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Everything posted by MigBuster
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A-10 Mav Loadout wrong
MigBuster replied to GodSaveTheUSA73's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Well I guess you are the expert in A-10 loadouts - so anyone with a question now yours chance! Seen loads of threads where people argue about loadouts. If you have any problems come back and ask - most of what you need to know is already on here in past threads or on the revised knowledge base. You could even post your loadout.ini and data.ini if you like as a realistic A-10 loadout mod for others when its sorted. -
Does anyone know why it was landing on there?
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A-10 Mav Loadout wrong
MigBuster replied to GodSaveTheUSA73's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Would think so - may even be possible if you open up A-10s loadout.ini and change it to 2 instead of 3 for each agm-65 (you would need to extract that file from object.cat) Otherwise I guess lau-88 itself would need to be changed itself - need an expert though -
Green Hell for Wings over Vietnam
MigBuster replied to Stary's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Thanks CA No the light on the water looks okay to me - its not far off the real thing -
Green Hell for Wings over Vietnam
MigBuster replied to Stary's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Have found trees growing out of a large airfields taxiway: Also the water on mine goes white when the sun shines on it - Its ok otherwise - is this the same issue you were having? -
Here's an F-16 paint job for you...
MigBuster replied to Hawk MMS's topic in Military and General Aviation
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Green Hell for Wings over Vietnam
MigBuster replied to Stary's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
CA-Stary - you truly are a king amoungst men - I would have paid for that mod! In fact with the trees the high res looks much better than the payware terrains - the tile edges arnt so obvious either. The only issue I could think of for people installing this into a YAP install is that some targets and objects may have trees growing out of them now. -
When Is The Last Time You Backed Up Your Stuff?
MigBuster replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The amount of time I spend getting the installs to how I want them its goota be backed up. I just copy the entire game folder for each install to DVDs. -
U2 have done some classics IMO - Desire,Mysterious Ways and Sunday Bloody Sunday (ignoring the context behind the song obviously) are faves The Edge was one of thoese 80s guitarists who could make the simplest guitar riffs sound amazing!
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Modding / Permissions
MigBuster replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
No high definition mods from me - just a lot of man hours - so Just a credit is fine. My mods should be free only. -
Grounded indefinately
MigBuster replied to drdoyo's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Erm - if you havnt already done this - take out the mains lead for aboout 30 seconds - then plug it back in (lost count the amount of times thats got powerless PCs up again) - also check the fuse in the actual mains lead if you can. -
well well - an Airbus that someone actually wants! it must be good to beat Boing in their own backyard
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Wings Over Israel [Official Thread]
MigBuster replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
"You dont have time to think up there - if you think, you are dead" Pete Mitchell 1986 -
Simhq review of WOI is up
MigBuster replied to Lobo__'s topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yes if you want to -
Having trouble with Burning Sands 1983 Campaign
MigBuster replied to hotrodss's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
There is an update for it here for Service Pack 4 :http://forum.combatace.com/index.php?autocom=downloads&showfile=2775 Read this: http://forum.combatace.com/index.php?showtopic=25880 uninstall the game (backup anything you may want to keep) Install the game again install latest patches Create new install for each campaign you need Install the BD1983 update for SP4 update in that link above into one of them. -
Bear /BlackJacks at base and Tornado F3 Intercept video
MigBuster posted a topic in Military and General Aviation
Check it - should run in Windows Media player http://news.bbc.co.uk/player/nol/newsid_72...s=1&bbcws=1 From here http://news.bbc.co.uk/1/hi/video_and_audio/default.stm (Inside Russian Bomber Base) -
Wings Over Israel [Official Thread]
MigBuster replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Interesting... "Well, many things you do can affect the campaign. All the static aircraft (fighter and bomber types) are drawn from the campaign squadron, so destroying them would directly reduce the number of aircraft they have available. Similarily, destroying tanks affects the ground units strength. Transport aircraft (both on the ground and in th air) "carry" virtual supply, so their destruction reduce the resupply the unit is set to receive. There are other indirect effects, destroying hangars may also reduce the number of aircraft they have available in the future, and destroying warehouse and fuel tanks also affect their supply status. But these effects are more indirect, and may not be noticable from mission to mission." TK -
F-15 Baz
MigBuster replied to Stick's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Open it up in a photo/paint editing program - if you dont have one then you can get G.I.M.P. for free. Open up the pic in this program - then just resize it and save it as a JPEG (.jpg) You then need to upload it to a hosting website like photobucket.com and you just stick a link to it here (with img tags too if you like) -
WoI and ejections
MigBuster replied to Emp_Palpatine's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Depends if MIA always means captured - or dead in a river after bailing out -
A Few Questions, and some discoveries as well.
MigBuster replied to lxsapper's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hi - Your English is fine - welcome For the tgas - did you actually open them up to see if they had a yellow background? For no2 - Years ago I remember having to rename sfg.exe to sfp1.exe so that hyperlobby would work - other than exes really should be left alone if poss IMO -
I used to use that but not any more - but its best to find out the distance of the Migs first if you can from AWACs - under 20 miles in 2010 I would consider not turning around incase they had R-77s. Under 5 miles then run to your nearest F-22 / F-15 flight - because turning quickly will burn your speed off, theres no easy way to aquire them unless you have labels on (or use padlock)- and you will just walk into their missiles. On the other hand they may be on a CAS mission or out of ammo - so you could get lucky!!
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Havnt played that so will take your word for it If I play F4 consistently my landings will improve to the point where I not only land straight but can keep the nose wheel up - still with plenty of time to stop. If I dont play it for a few months - then it will mean lots of dodgy landings till I practise it again!
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WOV: Armed Recon in campaign
MigBuster replied to CAG's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Must admit ive never had an armed recon mission ever in a campaign - but them again ive never given it a higher percentage value for squadrons: This is from a campaign data ini btw //----- Player Unit [AirUnit002] AircraftType=F-15A Squadron=8TFS ForceID=1 Nation=USAF DefaultTexture=USAFGray1 BaseArea=Spangdahlem Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=90 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=0 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 <----------------- You could try setting it to a higher percentage value for your squadron MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=AIM-9L Supply[001].Quantity=600 Supply[002].WeaponType=AIM-7F Supply[002].Quantity=600 Supply[003].WeaponType=Tank600_F15 Supply[003].Quantity=600 Supply[004].WeaponType=GBU-10C Supply[004].Quantity=40 Supply[005].WeaponType=GBU-12B Supply[005].Quantity=80 Has anyone had a Armed recon campaign mission? -
Why did they have to paint the nose like that! someone in the paint shop needs a kicking
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Thanks man Has the width been reduced on those pics? - the F-22 looks more stubby than I thought it was