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Boresight

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Everything posted by Boresight

  1. Hello everyone, Thought this forum also was a knowledge sharing space. So, would anyone give me an actual confirmation to my doubts? Thank you.
  2. Boa tarde colega Ricardo, Gostei de ver o seu trabalho com a "pintura nacional" dos nossos F-16. (Embora eu seja mais de Tomcat's, MiG's, Mirage's, etc.) Cumprimentos, Pedro
  3. Hello again everyone, News update: Regarding the skins problem started at this thread, although with the help of several of you I've managed to solve the most part of the issues, yesterday I decided to do a REALLY clean, from the start, "correct order of installation ". ( Just like the exact order the knowledge base and TW game manuals recommended. ) So, now evertyhing is working at 100 % on my merged install of SF2, and the Argentine Air Force Mirage IIIEA Mods are working perfect ! Still, just need a confirmtaion: Might the skins problems I was experiencing before, be related to the fact that: - on my OLDER install I had outdated patches ? - SF2 Israel scenario installed right above an uninstalled SF2 NA moded version ? Thank you for your time.
  4. Thank You MK2

    Goodwill indeed, thank you Mr. MK2. Boresight ( Pedro, from Portugal )
  5. Hello again everyone, For the first time, I'm trying to use the "Banidos Mirage IIIEA" add-on with SF2 Israel, after careful reading the Migbuster guide, and several topics at the knowledge base. However the hangar/loadout screen appears somewhat transparent; the loading mission screen appears ok; the cockpit appears miss-aligned; and the skin/decals don't appear at all.. though the loadout and afterburners show up. I'm tired of tweaking with it with no avail. Would appreciate your help. Thank you.
  6. - Português - Boa noite colega, Ajudá-lo ia mais se pudesse, mas ainda sou muito verde a fazer isso no SF2. Pode ser um pouco complexo para quem não está habituado a certos conceitos, logo convém procurar e ver os tópicos do sub-forum "knowledge base". Mas para ter ajuda aqui, convém mesmo falar Inglês. Cumprimentos. - English - Good evening dear member, Would help you more if I could so, however I'm yet unexperienced on that at SF2. Might be somewhat complex to who's not used to some concepts, so it's adviseable to read the threads at the sub-forum "knowledge base". To get help here, would be important to speak English. Regards.
  7. Thank you Wrench, PauloPanz has been helping me via PM, and now that he sent me new downloaded files (from the same aircraft of course), things do work without being necessary to have the skins at the "Shahak_71" folder... He said my problem was maybe: "...Banidos_MirageIIIEA.ini file inside Banidos_MirageIIIEA didn't exaclty match the folder name (a writing mistake)..." However my instal is somewhat porked and I plan to reinstall everything correctly later - do I need SF2 update patches or just the SF2 Israel update ones before starting with aircraft add-ons?
  8. Ok, Really sorry to spending your time MigBuster, but I thought this would be as easy as adding the "The Mirage Factory" avionics and HUD updates to the SF2: NA F-14Tomcat - which I got right at the first time. And besides you and Wrench, almost nobody else helped me. A couple doubts I would appreciate you could clarify me: - by "skins", you mean the files & folders inside the "Banidos_MirageIIIEA" folder, like for ex. "azul"; "cockpit"; "puro-metal"; etc? - should these have been copyed to the "objects\decals" folder to? (I did it from the beggining.)
  9. And so you think my problem might be the fact that the main .INI file isn't called: "Banidos_MirageIIIEA.INI" ? I've managed to show file extensions.. And the explorer looks just like yours i believe:
  10. Absolutely true - although I was some hours the last night reading the precise Knowledge Base, MigBuster's guide: "Converting older planes to work in SF2" and some others.. however I'm a guy who doesn't know what's an .ini file. And although you mention that .ini file here several times, I haven't seen one yet at the Banidos Mirage add-on... Here we go, tell me if that's what you're talking about... "Jogos guardados" is portuguese for: Saved games, by the way. Do I have to rename some of my files with tthe.INI file extension?
  11. You may laugh at will, but: How do I enable the left column with the cascade style folders at explorer?
  12. Regarding your #5 post: I still very noob about patching - adding mods, etc. The last time I've added some mods related to SF, was in SF2: North Atlantic.. The Mirage Factory F-14 cockpits and avionics Updates, and all went fine the first time. However, before your assistance here, I went installing update patches to either SF2 and SF2 Israel, in such a fashion that the majority of flying MiG-21's I has previously sucessfully installed in SF2 Israel went missing !! LOL Ok I will post that right away..
  13. MigBuster, you really know your stuff, I tell you that... your post #3 gave be the best insight and finally I've managed to get it working! The only thing i've done following your post was: Copying all the folders and files that are inside the "Banidos_MirageIIIEA" to the "Shahak_71" folder. It solved everything! The pic bellow showa just 1 of the 8 camo schemes available! Tahnk you - I'll reply to you right away.
  14. Anyone who wishes to help in this thread, feel free to do it, at "Skinning and Mods Discussion" Subforum. Thank you all.
  15. Thank you a lot for your help MigBuster! I'll put the link right away! I believe I downloaded from the first link: http://combatace.com/files/file/13590-banidos-team-mirage-iiiea-fuerza-aerea-argentina/ http://combatace.com/topic/75927-mirage-iiiea-fuerza-aerea-argentina/
  16. The aircraft skin doesn't show - only the loadout and the afterburner do ?? Also the cockpit isn't aligned with the runway.
  17. The aircraft skin doesn't show - only the loadout and the afterburner do ?? Also the cockpit isn't aligned with the runway.
  18. TMF F-14 Tomcat Superpack

    Thank you for getting this magnificent bird more realistic! Particularly, things the AIM-9 seeker head symbology, are in the heart of realism on this sim.
  19. Thank you DoctorWho, Ok I'm clarified. I will await for the day this magnificent modifiers/developers community, may create that kind of mod to the SF MiG-29's and Su-27's if possible. Because it sure would be great - in the line of what I've seen already, eg. TMF F-14; Mirage IIIea; etc. Thank you all!
  20. Thank you for your prompt response IanH. So, when you say it's not coded for in the game, you mean it's not coded (possible) in whatsoever SF 1 or SF 2 version, ex; Vietnam; Israel; Wings over Europe; North Atlantic; etc. right? So I deduce that R-73 missile lock process, will be just through the HUD or Radar/IRST screen? Thank you for your attention.
  21. The Mirage Factory MiG-29 Fulcrum Mod

    Hello everyone, First congratulations to all the people who makes it possible to replicate the outstanding jet fighters in SF series! However, although I've managed to download and aply some TMF F-14 material from here - many thanks, I'm a very noob fan about packs/patches/releases/mods/add-ons, etc. I would like if anyone could clarify me: Does any of the MiG-29 mods available here at Combat Ace do allow the use of HMS and R-73 missiles? A sincere thanks to you all.
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