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MigBuster

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Everything posted by MigBuster

  1. Jan Tuma Flashing Buildings ?

    Those data_inis do seem to sort out the flashing courtyards - thanks for that Jan If you use the Panama you will need to change the shader names for FE2 EffectShaderName=terTerrainEffect.fx etc
  2. A flying Tunnan - nice one
  3. Jan Tuma Flashing Buildings ?

    Get the same thing on My Win 7 64 FE2 install - needs some experimenting with the data.ini I would think. I also remember the very same thing was happening when Green Hell was released with those type of buildings and Stary posted a tod fix (I think) Im on an ATi card actually for DX9 - Look in options.ini [GraphicsOptions] DisplayDeviceID=0 DisplayWidth=1280 DisplayHeight=1024 DisplayDepth=32 AspectRatio=1.250000 AntiAliasing=4 UseAdvancedShaders=1 <-----------may have to set this to 0 ForceDX9=FALSE <---------- change ForceVSyncOff=FALSE LensFlare=0 DetailLevel=4 ObjectDetail=2 ObjectTexture=3 CockpitTexture=3 CockpitMirrors=1 CockpitReflection=1 EffectsDetail=3 TerrainDetail=2 TerrainTexture=2 HorizonDistance=2 GroundObjectDensity=2 WaterDetail=2 CloudsDetail=2 Shadow=1
  4. There should be a readME - The wav files probably just need to be put into the "Speech" folder
  5. I suppose that should have been "new major game feature" - The other new features we had were the the ability to look at medals awarded, and save missions - both relatively minor. Most changes have been (much needed) improvements on existing features (3D models/graphics/AI/Avionics): anyway if you look herehttp://combatace.com/topic/56091-whats-new-in-the-sf2-series/page__pid__432037?do=findComment&comment=432037 This mission editor could be a massive step in the right direction and totally changes the way anyone can now play the games. It could also be a feature that will bring others to the SF2 world.
  6. Use of certain colours around panels and rivets creates an illusion similar to bump mapping - have been using it skins for a few years - something obvserved from 2D artwork - although in mycase I create it with the skin manually - are you using some script or effect?
  7. Sounds like pilot needs to be repositioned. see no6 on here - should be the same thing http://combatace.com/topic/44033-putting-pilots-and-ejection-seats-in-sf2-by-migbuster/
  8. What do you mean by that? Ever since SF was released in 2002 you could fire off an AIM-7 from an F-4 from BVR - so a campaign with an F-14/MiG-23/F-4/MiG-25 - you would think so.
  9. OMG wasnt execting that - the first major tangible game change in many a year!
  10. Taken the plunge

    No problems here with a 3 or 4 pro - A TiR 5 is on my list. Once you get used to it you will never fly without it.
  11. Version

    164 downloads

    Game not challenging enough? - why not stop red planes appearing on the map! Just download and copy MAPENEMYICON.tga to your "Flight folder" ie "C:\......\WingsOverVietnam\Flight" If you feel like you are getting shot down to much afterwards - just delete MAPENEMYICON.tga again and all will revert to normal....easy hey tested in WOI / WOV but should work in SF/WOV/WOE/WOI/FE Note about SF2: This will work in the strike Fighters 2 series - however TK kindly included these options in the HUDDATA.ini file (which you would need to extract from the flightdata.cat file) from June 2009 which can just be set to true or false as you need - so you can acheive the same thing from here: [HUDLabels] EnableLabels=FALSE LabelFriendlyAir=TRUE LabelFriendlyGround=TRUE LabelEnemyAir=TRUE LabelEnemyGround=TRUE [MapLabels] EnableLabels=FALSE LabelFriendlyAir=TRUE LabelFriendlyGround=TRUE LabelEnemyAir=TRUE LabelEnemyGround=TRUE MiGBuster 2009
  12. Yeah - you can get it with the SF2 B2/B6 canberras in the DL section
  13. Wow I think the Hunter and Lightning have now been pretty much covered!
  14. Happy Birthday Fubar512 !

    Many happy returns
  15. from http://www.bbc.co.uk/news/world-middle-east-11052023 Iran has unveiled what it says is its first domestically built unmanned - or drone - bomber. President Mahmoud Ahmadinejad said the plane could serve as a "messenger of death", but that its key message was one of friendship. Iranian state TV later showed the "Karrar" aircraft in flight. It said it had a range of 1,000km (620 miles) and could carry two 250-pound (115kg) bombs, or a precision bomb of 500 pounds. The plane is the latest in a series of new pieces of military hardware unveiled by Iran. "This jet is a messenger of honour and human generosity and a saviour of mankind, before being a messenger of death for enemies of mankind," President Ahmadinejad said after unveiling the Karrar at a ceremony with defence officials. "The key message is friendship," he added. "We must make efforts to render all the enemy's weapons useless with our defence potential." The unveiling came amid continuing concerns over Iran's nuclear programme. Western states suspect Iran is trying to obtain a nuclear bomb, though Iran says its programme is designed to boost domestic power supplies. On Saturday, Iran began loading fuel rods at the Bushehr nuclear power station built and operated by Russia. The US said it saw no "proliferation risk" from the plant, though Israel condemned the move.
  16. Yeah - basically .ini files are the text files you have been editing in Notepad. You have even shown a screen shot of the line you need to change. Yes dat file and ini files are totally different - you shouldnt be trying to edit .dat files at all.
  17. 1 . check the data.ini of another jet that has a pilot and change the PilotModelName= to use that specified pilot
  18. 1. Not seen that before - does it say which version of Strike Fighters that Mig was tested in? 2. Only 3rd Wire can change that - we have been asking for a button that gives the whole flight the same weapons and skins - until then they have to be configured separately.
  19. Kazakhstan AF pictures

    Fabulous pics - thanks for putting them up
  20. Not sure how its implemented in the game but remember - if a ground radar site has picked you up then GCI can just vector the bandit to your location.
  21. There is an Su-24 because I have one - must be in the downloads somewhere
  22. Two New Flight Simmers entered the world!

    Many congrats - great news
  23. Yeah the 2006 version hasnt got as many graphical features to load at run time so runs a lot faster. You would miss bug fixes, vast AI improvements, graphical improvemants/ dynamic shadows, parked aircraft to name a few things
  24. Needs a comment from someone with Falklands currently installed. Does the cockpit folder have any files in it? Is there a <helicopterName>_cockpit.ini file? DOes the <helicopter>.ini have this line in it "CockpitDataFile=<helicopter>_cockpit.ini"?
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