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MigBuster

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Everything posted by MigBuster

  1. Its not really started yet - dont think there are any SF2 only add on jets yet though - could be wrong http://forum.combatace.com/index.php?showt...mp;#entry308410
  2. wow - suggest you make your next task in life to install the Oct 2008 patch which will totally change the game in lots of ways! Its a version of direct X you need - the link is this http://www.microsoft.com/downloads/details...6a-9b6652cd92a3 hit the continue button - install the genuine valid tool when prompted so it can validate you. you then SAVE the file to your desktop - and when its downloaded double click it - the defaults are ok if asked
  3. No change for me - but good to see its getting something more out of dual cores with the latest cards
  4. You cant miss it on the campaign screen - what version of WOV are you running? - says at the bottom of the main screen
  5. um.jpg

    From the album MBs Album

  6. A word on deleting modded installs - hopefully obvious to most but suggest backing them up for a bit in case you need something later or want to see how something was done before!
  7. Yep same as most others here i suspect - so its a kinda start from scratch - can any from NF5 be used even? I think we need a centralised list as a start that can be spilt up to avoid duplication.
  8. aircraft shortnames shadows canopy glass props Anyone not sure can look here first: http://forum.combatace.com/index.php?s=&am...st&p=301650
  9. Have done most of the Voodoos F-101A/B/C and RF-101B/C/G and tons of others - though most have changed names/dates/loadouts from the original downloads as they have been customised to fit my own installs!
  10. Most things will actually work in SF2 if you are prepared to try things and tweak things yourself. Some fixes for SF2 are already on here - there are a few bits in the knowledgebase you will find useful: http://forum.combatace.com/index.php?s=&am...st&p=301650
  11. Still have WOI on here - guess it wont be around much longer!
  12. Yes there are differences in the new cat files. - And as said above extract copy's of the files only (using the catpack) - this means if you get something wrong you can delete the file from the folder and the game will use the one in the cat again - or you can just extract another copy to work on.
  13. MIG-21

    Wow - alright for some Might be out of my price range though :(
  14. Also see http://forum.combatace.com/index.php?showtopic=39923 :close_tema:
  15. img00209.JPG

    From the album MBs Album

  16. img00083.JPG

    From the album MBs Album

  17. img00078.JPG

    From the album MBs Album

  18. img00062.JPG

    From the album MBs Album

  19. icon info

    Other guys who've done icons have posted them here: http://forum.combatace.com/index.php?autoc...&showcat=32
  20. The first strikes on air bases were not allowed until around april/ may 1967
  21. The VPAF had periods where they didn't go up - this seems to be after the current tactics they were using failed in a big way - they then changed tactics and started again. There is a Hungarian Istvan Toperczer who has had access to the VPAFs files of that period and he has produced a couple of books based on this research. He quotes that the end of 67 and Feb 1968 were busy for attacks on bases - though at the end of 72 the airfields were being Hit nearly every day however MiG operations still continued in a limited way despite being suppressed. They moved the jets around country - had a lot of airbases and a lot of chinese / NK engineers and locals to help repair the airfields. Also China was right next door and had safe haven airfields there - which is where they had to move training to in 72. there are no records for how many MiGs survived LBII he says. They possibly had over 200 MiG-21/19/17s at the start of 72 (not confirmed). MiG-19 combat operations ceased in Aug 72 due to combat losses and attrition - so should only be in Linebacker 1
  22. If you mean the A-1E Skyraider Only a Payware one at Razbams was ever done AFAIK - which I do have. It does work in SF2 with a few tweaks and fixes - although no prop when its engines off
  23. icon info

    Create them in a graphics program like paint/Gimp/Photoshop then save as the correct resolution and file type. What are you creating the icons for?
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