-
Content count
9,096 -
Joined
-
Last visited
-
Days Won
27
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by MigBuster
-
Glad hes okay - now thats busting the tower!
-
The new dutch scheme looks ace!
-
Beauty is in the eye of the beholder im sure - and as proven looks normally comes with performance - that looks like standard issue ground attack uglyness to me - and every air force is stuck with it! Pretty sure jets are not designed with looks in mind - no point having a good looking plane that cant do its job!
-
BUFF in action Over vietnam
MigBuster replied to Silverbolt's topic in Military and General Aviation
Says "Embedding disabled by request " :) -
Missing Texture on Airfield3
MigBuster replied to krfrge's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
That is its texture - its a dirt track runway usually found in the desert terrains like SF and WOI -
great shots thanks lindr!
-
Flak in WoV
MigBuster replied to SandyC's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yes the stock flak is **** - if you play YAP ever prepare to be chased around the sky and die regularly from it - you can make it more lethal be increasing its rate of fire and yield in the gundata ini as a starter -
THIRD WIRE FEATURES
MigBuster replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
They did this in YAP 1 with single missions where you manually have to fly formation as wingy -
at last 381 Raptors.....WHAT
-
Space Shuttles in TW sims
MigBuster replied to Jarhead1's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The shuttles old news - why not model its replacement - aka the ship of tommorow - aka Apollo :) http://news.bbc.co.uk/1/hi/sci/tech/7973359.stm doh!!! -
New system woe's
MigBuster replied to donk05's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
hmm - are you running using the highest graphics settings? assuming the PCs in a good state - then Im not sure - but I think the games dont utilise Multicore processors yet. You playing SF: P1 with the latest patch? -
Yeah was strange one - makes a change for a team like that to win it too. Cant believe Lewis Hamilton still finished in the points too considering his start position
-
hahaha - oh dear - is he coming back again after that?
-
RIP
-
Interested in "Top Gun"? Read this!
MigBuster replied to ndicki's topic in Military and General Aviation
Cool! -
A 2v2 and above is probably more down to team work and tactics - a comparison of airframes would be 1v1 guns only with equal pilots in which case the planes you were in would matter - especially if you were in an F-14A which is not only less agile but has underpowered compressor stalling engines!
-
wow - hope the pilots ok!
-
Screenshot Thread
MigBuster replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
-
well well From: http://news.bbc.co.uk/1/hi/technology/7960498.stm The personal computer is king in the world of games, according to a new report by the PC Gaming Alliance. On the opening day of the Game Developers Conference in San Francisco, the Alliance said the industry made about $11 billion world wide last year. PCGA president Randy Stude said these figures underline the PC as the "Number 1 platform for gaming world wide". "Despite Xbox LIVE and PlayStation, the online platform that remains the most accessible and robust is the PC." According to research company IDC, there are over 1 billion personal computers world wide. The PCGA maintains that 250 million are being used for gaming. The report also revealed that three of the biggest trends for last year were the growth of digital distribution, the rise of free games with a micro transaction model, and the increased presence of game cards at major retailers such as 7-Eleven "The biggest story in PC games is the expansion beyond retail," said Mr Stude. "PC games have successfully pioneered online subscription and distribution models that have resulted in a global boom that shows no signs of slowing." In 2008, Americans spent more than $21 billion on video game hardware, software and accessories, up from $18 billion in 2007, according to market researcher NPD Group. And sales continued to rise in January and February of this year. Thriving and hiring Such figures come as a welcome boost for GDC as the recession casts a shadow over the event, the biggest of its kind in the world. Even though organisers are expecting attendance to be down slightly from last year's 18,000 people, GDC event director Meggan Scavio told BBC News the economic downturn is not deterring people from coming. Gaming is showing strong sales despite an economy heading south "It's true that maybe some of the bigger players, publishers and studios can't send as many people as in the past but at the same time I have found that people are finding their own way to come to GDC. "They are sharing hotel rooms, they are car pooling, they are probably sharing passes and they come for the entire week." Ms Scavio also pointed out that even though companies like Electronic Arts, THQ, Lucas Arts and Sega have had to make jobs cuts over the last few months, it is not all doom and gloom within the industry. "We have a career pavilion here with 50 booths. There are studios that are hiring, companies are hiring. People like Nintendo and Blizzard are still thriving and people are forming their own independent studios and are looking to take people on." That is welcome news for Jeff Ball who is a musician and attending GDC for the first time with the aim of making contacts and getting work. "I've just graduated and I'm trying to network and meet as many people as I can because that's how you get into the industry and coming here is thee place to do that." Mr Ball is not alone in looking for business opportunities. Pierre Langer of Dynamedion, Europe's biggest audio studio for video games, has attended GDC for the last five years. He told BBC News that this year he has changed his strategy for drumming up business. "Over the last few years I just hung out and met people in a casual way. This year it's different and I am doing a lot of meetings. I have 40 meetings in the next 4 days," said Mr Langer. "Year of opportunity" While the conference does not really get underway until Wednesday with the opening of the Expo, many attending the first day viewed the economic health of the industry in a positive light. "I think people are optimistic," said Marti Miernik of PR Sirens who is here promoting a game called Space Trader Wars for HermitWorks Entertainment. GDC attendance is expected to be down this year "I think some of the shaking out of the economy has already happened and it's time to move forward. In the last week the market turned from under 6,000 to 7,500 so things are shifting and people are looking much more positively at what's going on," said Ms Miernik who has attended GDC for the last five years running. Meanwhile first timer Andy Park of AOS Inc said he believes the recession is actually good news for the gaming industry. "I don't know that the climate is affecting games too much. If anything I would think the games industry maybe ought to see a little kick because of this. "People aren't buying stuff so much but the idea of going to the movies or buying a new game which you can use again and again and again probably still holds water," Mr Park told the BBC. Ms Scavio said that while the industry is far from recession proof, this is undoubtedly a time for people to be creative. "I like to call this the year of opportunity but the other message this year at GDC is that this community is resilient, creative and young and will definitely find its way out of this crisis. "Throughout the week you will see deals going on in every corner of the building and pitches being made at every turn," asserted Ms Scavio.
-
Happy birthday to you sir!
-
if you had a penny for every download lol - then again theres the download it 4 times before finding where its been downloaded too people :)
-
Low Level Flight Tutorial for WOX
MigBuster replied to EricJ's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Interesting tips there - youve covered quite a lot and can see that its difficult to know how much detail you should go into before it ends up as a book :) -
Screenshot Thread
MigBuster replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
think it comes with YAP2 -
Nato fighter 3 problem!
MigBuster replied to abhinav's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
If you installed it correctly as i have put above then the weapons will be there - If you dont install NF into a new install of WOE it wont work. Now if you dont want to install everything again and keep the porked install - just compile the weapondata.ini file with the correct weapons editor - there are plenty of threads around on how to do that - should be in the knowledgebase too. -
Nato fighter 3 problem!
MigBuster replied to abhinav's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Did you install in this order?? WOE (clean no mods) Latest Patch (Oct 2008) NF1 NF2 NF3