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Everything posted by MigBuster
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Plane Parachutes do work...
MigBuster replied to Slartibartfast's topic in Military and General Aviation
Thats a fantastic system! -
probably this: http://www.voodoo-world.cz/falcon/glossary.html
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Single Mission Wingman Sqn Default
MigBuster replied to snakeman's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
go to the loadout screen in game and you can select a different skin, nation and squadron for each individual jet. -
1. might be a bug - have seen it before and others have reported it - I often just cancel the barcaps and set up something useful. 2. No idea on that one Currently playing Rolling Fire (1990s) in a Block 32 myself at all out level - first time I have done Korea - and kinda shocked to get AIM-7Ms and AGM-45s in the load out
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The UllyB mega-uberthread
MigBuster replied to UllyB's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Close Air Support and armed recon missions are defined under the [Attack] heading As for the fuel tank - make sure the name of the fuel tank is specified in the data ini. [CenterlineStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=0.00,-1.61,-1.12 AttachmentAngles=0.0,-5.5,0.0 LoadLimit=1650 AllowedWeaponClass=BOMB,CGR,TER,MER,NUC,RCN,FT,GP AttachmentType=USN,NATO ModelNodeName=pylon_center PylonMass=150 PylonDragArea=0.02 FuelTankName=Tank300_A6 <--------------- anything else you will need to be more specific and provide details -
Photos from Stockholm Air Show 2010 (Heavy Pictures, modem people beware)
MigBuster replied to JonathanRL's topic in Military and General Aviation
thats just shocking news -
SF2 -WOx plane conversions
MigBuster replied to Romflyer's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
How about the SF2 knowledge base http://combatace.com/forum/268-thirdwire-sf2-series-knowledge-base/ -
Changing planes for stock WoV campaign
MigBuster replied to delta_lima's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
wrong cat file - MissionData.cat in "Flight" is probably what you need Suggest you use the catpack installer - it extracts every file in the cat to a normal folder so you can easily look through all the files. To use - Make a copy of the .cat file - then drag and drop it onto catpack.exe - the rest is automatic -
Problems Loading Mods in Fe2 Win7 64
MigBuster replied to sinbad's topic in Thirdwire - First Eagles 1&2
Thanks for the info on the mod program - might give it a look - am trying to write something for myself at the mo. I havnt installed the July 2010 patch yet - still on June 2010 - although suspect thats not the issue See PM regarding the RO Directories. -
@Migbuster
MigBuster replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
hahaha - I don't particularly remember Hengist - otherwise I probably wouldnt have bothered replying. Suspect he just wants attention - note the use of "why I stopped posting here" as if anyone gives a flying fig that he doesnt post anymore. -
Fabulous A-10C shots
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F1 WIP
MigBuster replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Wow - nice job -
Which F-4 cockpit is that?
MigBuster replied to Ticket1's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
It only looks different because of the poor quality film - looking at the lighting effects its SF2 with a few effects (explosions) installed, stock terrain, stock F-4/pit and using easy avionics again. -
What a retarded POS
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Problems Loading Mods in Fe2 Win7 64
MigBuster replied to sinbad's topic in Thirdwire - First Eagles 1&2
Yep I have FE2 on Win 7 64, intel i7, Ati 5700 The Mods work as in SF2 on here - so its strange that somethings are not appearing. Did you move the mods manually in? - 1. Cut the folder called MOD out and stick it on your desktop - there is a good chance that could be causing problems - can the JSME be set to save the mods elsewhere? 2. Check they are not in subfolders - like this \Objects\Aircraft\SE5a\SE5a that wont work 3. What patch are you running? 4. Here is what I would try in case the options.ini file has been porked - cut the whole FirstEagles 2 folder C:\Users\Ralph\Saved Games\ThirdWire\FirstEagles2 and paste it onto your desktop. So you are left with no \Saved Games\ThirdWire\FirstEagles2 folder. Run the game - it will create a new FirstEagles2 folder - exit the game and move back 1 mod (ie the terrains)only from the FirstEagles folder you saved on the desktop - then test it . 5. Why do you need the JSME - what does it do exactly? -
A-4E and F-8 landings...
MigBuster replied to Slartibartfast's topic in Military and General Aviation
What a great Vid - yes you can see the F-8s almost get it in the chin -
French warships for Russia to be armed with Ka-52 helicopters
MigBuster replied to Erik's topic in CombatACE News
Nice comparison - So on that logic... Mirage 3 = Windows 95 Mirage 5 = Windows 98 Mirage F1 = Windows Millenium -
WOI patch
MigBuster replied to porkwind's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Do you mean everything has a labels on it or something? What level are you playing on in the options? - try setting the HUD to normal or something higher. -
Defecting Korean in Defective plane...
MigBuster replied to Slartibartfast's topic in Military and General Aviation
Double checked on the map and Russia pretty much borders NK on the Eastern side - so if he was going to russia taking the long route over China seems a strange way to go. -
Pretty sure nearly all US jets to Israel have been financed that way since the mid 60s
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The UllyB mega-uberthread
MigBuster replied to UllyB's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
The stock Mystere IVA and F-16A have gun counters - so it probably is possible - thats probably the place to start. -
Visual problems with many aircrafts
MigBuster replied to virus's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Point someone to the answer and they come back with that - sorry do you need some help reading number 30? or perhaps 31 - both changes brought in with later SF2 patches. -
The UllyB mega-uberthread
MigBuster replied to UllyB's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
It might be CanopyGlass.tga -
Visual problems with many aircrafts
MigBuster replied to virus's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
#30 on herehttp://combatace.com/topic/44026-converting-older-planes-to-work-in-sf2-a-basic-guide-by-migbuster/ -
A few things you could try: Disable the Aero interface first if you have Win 7 - switch to a basic theme In the ATi control Centre set AA and AF to use the application settings if not already. In the games options set shadows low but try and raise the other settings apart from terrain distance. in the mod folder in saved games open up options.ini in notepad and change this: [GraphicsOptions] UseAdvancedShaders=1 <<<-------set to 1 this should force the game to use DX10 so should be faster if it wasn't using it already. If you are using any add ons like a new terrain that will slow you down so you will need to set your balance. That mobile graphics card is listed as a mid low level entry card - and the graphics card really does make a massive difference - with a high level card you might be able to max things out. As an example I use a PC (i7, 6GB RAM, ATi 5770) so a more powerful system and superior card - and I haven't been able to set everything full with mods in place. If the series gets more tuned for multicore system in the future performance may actually improve - never know.