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Everything posted by MigBuster
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Mirage Factory A-7E Corsair II
MigBuster replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
amazing work here as usual - am looking forward to the D version myself -
F-16 Aggressors in Alaska
MigBuster replied to Sparkchaser2010's topic in Military and General Aviation
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"Goodness Gracious Great Balls of Fire!"
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F-16 Aggressors in Alaska
MigBuster replied to Sparkchaser2010's topic in Military and General Aviation
Have seen plenty of Navy F-16 camo schemes over the years - but I only saw this F-15 one a few months back -
You need to install the skin pack installer from the gamers tools for the skins - and I think there is a mod pack installer too - However they both come with good instructions in pdfs so just follow them. (Download the skins you want (.skn files) to a single folder IMO) You really need to get the Terrain HiTiles for AF if you can - so worth it http://www.hitiles.com/indexF4AF.htm If you want a 3D pit upgrade then Zerk has done a free pit - see some old threads below
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Not unless he can reach over to the other side I guess
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The bbc have an article on that today - its made of Carbon Fibre which reduces its weight a lot apparently
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I'm officially the worst sim combat pilot ever!
MigBuster replied to serverandenforcer's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
One problem is that if you have to go guns on a large flight - you don't always have the time to take out enough of them by setting up proper attacks - so its easy to get shot down panicking because you are trying to rush things! The AI wingmen are hopeless - they attack straight from behind - with the normal results! -
My moneys on Spain - probably because Im a Liverpool fan - and the fact that they actually play good football. They will be against a German team that play a solid and well organised system - but dont have players that are anywhere near what they used to be IMO and have been riding their luck so far.
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I'm officially the worst sim combat pilot ever!
MigBuster replied to serverandenforcer's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Even the IL-28 is lethal if you approach from behind it with guns only - you need to fly level to one side of it then turn into its side (easier with a trackir) or attack from the front. TU-16s are a nightmare - so its usually a mixture of things including diving down or climbing from below them at high speed! -
Think 24 posts classifies you as being a newbie still :beta1: Good old days! - I dont think so - the dark ages more like - its alright being nostagic but I really dont want to go back to things like that ever!!
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Here are some shots from Allied Force in 1280x1024 on a GeForce7600 - You must remember that AFAIK the game uses a slightly enhanced version of the original Falcon 4 graphics engine from 1998 If you have seen better graphics than these then you have been looking at shots from Red Viper I imagine
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If you are talking about AF screenshots - To improve the ground Most people use Hitiles which is a payware add on - basically a high resolution with 4 different seasons for Korea and the Balkans - well worth it The graphics on the planes/weapons themselves can be improved by changing the skins - for F-16 skins try Redbirds (from the gamers tools) or from Janhas- you need to get the skin pack installer - also at gamers tools. Not many of the other jets have been done - if you look in the downloads section here there are some for some of the jets that have missing skins. There is a free 3d pit from zerk to replace the stock one If you already have these - then you may need to change the Anti Aliasing /Anis Filtering etc settings on your graphics card in the advanced settings. The best resolution for AF is probably around 1600x1200 - but most people probably dont have a monitor to support that.
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From: Actual Air to Air Refuelling in YAP 2?
MigBuster posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Check the vid out in this thread: http://www.simhq.com/forum/ubbthreads.php?...795#Post2461795 -
F-16 Aggressors in Alaska
MigBuster replied to Sparkchaser2010's topic in Military and General Aviation
If you mean the black and white scheme - its not that new because I was asked to do a skin for it about 7 months ago - and f-16 net had a few good pics back then -
I'm officially the worst sim combat pilot ever!
MigBuster replied to serverandenforcer's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Although its old WOV should be brought to the same level as WOI with the next patch - so you will still have an up to date game which is unique in being the SEA theatre. You could get either or both WOI/WOE for the different stock jets/cockpits/terrains/campaigns - or you could just mod multiple versions of WOV (a lot). At the mo WOI is the most advanced and well worth getting IMO -
Questions about Bombing
MigBuster replied to Velo's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
3) Has been an issue since the original Strike Fighters was released - if the plane still rolls to one side after releasing all your bombs then a way to trim it out again is to jettison the bomb racks. -
Watched it for a bit - Turkey are doing better than expected!
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Show a little respect to the Spectre
MigBuster replied to Tannethal's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
lol - actually reminds me of an Episode of Scrubs where they sing this all the way through! -
Wov Questions
MigBuster replied to vikbell's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
TrackIR 4 with padlock helps - you can zoom in - although using reduced size red target boxes (with hud in Normal mode) is better for your eyes IMO -
Mean Tricks & Funny Stories
MigBuster replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Doh - I used to like armed recce till they showed up! -
Will try and use the tumble weed more will come in handy for when Im trying to be funny As for seks on a regular basis - probably not as there are a lot of married and single people here
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I'm officially the worst sim combat pilot ever!
MigBuster replied to serverandenforcer's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I found a skin and lod for it in the version of the pack I have (which may be old) but didnt find an entry for it in the given weapondata.ini so in this case just made a copy of the qrc-160-1 - they look quite similar anyway tbh (http://www.f-111.net/models/ECM/index.htm)- although I could of course just use the ALQ87 skin and LOD if I want. To copy just use the weapons editor to open up your weapondata.ini - highlight QRC-160-1 - then hit the "copy weapon" button - which will put a copy at the bottom of the list. highlight the new entry - click edit and change the TYPE to QRC-160-8 and the NAME to AN/ALQ-87 Only changed Strength to 75 (now ive looked ) and the service year is 1970 - mainly because its an equaliser to the sa2F - which I have also set to start in 1970 - and I dont need it before then - although no reason not to put a reduced strength version in if it bothers you between 1968-1970. then hit OK then Save. Would be nice to have my EB-66 providing some jamming for me - but that aint gonna happen without making custom single missions etc Ive got plenty of pics of F-4Ds and Es from the Linebacker period and there are about 3 different types of pod used (mainly) in the forward left sparrow bay(an easy mod) - although only ALQ-87 and ALQ-101(this does not look similar to the 101 pod used on 70s Brit jets btw) are mentioned in text - so do what you like really - if I get more info it will probably be changed again. -
I'm officially the worst sim combat pilot ever!
MigBuster replied to serverandenforcer's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Well a tip from me would be fly fast below 1000ft and dont fly in a straight line - if you are over an airfield turn a lot more than normal while changing altitude if you can. -
I'm officially the worst sim combat pilot ever!
MigBuster replied to serverandenforcer's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Using the stock set up the floor is the only place to be if you want to live if sa-2fs are around - better off taking chances against the red laser fire than the sa-2F - even with the QRC-160-1 - which is c**p. The sa-2b/c are easy to avoid - but i have rarely beaten the sa-2F without diving to floor - you could try turning inside it - but its not that easy - particularly in a Phantom - when you realise you are doing about 210kts, have the brakes on and all your bombs still (note: not a good place to be) From what ive read the NVA negated the QRC-160-1 by creating a "home on Jam" mode for their SA-2s in 1968. This brought the QRC-160-8 (AN/ALQ-87) pod into service which jammed the missiles guidance signals - so they would take off and crash into the ground - hence my game now has one of these with a noise jamming strength of 77 -which allows for them to take off and occasionally score - but eliminates the totally pathetic scenario where my flight climbs to meet the migs but gets decimated by about 7 sa-2fs in 3 seconds flat I use these from 1970 on the F-4D_Late and F-4E_Late - of which ive created later versions of for post 1970 engagements (when the sa-2f was supposed to come into Vietnam service!) - and this means I dont have to give them chaff and it can be a bit more like what ive read in a 1972/73 Mig Killers book - where SAMs dont seem to be an issue at any altitude (as in they didnt fire when Migs were about much or were just jammed) - or should I say thay are not constantly flying at 400ft worrying about going up to high! Now I just get shot down by Mig-21s instead btw not to sure what the F-4J used - some internal ECM possibly but no info on it yet - so they just get whacked still