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Everything posted by MigBuster
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TrackIR (you gotta get it!)
MigBuster replied to planecrazydale's topic in Thirdwire - First Eagles 1&2
Welcome Dale - Yep Track IR - I just wont fly without it in any sim! -
Proposed Hercules Laser Gunship
MigBuster replied to lazboy's topic in Military and General Aviation
Now that is cool - perhaps in 20 years I can have a mini version to stick on my F-16 to take out any incoming missile automatically. Who is developing the laser blast shields btw? -
A.I. strike missions. HELP a poor newbie!
MigBuster replied to jono's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
On a bombing mission (single large target) I either load up my extra wingmen for A-A - or leave them at home. I used to load them up for iron hand and get them to attack general ground targets - but if you do this remove their gun ammo and dont give them rockets otherwise they will get shot down (80%) -
how can ı close the hud and others
MigBuster replied to Lovlovyer's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Has HUD Cycle always been there - or was it added with a later patch? (not at home to check myself) -
No enemies out there........?
MigBuster replied to Foxendown's topic in Thirdwire - First Eagles 1&2
Also what is it with the bombers that constantly try to climb at 1 knot then stall into a dive and crash into the ground? they seem to switch into some kind of suicide aversion mode when they are losing -
No enemies out there........?
MigBuster replied to Foxendown's topic in Thirdwire - First Eagles 1&2
Havnt tried the EP yet - but I get a lot of offensive and defensive single missions where no enemy shows up. I start near the IP mainly because I want a quick dogfight - then time accelerate to see if anyone shows then give up. Intercept missions almost always provide aircraft. -
Bit of a comic sketch - but pretty funny http://www.youtube.com/watch?v=H6h8i8wrajA
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Why Superhornets for the RAAF? Official DOD position
MigBuster replied to MiGMasher's topic in Military and General Aviation
Would be interesting to know what actually happened here - if two sets of (an equal number of) planes started out at a distance to each other with heaters only - then you should expect the jets with the better IR sensors and longer ranged missle should win - (even a missed shot would cause defensive action) a HMS probably wouldnt even be used unless the fired missiles missed and the jets merged somehow. I know that the AIM-9L wasnt as all aspect as advertised when it was used in the Falklands and wouldnt lock up headon (in a freezing cold environment)- wonder if the AIM-9M was just as bad? -
Why Superhornets for the RAAF? Official DOD position
MigBuster replied to MiGMasher's topic in Military and General Aviation
I dont think any jet has a significant advantage in WVR and even an AIM-9M would be good enough in some cases - Its got to be said that anyone caught in a close range dogfight these days has screwed up so badly that getting out alive regardless of what hes in is gonna be luck - whose going to win out of 2 jets with HMS with the latest heaters? even if you do get a first shot in and the opponent decides to try and dodge (and not fire back) you are probably a few seconds away from a missile from another plane hitting you becuase your SA at that range is gonna be non existant against a similar enemy. I think the F-18E/F is a good plane - although tbh an F-4 Phantom with an AESA and 8 AMRAAMs would be pretty formidable - may not be as stealthy or carry as much but its faster :) - just goes to show that its the avionics and tactics that matter these days. Is there any evidence that Asian/Russian radars are anywhere near what the US Military has? -
Why Superhornets for the RAAF? Official DOD position
MigBuster replied to MiGMasher's topic in Military and General Aviation
Theres a lot of debate flying around on the AIM-9x ASRAAM, IRIS-T, Python which is the best blah blah - and its mostly speculation - though by all accounts the ASRAAM is a flippin good missile and will do the job. They obviously want the Superhornet which is why they are marketing it as being Low Observable I suppose to sell it to people who dont know any better! As for the claim that the F-18E/F can just penetrate modern air defences easily - that I dont believe - against an S-400 system it had better have pretty good jamming support - otherwise it needs to go low level like the F-111 - which is a bit of a nightmare without decent IR countermeasures. In A-A you need a great radar and great missiles - the F-18E/F has a APG-79 AESA radar and can carry loads of AMRAAMs - what more do you want tbh. The flaw with the SH is its speed which is vital if tasked to interception or in climbing to gain a good height to release missiles (or outrun missiles). Saying that though the speed is still adequate IMO for what it needs to do. In a straight line the SH can do about M1.6+ apparently - which I doubt it will hardly ever do - just like most jets. There is also speculation that the Block 3 F-18E/F will have 55,000lbs of thrust (up from 44,000lbs)- see it if it happens but would be nice!!! Other than that it looks pretty cool! -
"Looks like we're going swimming..."
MigBuster replied to TurtleHawk's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The carrier sometimes sails off by itself - if you have a jet with Radar you can find it. I often use alt+n when im back over the sea myself and that puts you close anyway. -
Hmm - Theres a similar problem here: http://www.simhq.com/forum/ubbthreads.php?...555#Post2345555 No doubt Frugals site has loads of threads on this because its a common issue by all accounts. The latest patch is 1.0.12 btw - see http://www.lead-pursuit.com/
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New WOI Pics From TK
MigBuster replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I think the game only goes to 1983 so probably not - though its already in the free weapons pack if you need it. http://en.wikipedia.org/wiki/Python_5 -
New WOI Pics From TK
MigBuster replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Maybe he will in the future when more resources are at his disposal - at the moment hes still pretty much a 1 man band who hires a few people to help out with game development. I think he is pretty limited to doing enough to keep food on his table tbh and that involves looking at what type of game might make money/time scales and what the publisher wants. At least the game is stable - in fact remarkably stable even after modding the cr*p out of it. If you know much about game development and the time it takes what he has achieved is not short of amazing. Also you can forget about any new features if you dont support the bloke by buying his games! -
I would have thought ENVIRONMENTSYSTEM.INI is the file you need to look at in flightdata.cat. I Dont have the expansion to compare the values yet. Edward - glad you have found a way to fix the tile edge lines in your terrains - are you planning to update the European WOE version?
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For a hassle free life Falcon 4 AF gets my vote - dont have the time to even argue about the others
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Weapons Tutorial? (WoE)
MigBuster replied to HalloAll's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Well there probably something in the knowledgebase but here are 2 links http://www.simhq.com/_air/air_061a.html http://www.simhq.com/_air/air_055a.html -
Air defense intergration?
MigBuster replied to tank03's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Well I suppose you could ignore it and keeping flying level - though ive lost count of the amount of times ive bin had taking that risk :blush2: -
Commercial Add-ons?
MigBuster replied to Major Lee's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yep I agree - though can we swing this thread back to the original topic if poss now - thanks guys -
Commercial Add-ons?
MigBuster replied to Major Lee's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
kk its fine - one of the best things about this community is that we outlawed the rivet counters many years ago -
Commercial Add-ons?
MigBuster replied to Major Lee's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The topic of this thread is in regards to buying commercial add ons - which is why I mentioned that I would probably buy an F-16 model that was an improvement on the existing models - which are not perfect as stated above. The fact that I can see imperfections in the nose may be considered "nit-picking" but would be the reason why I might buy a better model if it was made. This was not aimed to critisise anyone so apologies if that is how it has been read - Ive just finished a WOE campaign with a Block 1 actually -
Commercial Add-ons?
MigBuster replied to Major Lee's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hmm you are talking to an F-16 junky though so I do see things others wont notice - the MF model is very good - but at certain angles I do notice differences particularly when I was mapping the nose cone lines for some skins last year - its not far off though! -
Commercial Add-ons?
MigBuster replied to Major Lee's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
If any improvements are made and released then I will buy them - particularly to terrain features - I bought Hitiles for F4-AF and Edwards Euro Terrain for WOE which both vastly improved the sim for me - however for WOV I prefer Deuces free repainted tiles which look amazing IMO and there is nothing better at the mo - same goes for his SF desert repaint. I have bought every single YAP mission because the amount of work and care required is above and beyond - and there is nothing out there commercially in any other sim to get anywhere near it - and of course the 60's era is where this game excels. The F-16 nose is something that is obviously hard to replicate in a 3D model - I will see how Thirdwire do in Wings of Isreal - which I ordered yesterday :beta1: Apart from that good campaigns must be worth paying for - even if they vastly improve stock ones. -
lol - Nice take on the Top Gun intro there
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Falklands update
MigBuster replied to Kesselbrut's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Theres a lot of work going into that - TK could almost release it as a new game - I wont be surprised if you end up selling it.