posts – where you will find answers to nearly everything! MigBuster30/Coolhand29 10-9-2006
  17. Interesting question - I suppose Modern and WW1/WW2 AI can get away with horizontal turning fights without most people noticing. Ironically I have had experience of such things in Wings Over Israel - Enemy jets have always been better at not getting into slow turning fights. MiG-23s sometimes engaged me at high speed and kept their energy high - this is still not perfect - but better than them slowing down into a futile turning fight - what happened to those guys!
  18. Post your videos HERE

    Fantastic F-4 Phantom II Tribute - done in a version of Falcon 4 I know - but one of the best Ive seen - ! The soundtrack is also something else!
  19. At a guess - I would say it needs objects that SF2I doesnt come with. What gamne was that terrain made for?
  20. August 16, 2010 VIDEO

    Great - glad to see its still being developed
  21. The problem is there - its discussed earlier in that SIMHQ thread and he does have a few valid points that I'm sure TK will try to address. The friendly AI in SF2 (may not be as noticable in SF1) will engage enemy jets in flat horizontal turns regardless of their jet or the enemies - so if the jet is a MiG-15/17/19, Vampire, or Meteor they get slaughtered without fail. (this is on all Hard settings btw)
  22. Taken the plunge

    Using that analogy would suggest there is a ground breaking leap in technology from 4 to 5? An upgrade could also be Lightning F.mk1 to Lightning F.mk2 :yes:
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