-
Content count
9,075 -
Joined
-
Last visited
-
Days Won
27
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by MigBuster
-
A dogfight question?
MigBuster replied to trixi's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Hello A specific 1 Vs 1 mission - with only 2 planes in the sky? One way is to alter one of the existing custom missions: To manually edit Single missions go to the "Missions" folder i.e "C:\StrikeFighters\Missions" and open up one of the .msn (ie F-4_Vs_Mig17_1v1.msn) files in Notepad. You can then make a COPY of this and alter the planes taking part. Save the file as a .msn when you have finished When you start the game select the "Load Mission" tab when in the "Single Mission" section This assumes there is a mission like this in SFP1 by default (cant remember as I only have WOV/WOE installed now) hope this is readable your end! Surely its more fun dogfighting lots of different Planes at the same time though :dirol: ps Assume Kreelins editor does this also? -
That article is dated 12 Dec 2005 There is a bit about it on here near the bottom: http://en.wikipedia.org/wiki/Republic_of_Singapore_Air_Force Any ideas why they were chosen over the Rafale then?
-
Soviet incursion into Japanese airspace
MigBuster replied to MigBuster's topic in Military and General Aviation
You dont say How many have they got left after sending 60 after the bears - and another 779 to look out for Russian patrols? well according to this: http://en.wikipedia.org/wiki/Japan_Air_Force () about 2x 747s - see I was almost right !! -
Soviet incursion into Japanese airspace
MigBuster replied to MigBuster's topic in Military and General Aviation
LOL - have they got that many jets - they may have to retrofit some Cessnas and 747s to make up the numbers Perhaps they havn't seen a TU-95 before - or they are just massive fans -
They perhaps were never finished - though someone else who has this campaign would have to verify this. Check the downloads to see if there are any updates to the campaign or any separate downloads for the maps elsewhere.
-
A1E Skyraider Skins
MigBuster replied to Syrinx's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Depends how much time you have to invest in learning Photoshop or GIMP in regards to skins - you can come up with some useable stuff after a while - although to get anywhere near the standard of some of the skins produced on here takes some doing (and probably some art lessons) I must admit! :moil: Still actually using them can be more fun -
I downloaded some replacement WOV maps the other day and they went in the Terrain folder - so see if you have any files like this in there: <terrain>_map1.bmp <terrain>_map2.bmp <terrain>_map3.bmp and try opening them
-
hmm - Theres no where to really stick a radar without frying the pilot at the mo so it would be stuck with heaters. Then theres the type of mission it could perform - I would rule out interception because Al terrorist in his 747 can probably will get to his target a few hours earlier still I guess the Cessna pilot could take some pics and sell them to the press
-
EF-2000 Progress
MigBuster replied to Bongodriver's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
erm - I should say that for all F-22 Vs EF-2000 speculation and guesswork please form an orderly queue at www.f-16.net -
Yeah reads ok - a more trendy version of Dale Brown! Still most movies and books are all fantasy - we all know the first thing an SU-37 would see of an F-22 would be the radar emission from an AMRAAM in its final homing phase The bit about the anti-stealth radar is good - although reminds me in some ways of the old Batman series with his gas that turned metal really heavy - so the baddies couldnt hold their guns
-
Yep its the aspect ratio - im stuck with 1280x1024 hence the black outline - it doesnt bother me (now)
-
Which one you like most SFP1, WoV or WoE and why?
MigBuster replied to Miracles's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
There some info and a plane list here btw: http://en.wikipedia.org/wiki/Wings_Over_Europe -
A1E Skyraider Skins
MigBuster replied to Syrinx's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Pretty and into planes - now theres a rare and beautiful thing ! try not to scare her away guys -
Which one you like most SFP1, WoV or WoE and why?
MigBuster replied to Miracles's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
WOE has replaced SFG for me - it has by default newer missiles and avionics - more planes including load of Russian planes including some of he older stuff from SFG. Over WOV you get to do intercept missions - and I think the default campaigns are great - the skies saturated with Migs The terrible terrain is the minus point - and must be replaced its that bad -
Glad the pilot got out - at least the ejection seats still work!
-
So the FAB are trying to get some Russian Jets too then? am sure they will be just fab
-
This is what Lead Pursuit used to recommend: If anyone is having issues uninstalling Allied Force, please try the following: Go to this page http://support.microsoft.com/default.aspx?...kb;en-us;290301 Halfway down is the download link to grab the Installer Cleanup Utility package. Once you have downloaded the file, double click it and select "Run". This will install the package. Go to C:\Program Files\Windows Installer Clean Up and double click "msicuu.exe" In the list of programs that appear in the new window, choose (All Users) Falcon 4.0: Allied Force .... and at the bottom hit "remove". This should allow you to reinstall AF correctly. As for screen resolution setting issues - there are probably quite a few old threads on the subject at Frugals if you cant find anything here.
-
Dont have those versions myself - but its worth searching the F4 forum at Frugals because it must have been discussed before.
-
Anyone know when SFmods is coming back?
MigBuster replied to malibu43's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Its got a padlock as the home page - how longs that been there? Could be a warning sign to stay away :yu: -
Loadout Screen Difference WoE to WoV / SFP1
MigBuster replied to Badfrank's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Errr not sure what you are getting at here - Do you have a problem with the WOV loading screens? Is this happening in a "single mission" or "campaign"? -
France reiterates offer of 40 Rafale fighters to India
MigBuster replied to Piloto's topic in Military and General Aviation
5th Generation ! <cough> bet they have hypercruise too :) Not sure having so many planes from different countries is such a good choice in regards to maintence etc -
Patch 1.0.13 is now available for download! Lead Pursuit is pleased to announce the release of patch 1.0.13 to all Falcon 4.0: Allied Force enthusiasts. This maintenance release resolves a graphics problem encountered by some customers when using the product with Windows Vista but all customers should update to take advantage of the changes which include: Graphics: * Fixed a display problem encountered by some customers when using Windows Vista. Dogfight: * Matchplay mode hanging at the Round Over message resolved. Stability: * Fixed a CTD that sometimes occured when using the Request Help radio call. * A number of memory leak fixes and stability improvements. Data: * M1A1 armour level corrected. * BLK40 F16 given more chaff and flare. * Some rear aspect missiles arming delay fine-tuned. * Updated AGM119 Penguin missile motor. * Corrected minimum engagement altitude and range of SA16 missile. * Corrected minimum engagement altitude of Patriot missile. * Improved response times of the F100-PW220 engine fitted to some variants of F16. Patch 1.0.13 can be downloaded from our downloads area, or use the Update Check utility from your installation.
-
Many thanks Ed_1 - nice to see some input from Lead Pursuit on here :)
-
WOV is Great!
MigBuster replied to BLWillard's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
You can try this http://forum.combatace.com/index.php?autom...p;showfile=2723 Or just take the file Cloud1.tga from it and stick that in your "\Flight" folder. -
Any documentation on X_Data.ini files around?
MigBuster replied to Turkey_lips's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
The common basic parts of the data.ini are in the knowledge base - see the "Basic ini editing() parts" Never seen anything really describing how the flight model is put together - well nothing that could be understood. I remember parts of the flight model variables /coefficients being listed in very old posts on another forum.