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Everything posted by MigBuster
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Help installing Janhans F-16C skins with lod editor F4AF
MigBuster replied to dtmdragon's topic in Falcon 4 Series
I sometimes think its the other way round -
Help installing Janhans F-16C skins with lod editor F4AF
MigBuster replied to dtmdragon's topic in Falcon 4 Series
My fave were these by Red bird - the mod pack installer is still on here if you want to go that route: http://combatace.com/files/file/11425-f-16cd-usaf-skin-set/ I think I installed Jans MLU's at the time.......... they were good but preferred red birds I no longer have AF installed but do have some noted on skin install -
https://fightersweep.com/4775/left-behind-russias-forces-syria/ As promised, we’ve been watching the situation in Syria as the Russians have begun withdrawing their forces. Not surprising, the stay-behind contingent is still pretty formidable. It includes approximately 2,000 personnel and approximately twenty combat aircraft. Among them are Su-24s, Su-30SMs, and Su-35S fighters, as well as Ka-52 and Mi-28N attack helicopters. And the S-400? Yep, you guessed it–that is staying as well.
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Altitude jet engine noise audible from the ground?
MigBuster replied to KJakker's topic in Military and General Aviation
Could you find it on here? https://www.flightradar24.com -
DCS News: F-5E / Spitfire IX / Bf 109 / Normandy
MigBuster posted a topic in Digital Combat Simulator Series General Discussion
DCS: Bf 109 K-4 Kurfürst We are now preparing to release the final version of DCS: Bf 109 K-4 Kurfürst. Over the last several weeks, we have been reviewing all user feedback and addressing a numbers of bugs and areas that require refinement. The creation of interactive training missions is also underway which includes all the normal procedures for engine start, taxiing, takeoff, landing and combat employment. We have also opened a Bf 109 K-4 skin contest that you can read about here: Bf 109 K-4 skins contest During the course of the competition, a number of interesting skins (including the skin variants of the aircraft captured by the Allies), have been created by you, the users. Well done! DCS: Spitfire LF Mk.IX Adjustment to the flight model of the Spitfire LF Mk.IX aircraft continue. As of late, most of our testing and refinements have focused on airframe, engine and propeller parameters in references to actual tests of the World War II aircraft at our disposal at The Fighter Collection. The flight tests carried out in the DCS World have shown that the Spitfire LF Mk.IX is a very easy and predictable aircraft to fly. An accurately implemented pneumatic system of the aircraft used for the brake and flap systems is particularly interesting. Earlier DCS World War II aircraft have not used such a system. Pilots of the DCS: Spitfire LF Mk.IX will be able to feel all the peculiarities of the pneumatics while taxiing and landing the aircraft. DCS: Normandy 1944 Map Development of the specially created "DCS: Normandy 1944" map for DCS World War II continues its development at a fast pace. Currently, the main effort is focused on airfields with different types of surfaces (a first for DCS World). For example: we are implementing SMT (Square Mesh Tracks) surfaces, which were widely used by the Allies for temporary airfields in Normandy following the landings. We are also developing the possibility to place airfields on the map using the Mission Editor (another first for DCS World). Belsimtek News After the successful, final release of the DCS: F-86 Sabre and DCS: MiG-15bis modules, the Belsimtek team is now focused on bringing DCS: F-5E Tiger II to Early Access within the next month. In the meantime, Belsimtek continues to edit the F-86F Sabre English manual and prepare DCS: Mi-8MTV2 for its final release. DCS: F-5E Tiger II Progress Update The external model is complete and includes several well-known color schemes. The 3D cockpit is complete. All aircraft systems are accurately simulated in high detail. A new engine compressor model has been implemented based on accurate blade load calculations. The new model provides a very accurate simulation of compressor guiding unit functionality and an expanded range of engine operation modes (high and low compressor stalls and compressor operating in windmill mode). The radar, optical sight, jettison system, gun use, launching of air-to-air missiles, air-to-ground rocket use, and flare and chaff countermeasures are integrated into the model and the aircraft's Weapon Control System (WCS). All the above-mentioned items are now operating as described in F-5E operations manuals. The Professional Flight Model (PFM): operational range of altitude and airspeed, acceleration with various payloads and G loads (in sustained turns and at maximum angles-of-attack) are tuned based on available data of the flight dynamics of the real aircraft; the model behavior at critical angles-of-attack (stalling) and post-stall behavior (post-stall gyrations and spins) now match descriptions of the real aircraft. Flight manual in Russian has been written. In order to present this module in for Early Access, several items will be in development during the Early Access period: Adjustments to the operation of certain aircraft systems (for example: adjustment to pump capacity, hydraulic fluid mass-flow rates, electric grid loads, etc.) Translation the flight manual to English. We take into account our mistakes during the development of previous modules. Creation of the Quick Start manuals for both Russian and in English, based on the complete flight manuals. DCS Bonus Spectacular Here is your chance! Starting 8 April at 1500 GMT time and lasting until 11 April at 0900 GMT, use your bonus points to discount for all DCS modules (which participating in the bonus program) up to 50%! Visit our e-shop for Modules, Campaigns and Maps Have a wonderful weekend, Eagle Dynamics -
Looks great to me.............hope I can get to see it on the big screen.
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In my case I would need to charge it once a week so that range is actually amazing In a few years the range might not even be an issue for most..............Luddites will be wondering why they have to spend so much money filling up their short range petrol/diesel cars
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The latest iteration of the Tommo Falcon 4.0 total conversion modification - Benchmark Sims 4.33 U1 - is available for you to enjoy as of RIGHT NOW! Please note: BMS 4.33 U1 requires a legit installation of a Falcon 4.0 (all older and newer versions are accepted alike, i.e. Microprose, Hasbro, GOG, Steam, Retroism). The check is performed both at setup time and every time you start BMS. If no valid installation is found, BMS will exit with a corresponding error message. http://www.bmsforum.org/forum/showthread.php?26567-Falcon-BMS-4-33-U1-Full-Installer
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You can open the NVidia control panel and create a profile and tweak the card e.g. Try setting max pre rendered frames to 1 as a start.
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Have you set up a NVDIA profile at all? If so what are the settings? I max the game out and use a profile - but cant compare to a 950 which is a mid/low end card.
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Final Release of DCS: F-86F Sabre
MigBuster posted a topic in Digital Combat Simulator Series General Discussion
Final Release of DCS: F-86F Sabre Belsimtek and The Fighter Collection are pleased to announce that DCS: F-86F Sabre has left beta and updated to release status today. Although the module is now feature complete, we will of course continue to tune the aircraft and fix any bugs that may arise. Purchase: DCS: F-86F Sabre by Belsimtek Trailer: DCS F-86F Sabre release trailer DCS: F-86F Sabre is a highly realistic simulation of the legendary American single-seat fighter jet F-86 Sabre, developed by North American Aviation. With more than 9,800 airframes of all versions built, the "Sabrejet" is the most-produced U.S. jet fighter in history. The aircraft took part in air-to-air combat, strike missions and surveillance. In addition to these roles, the F-86F Sabre was also used as a target drone and as a test bed for systems and weaponry. The aircraft became known to the public as the "MiG Killer" during the Korean War in the early 1950s. The F-86 was supplied to more than 30 countries and stayed in operational service until the early 1970's. The different versions of the Sabre scored more than 900 aerial combat victories – more than any other jet fighter! The F-86F-35, the model simulated in DCS: F-86F Sabre, belongs to one of the latest series of the "F" modifications, and carries the sophisticated A-4 gunsight. Its armament includes six 12.7-mm M3 Browning machine guns, up to two 500-pound AN-M64 or 750-pound M117 bombs, up to 16 5" HVAR rockets and two GAR-8 air-to-air missiles. Since July 2014, when the Open Beta version of DCS: F-86F Sabre was offered for download, Belsimtek has undertaken great efforts to further improve the module. Since then, DCS: F-86F has received numerous improvements and is now much closer to the real F-86F-35! Our thanks go out to the enthusiasts – fans of this aircraft, who were directly involved in parts of the development process –, Belsimtek was able to take the DCS: F-86F Sabre to a whole new level. In particular, a lot of research went into recreating the original cockpit and associated systems to be much more accurate. In addition, a highly detailed 360+ page flight manual and nine training missions (the English missions will all receive voice-overs in the near future) are included. The flight dynamics were further developed and tuned so that now even advanced and critical regimes such as stall and spin are fully realistic. Using the original full technical documentation of the real F-86F Sabre during the development process, it was possible for the engine model and the flight dynamics to reach a very high level of accordance with the real flight characteristics of the aircraft. The installation package includes both a quickstart and a full flight manual, in-game training missions in English and Russian language, and single combat missions. The quickstart manual enables the player to quickly learn basic procedures like take-off, landing and weapon usage without the need to delve deep into the full flight manual from the beginning. Key Features of DCS: F-86F Sabre: Unmatched flight physics that allow you to truly feel what it's like to fly this legend of the Korean War Highly detailed, six-degrees-of-freedom (6 DOF) cockpit Interact with cockpit controls with your mouse and other input devices Accurate F-86F Sabre model, country markings, and weapons Detailed modelling of the F-86F Sabre instruments, weapons, engine, radios, fuel, oxygen and electrical systems Battle DCS: MiG-15bis in single and multiplayer games Weekend Bundle Deals This weekend we have a couple of bundle deals that include the DCS: NEVADA Test and Training Range map with both the F-86F and its nemesis the MiG-15bis. DCS: F-86F Sabre + DCS: NEVADA Test and Training range map for $75.00 USD DCS: MiG-15bis + DCS: NEVADA Test and Training range map for $75.00 USD Visit Digital Combat Simulator E-Shop Special offers Have a wonderful Sabre weekend! The Eagle Dynamics Team -
I won't take your word for it because you have been proven pretty much clueless on the subject so far.... That might actually be correct (shock) but a hybrid is not a pure electric car...........pure electrics have about 0 litres fuel consumption themselves. You are perhaps getting confused between top end speed and acceleration....when it comes to performance acceleration is all that matters. Way to go with the racial stereotypes.....definitely a way to base your useless assumptions on.........kinda see where you might be going wrong How about a car that takes no fuel.....hows that for efficient....as for reliability well Don't worry BMW are already trying to catch up Tesla regarding Electric cars so there will be one of those just for you........you can put a speaker on the outside so it goes brrruumm brumm and makes you stay in your 1970s comfort zone.
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Do you know what else is worth "nothing" Gepard....your assumptions and total misinformation based on how things were and your total ignorance! I'm not interested in your continued drivel ......either contribute with some facts based in reality or shut up please.
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You do realise Top Gear has been more about entertainment than fact since it revamped itself..............people don't watch it for facts they want to be entertained. Like with computing too many people get stuck in the past..............Its not about how things were X years back its how things are now or will be with improvement........in 2011 things might have been like that. Today I've read claims the Batteries should be good for around 10 years...........Tesla currently have an 8 year unlimited millage warranty on their battery pack. Yes it is (Currently) expensive to replace but the cost could come down massively in the next 8 years (assuming you want to keep the car) if the numbers are ramped up.
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You are right...........typically the cold does degrade battery life........you need to power the heater etc Problem is that a lot of resource is now going into engineering batteries that actually last.........it only needed something to motivate people.......and a mass produced popular car is one of those things............Tesla has been putting a lot into this (with Panasonic) Nissan claim 300 miles on their new gen Leaf (due 2017?) .............if in 5 years you haven't got batteries that last over 1000 miles then come back to me. Just consider that my current car goes ~356 miles on a full tank. (I only use half that per week on average). Electric cars wont be for everyone but potentially a large majority will switch. If you forget to charge the car at home you might be reliant on a supercharger at a petrol station but currently it is minutes not hours to get enough charge to go somewhere. This also depends on the infrastructure being there........a better solution maybe a personal portable super charger of some kind in the future............likely someway round it if you manage it properly.
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True...but its a massive improvement over the current cars that already need batteries, have more complex / less reliable piston engines and chuck out pollution on a massive global scale. On top of that most should eventually (if you don't already) get far better reliability and performance from electric cars - without the oil and other filter change crap.
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Lucky you!............even the baseline model does 0-60mph under 6 secs.................I really need one!
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BAE Systems’ laser-guided rocket has been rushed into combat on the AV-8B Harrier, seven months after it was requested by the top brass of the US Marine Corps. The semi-active-laser-seeking 70mm (2.75in) rocket, enabled by BAE’s mid-body guidance and control section, is already deployed on US Navy and Marine Corps attack helicopters and was recently acquired by the Army for the AH-64 Apache gunship, but it will soon become a standard tool on the fixed-wing AV-8B jump jet. https://www.flightglobal.com/news/articles/baes-apkws-rockets-go-to-war-on-av-8b-harrier-423724/
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Forgotten WW2 Fighter Planes Hidden Away for 40 Years
MigBuster posted a topic in Military and General Aviation
http://www.shipmatesreunited.com/forgotten-world-war-two-fighter-planes-hidden-away-for-40-years/ -
Mirage Factory F-8 Crusader Super Pack
MigBuster replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Check decals.ini for correct paths to decals -
Anything credible in this? Croatian security services and the Defense Ministry have launched an investigation into a 2013 military deal with a Ukrainian company, which is said to have undermined the air force’s combat capabilities. Under the contract, Croatia paid over $21 million to repair and modernize seven Soviet-era MiG-21 fighter jets at Ukrainian plants, and to purchase another five aircraft of the same type there. But those five MiG-21s were never sold by the Ukrainians “as such,” Jutarnji List newspaper has revealed. In fact, the aircraft were reportedly assembled from dubious obsolete parts coming from all over the world. ............................................................ All the MiGs that arrived from Ukraine have been destroyed as the air force does not know where they actually came from, a source close to the investigation told Jutarnji List, without elaborating. As a result, the country has essentially lost a key part of its air force, the newspaper notes. https://www.rt.com/news/337010-ukraine-fake-jets-croatia/
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Saw this yesterday. Great SciFi mystery / chiller with very good work by John Goodman
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Easter weekend sale and DCS World 2.5 update
MigBuster posted a topic in Digital Combat Simulator Series General Discussion
Easter Weekend Flash Sale Happy Easter weekend everyone! In celebration of the holiday, we are happy to announce a 30% off Flash Sale on all DCS modules except DCS: NEVADA Test and Training Range and DCS: L-39 Albatros! If you however live in the Eurasian Economic Union (Russia, Armenia, Belarus, Kazakhstan, and Kyrgyzstan), save up to 50% on all modules except the Nevada map and the L-39 using bonus points. This flash sale will start on 25 March 2016 at 1500 GMT and last until 28 March 2016 at 0900 GMT. Visit Digital Combat Simulator E-Shop New Bundle Deals For the Easter Weekend, we are offering the following new 50% off bundle deals: DCS: A-10C Warthog + A-10C: Basic Flight Training Campaign for $29.99 USD. DCS: A-10C Warthog + A-10C: 16-2 Red Flag Campaign for $29.99 USD. DCS: A-10C Warthog + The Enemy Within Campaign for $29.99 USD. F-15C for DCS World + Su-27 for DCS World + DCS: NEVADA Test and Training Range map for $59.99 USD. DCS World Update Our current focus is on the merger of DCS World 1.5 with DCS World 2.0. This version, termed DCS world 2.5, will return us to a unified DCS version with the new graphics engine and be capable of supporting multiple maps. In addition to these features, we also plan to include an improved Caucasus map, new and improved explosions and clouds, improved network code, and the new procedural grass and ground clutter. In parallel with DCS World 2.5, we continue to make progress on the DCS: Strait of Hormuz map, DCS: Normandy map, DCS: F/A-18C Hornet, DCS: Spitfire IX, the option to add a Garmin GNS 430 navigation device that can be installed on various aircraft, continued improvements to Combined Arms, new additions to the DCS: NEVADA Test and Training Range map, new campaigns, Kuznetsov and Nimitz-class aircraft carriers, Flaming Cliffs 3 aircraft updates, new effects, and other efforts mentioned in previous newsletters. With both the consumer Rift and Vive Virtual Reality (VR) systems on the near horizon, we are also improving the DCS VR experience which includes better cockpit interaction, user interface, and performance. We have a LOT on our plate right now, but as each effort reaches maturity, we will provide more information. Some updated 3D models of weapon today: Happy Easter, The Eagle Dynamics Team -
From Boxer: Hi Everyone: It is my pleasure to be able to tell you that the BMS team has reached an agreement with Tommo, current owners of Falcon 4.0 copyrights, that will allow us to resume making Falcon BMS community add-on releases now and for the foreseeable future with Tommo's approval. The next release which will be version 4.33.1 incorporates two kinds of changes: Fixes and updates to the Falcon BMS content based on bug reports and other inputs to the team; and Some changes specifically related to the agreement with Tommo. I won't telegraph the punch on the first of those categories; a change log will come with the release as you would normally expect and the documentation will be updated to match. That's all I'm going to say on that front so for details you will just have to be patient for a little longer The second category may require a bit more explanation in particular because everyone will need to be prepared for changes in the way the Falcon BMS installs and runs on your systems. For the most part, you _should_ be prepared already in most cases if you have run Falcon BMS before but to be on the safe side, I want to make clear how things will work from this point on in case people want time to make sure their systems meet the requirements. The biggest visible change is in how the installer and the game executable launch. It has always been the BMS team's approach that Falcon BMS is an add-on for use with licensed copies of the original Falcon 4.0 game. As the primary element of the agreement with Tommo, the game now reinforces this principle more strongly. Specifically, the installer will check to see that a complete copy of the Falcon 4.0 game (we recommend patching to 1.08 to be on the safe side) is present on storage media in the system on which the installer is running. Similarly, each time the launcher is used to start the game, the same check will be made. In other words, to use Falcon BMS on your system, a licensed copy of Falcon 4.0 must also be installed and present on that system. You do not need to have run Falcon 4.0 after installing it before you try installing or running Falcon BMS; simply completing Falcon 4.0 install successfully is sufficient. Note that presence of a CD [or ISO] copy of the original game will not help you: Falcon 4.0 must be installed correctly and completely on the system for the checks to succeed. For the avoidance of doubt, only copies of the original Falcon 4.0 game will work for use with Falcon BMS (any other later variants such as Allied Force are not compatible). For clarity, the checks performed are entirely local to the system so both installing and running the game will work on a system that has no internet or other network connection. If you have Falcon 4.0 resident on your local system, then the first visible difference you will see is a new splash screen. That screen shows a Falcon BMS logo and logos for Tommo, Retroism and the BMS team together with copyright and trademark statements that outline terms of use. You will note from this that the Falcon BMS community add-on is made and distributed with permission from Tommo. That permission is conditioned on the install and runtime checks mentioned above as well as reinforcing that, in line with the BMS team's long-time policy, Falcon BMS is only available for non-commercial uses. The splash screen is displayed in time that is used to load the game in the background so, in other words, no additional start up time should result from the splash screen (compared to earlier Falcon BMS versions). If you do not have Falcon 4.0 installed on your local system then the next thing you will see is a Windows message box pop-up that tells you that the installer or the game is unable to find a copy of Falcon 4.0 on your system. The message box has a button to dismiss it (once you have read the message) and then the game will exit immediately. As I said, if you have used Falcon BMS before then you should already have Falcon 4.0. However, for those who may be new to the community, the message box mentions some possible sources of licensed copies of Falcon 4.0 that you may like to use to acquire a legitimate copy if you need to do that. Other sources are possible and viable; for instance private sale or eBay to find a copy of the [increasingly-rare] original hard-copy game materials. [Note there were some issues with copies of Falcon 4.0 purchased from Steam (it was made available there in January 2016) -- these are now resolved as we helped Tommo get the Steam install process working correctly -- thus Steam is a viable (and convenient??) source for copies of Falcon 4.0 if you need one.] We had planned for 4.33.1 to be a small incremental patch for 4.33. As a result of the changes described above, this will not be possible. Instead, 4.33.1 will be a complete from-scratch installer. You will have to use this to make a fresh install of Falcon BMS. That install will be separate and independent from any other you may already have on your system. There are a few exceptions (see docs when available) but in the main, file content from 4.33 will be compatible with 4.33.1 so things like key files and log books can probably just be copied over to the new 4.33.1 install directory. For the avoidance of doubt there is no way, supported or otherwise, to get 4.33.1 features inserted into an existing 4.33 install...that just won't work so we would recommend not wasting time trying it. While the above might cover most things you have in mind, there may still be reasonable and constructive questions to ask so we'll try and keep this thread open so long as it remains useful to do so. In closing I want to thank on behalf of the entire BMS team those of you who have waited patiently while this situation resolved and for the support and encouragement received in the meanwhile. We hope you will agree that this is a good day for the Falcon community As an aside: please know that the BMS team has a zero-tolerance policy when it comes to discussion or use of anything other than legitimate, licensed copies of Falcon 4.0 for use with Falcon BMS. Don't do it, don't encourage it, and don't enable it. Keep in mind that legitimate copies are readily available again now and for a tiny fraction of the cost of the system you need to run the game. No one is required to buy a new copy -- if you own one of the originals (I have three copies myself ) that will work fine. However, there is simply no excuse for not owning a legitimate copy anymore. Put another way: you jeopardize the ability of the BMS team to keep improving Falcon BMS in future if you go around the requirement for owning a legit copy of the game before you install and run Falcon BMS. That is why we have zero tolerance.