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Everything posted by MigBuster
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Post PC meltdown recovery
MigBuster replied to UnknownPilot's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Make a copy of your folder with the mods in it. Delete the one from saved games, run the game again to create a new one, Then copy the subfolders from your modded folder over - but don't overwrite options.ini -
Version
230 downloads
Alternate South East Asia camo scheme for the Mirage Factory F-16A Block 1 and Block 10 - Non wrap around for a request size: 1024x1024 Tested on (Mirage Factory): F-16A Block 1 (folder:F-16A_Blk1) F-16A Block 10 (folder:F-16A_Blk10-NDC) Please read the README file to ensure the decals are installed properly. Many thanks to the Mirage Factory for the F-16 Model. Press the button below to download this skin and save it to your Desktop. Migbuster Feb 2010 -
F-16A SEA skin for Mirage Factory Blk1/10
MigBuster posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
File Name: F-16A SEA skin for Mirage Factory Blk1/10 File Submitter: MigBuster File Submitted: 21 Feb 2010 File Category: F-16 Fighting Falcon Skins Alternate South East Asia camo scheme for the Mirage Factory F-16A Block 1 and Block 10 - Non wrap around for a request size: 1024x1024 Tested on (Mirage Factory): F-16A Block 1 (folder:F-16A_Blk1) F-16A Block 10 (folder:F-16A_Blk10-NDC) Please read the README file to ensure the decals are installed properly. Many thanks to the Mirage Factory for the F-16 Model. Press the button below to download this skin and save it to your Desktop. Migbuster Feb 2010 Click here to download this file -
Just when you thought you had caught up...
MigBuster replied to FastCargo's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Keep your NF4 install at the patch level its designed for Just update your other installs to later patches. -
Sukhoi T-50 PAK FA - first flight!
MigBuster replied to Kulbit80's topic in Military and General Aviation
A nice new paint scheme -
Love those books - my F-105 Units turned up last week.
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Ace - does that put us at the bottom of the table now Still well done to her - cant be easy having to do all your training at an Xscape Wheres Eddie the Eagle when you need him!
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Another dispute over oil again - whod have thought - hopefully it wont come to anything though - besides I dont think the Argentine FAA have half the resources they did in 82 - and pretty much the same ancient jets. With a determined Sea assualt taking a lot of casualties - Argentina might be able to retake the Islands, and get a nice big airfield along with the bargain though not sure how theyd hold it. We could then send our task force again...with GR9s only...great!
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Su-27 conversion for SF2x?
MigBuster replied to HockeyCoach's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
If you see section 23 - which isnt that detailed but when dealing with hardpoints you have to consider most of the params - so you need to check the missile and hardpoint values too see they are correct - check the nation of the missile, the weight etc etc As for pylons with two entries, check out the stock F-4D and notice how the AIM-4 and AIM-9s have separate entries for exactly the same pylon -
First Squadron of JF-17 Thunder inducted in PAF
MigBuster replied to ghostrider883's topic in Military and General Aviation
They need more pics of that thing - bet India is just shakin in its boots btw -
An easy / basic way - Find any SF cloud Mod and just take the cloud1.tga file from it and stick it in "Flight" ...sorted Actually I think the cloud rotation maybe a limitation of using 2D clouds - not sure though
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Wow - thanks for the update - seems the hard part is about to begin!
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Su-27 conversion for SF2x?
MigBuster replied to HockeyCoach's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Converted the SU-27 over when SF2 came out without any problems like that. see here to make sure you got it covered: http://forum.combatace.com/topic/44026-converting-older-planes-to-work-in-sf2-a-basic-guide-by-migbuster/ -
Theres a bit much there to what you are asking, mnost of your questions can be found by 1. reading the manual; 2. looking at old threads (its all been covered) on here/simhq/frugals(when back); 3. Practise the training missions over and over. heres some basics - if you are using realistic avionics: 1. unlock the target and lock up another one on radar (RWS/TWS), or if they are close use an ACM mode to lock them automatically. 2. You will see the circle get bigger when its in range - you also have other cues - all in manual 3. depends - with IR or Active radar (eg R-77) you wont get a warning - with R-77s - they will show up on your RWR when they go active - this may be too late to save you though. 4. Here you need to use your radar to take out the MiG-25s, then move the radar antenna to find the MiG-29s quickly and take them out - may be best to use unlimited ammo herefor practise - there are about 8 planes in theatre. 5. You can use zoom and NVGoggles (with trackir) - or use the Missile view key even to take a look. Pitbull just means your AMRAAM has gone active - this is in the manual 6. if they have missiles die every time - you screwed up getting into that situation! - if you are talking about the porked radar training mission then learn to shoot with the radar modes and fly fast - dont let any get on your tail or you are dead.
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New FE seasoned tiles released!
MigBuster replied to Jan Tuma's topic in Thirdwire - First Eagles 1&2
Did you delete the original wwiverdun/cambrai folders out of "Terrain"? - if so put the .cat files back in wwiVerdun and wwiCambrai -
New FE seasoned tiles released!
MigBuster replied to Jan Tuma's topic in Thirdwire - First Eagles 1&2
Just incredible work!! -
PakFa is comming...
MigBuster replied to AleDucat's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Amazing! -
Sukhoi T-50 PAK FA - first flight!
MigBuster replied to Kulbit80's topic in Military and General Aviation
Taken with a pinch of salt - as all his other work in trying to put down the F-35! -
Wow - nice one!
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AI wingmen orders
MigBuster replied to andqui's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Im sure thats wonderful - but putting it on here wont help you. Maybe add it to the list of requests on the 3rdwire forum -
Nice shots there - I was suprised at the size of the global Hawk also!
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Pretty sure from previous threads - that the patches for the original release dont work with the D2D version. You will notice on LPs site there is a 1.0.12 to 1.0.13 patch specifically for D2D - Is the game you have defo at 1.0.11 - if so is there not a 1.0.12 patch on Direct Drives site? If you look at some older threads some people have had the same issue
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AI wingmen orders
MigBuster replied to andqui's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
As above - only your actual wingman can attack the target you have specified by pressing E. This is becuase according to 3rdWire - so it forces the player to try and take out the target themselves. -
Drop tank procedure
MigBuster replied to MaverickMike's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Interesting - never tried landing on the drops before - wonder if its even possible in this sim -
Ha ha - Ive gotta get one!