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Everything posted by MigBuster
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I used to run it on XP - cant remember what version but it went ok until the PC couldnt handle the newer games - but no BSs - Could be graphics card or drivers - well could be anything tbh but I would start there - unless there is a Fraps forum with answers.
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F-8 Crusader vs MiG-17 in Vietnam
MigBuster replied to streakeagle's topic in Military and General Aviation
Yes I have that Osprey F-8 book - so probably no need to pull out all of those things really - sorry to have wasted your time. Pretty sure no one has said it would be a better choice for the fleet so Im not sure where you got that from. No one had tried to compare the F-8 to the MiG-17 in terms of turning ability - it was simply that everything you see suggests that the F-8 was more agile (in both horizontal and vertical turns) than the F-4 - so logically this makes it easier for the F-8 to get into a favourable position over any foe to launch AIM-9s or use its gun. If C5 has the documentation then I'm sure he will prove that to you. btw the period in question was the F-8s Rolling Thunder MiG killing period over SEA ( F-4B/C/D) - so forget BVR -
If there is a fix for FF5 then best to look at their forums for it if you dont get an answer here.
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Ed_1 suggested it on here: http://forum.combatace.com/topic/42531-window-7-with-falcon-4-af-and-sturmovik-1946/ I never installed in program files - mainly because of issues with the SF1 series and some other old programs I had that didnt work properly in there - I know one of the patches for Falcon made changes for Vista but havnt tried it in Program files - so if it works for you then it might be okay. It might be for you - but didnt for me - this might be another NVIDIA thing - I had to create that file (along with others) for my last card to get the menus working properly - actually I think its the AA workaround.
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Nah - just need to have AA on myself
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The tilde (~) is actually on my hash(#) key This depends on your keyboard layout for your country - and whether said person has it set up properly in the Windows Control panel
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Decals problem
MigBuster replied to strahi's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The names of the Decals need to be 100% correct other wise they wont show. Why are you changing the names in this case? -
Trust me you need the patch - multicore CPU support was only added in later patches - along with many other things.
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Decals problem
MigBuster replied to strahi's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
So you have Wings Over Israel - have you patched it to Oct 2008? Is this happening to add on jets or the stock jets that came with the game? Dont install it in Program files - WOI is not supported on Win 7. You may have to set the game to run as admin. If you have done that then I'm sure ive heard of this problem before so there might be an old thread on it. -
Take two:X-52
MigBuster replied to Orangehat44's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yes I recommend playing the game as stock for a while - a lot to learn btw in early jets you will be dive bombing or guessing a lot - this might be of help: http://www.simhq.com/_air/air_055a.html also the A-A one http://www.simhq.com/_air/air_061a.html -
Throttle problem
MigBuster replied to ares77's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
So the game recognises you are using the throttle on that stick okay? - and you are not trying to go to afterburner in a jet that doesnt have one? Is there any seperate calibration software for the joystick - or can you calibrate it in the control panel? -
Falcon4 AF does not work on Win 7 without a few changes - which are already in other threads (although maybe this could be a sticky): 1. Dont install it in program files or program files(x32) 2. In setup->Graphics in game - set it to use 3D HAL (NOT the T&L mode - that causes problems) 3. For the Gui issue you may need to creat a new text file called BFOps.cfg then stick in this line set g_bForceSoftwareGUI 1 put it in the Falcon4 folder (top level with the main exe) MAKE SURE the file is BFOps.cfg and not BFOps.cfg.txt - that wont work that may just leave you with a corrupted Knee map - if so it may be an NVIDIA issue - I bought a new ATi card which fixed that.
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Can't get mods to show after full merged install
MigBuster replied to dsawan's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
How are you starting the game? are you running it by double clicking the new exe you created? -
F-105 air superiority fighter variant.
MigBuster replied to KJakker's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I would dispute that as Ive already said - despite the MiG-17s advantage if the F-8 was a more agile airframe in the horizontal and vertical than the F-4 it should have made it easier for pilots to get a better 180 shot. By 1972 the missiles, radar, and radar coverage had improved. Also some F-4s had Combat Tree so there was a vast improvement in tech/avionics which also was a factor. Not sure how it wasnt a match for MiG-21s - the F-8 was hardly slow - you could almost say they were comparible. Unless you are referring to F-4s providing escort where the speed might have come in handy. In a lot of cases though it seems MiG-21s just appeared from nowhere, fired their missiles, then got out of there before the escorts could do anything. Yes you will notice I have already mentioned that a few times in this thread - but that also comes down to engagements as I have said above - i.e how many times did F-105s and F-8s get the chance to go after MiGs! There is always the pilot factor but I still think they might have done better in the F-8 during the early time period - but thats just me. Anyway not glad I bothered mentioning the F-4 at all in the example above - which after all replaced the F-8 and had many good points. -
Screenshot Thread
MigBuster replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
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F-105 air superiority fighter variant.
MigBuster replied to KJakker's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The F-8 is being used as an example of a lighter more agile/energy type in combat over SEA with AIM-9 and gun armament and it (or its pilots) did very well in terms of kills per engagement (the best of any US fighter apparently). The pilots were good - but unlike in the F-4B/C/D they could get on a MiGs tail easier (for example even when its spotted by the MiG) giving a much better chance of an AIM-9B kill - and fall back on the guns if the missiles failed. Even trained F-4 pilots are still dependent on poor missile technology in RT along with the ROE - with a mix of fantastic AIM-4D, AIM-9B, and AIM-7D/Es . They might have got shot down less knowing how to fight the MiG-17/21s - but you cant say the kill rate would have been any better - the AIM-7 would always have to be fired in close - and an experienced F-4B/C/D driver still needs to get on the tail of a MiG to use the G limited AIM-4D/9B - not so easy in an early F-4 if a MiG knows you are there - luckily in most cases they probably didn't. Things would have improved when better missiles came along - which they did anyway. -
If you had the trigger working before - make sure you are flicking on the Arm switch in the pit - some training missions already have it armed from startup. no idea on the x45 myself sorry. What settings are you trying refuelling on ? If you are running patch 1.013 (you should be) then even in realistic mode you do get a bit of help stabilizing with the tanker - but it made things a lot easier for me compared to how it was.
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Have a great day
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Thats the bolt that was holding our economy together - can we have it back
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Not sure - never used it - it listed as Alt and ' in game. One way to try is change the key mapping in the setup and then try it - then you will know
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Screenshot Thread
MigBuster replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
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Windows 7 64 bit and terrain shaders?
MigBuster replied to atoll1's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yes should be the same for all Win 7s -
F-105 air superiority fighter variant.
MigBuster replied to KJakker's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Its from "F-5 Tigers Over Vietnam" by Anthony J Tambini He claims - as part of Phase 2 of the Skoshi Tiger project, flying from DaNang, they flew primarily CAP/MiGCAP over North Vietnam, with bombing missions in the North also - typical flight times were 4 - 6 hours with A-A refuelling. Not loads though - North Vietnam, Cambodia and Laos sorties were totalled 571 together. -
Windows 7 64 bit and terrain shaders?
MigBuster replied to atoll1's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
No should be okay with Oct 2008 You need to install it outside of program files, run it as admin and change the compatibility mode for what its worth if you can. They run largely okay but have seen a few CTDs - which you have to put up with - or get SF2 -
F-105 air superiority fighter variant.
MigBuster replied to KJakker's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
If he was being sarcastic about using MiG-21s - he's not being sarcastic about the other claims in that footnote - just lazy or intentionally misleading perhaps. Both the USAF F-4s and F-105s needed A-A refueling in and out - so thats kind of a given whatever Tactical jet is used - Guess he thinks you cant put a probe on a MiG. The F-102 and F-104 were used to Escort bombers over USAF route packs for a period of time - maybe an improvement on the F-100D. Both are lighter energy fighters like the MiG-21 (although the MiG might have been more agile). Point being they got to North Vietnam okay. Dont know where the F-5 was used over the North - not enough information - but it still got there (apparently). Anyway the closest US fighter was the WVR F-8 - which could use energy, radar and to some extent agility, and AIM-9s - and had the highest kills per engagement ratio in Rolling Thunder (F-8 Crusader units in action) - so although the VPAF "claimed" a lot it performed as well or better than the F-4 in that period. Obviously no where near the Mirage 3 though in terms of kills - that had more targets admittedly :) oh could go on forever with that pos paper! - but wont ---------------- 1) Combat tree came in about 71 from what I know with about a 60 mile range - but only have accounts of it being used on F-4D/E and Iranian F-14As. Think it changed the radar symbology - but not to sure whether it was a 2 man op. 3) You might say that unlikely if it had to be done manually - which is why they try to automate it all now - back then the backseater could monitor the RHAW scope, look out side and put out chaff. 4) Depends on the fuel consumption, weight and drag of the airframe - and how much thrust you need to keep your energy up.