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Everything posted by Snailman
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What's the problem with it? For me it worked all the times. If there are many weapons in the air, you can switch between them. usually the latest launch is shown. It is NOT a view for weapons targeting the player but a view of weapons in flight! If there has been a SAM Launch you will get the missile launched at your craft almost all times.
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I wish all of you on all side of this planet a peaceful, blessed Merry Christmas!!! I also wish Happy New Year as I will be away for some holidays) I hope we will have a promising, successful year in 2019 of course with a lot of modding and creative time together!
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Ryzen Powwa.. ))) Hi5 octacore ) I've got an ASUS Stryx 17" note. Desert warfare cat... MARPAT? The one here is A-TACS Ghost.
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Well it is an american movie ))) Directed by Clint Eastwood. Now that's why it is strange - being daaammnnn good!
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I was just about to post a notice of this film, but I see people found it already. Without any spoilers... it is an almost flawless movie. Maybe the only watchable war movie since Letter from Iwo Jima. Whoever did it managed to earn my respect. And that's really hard to get anyone knows me can confirm In short, it told whatever must be told about Polish pilots. Finally some respect shown - and the shameful sorrow aftermath. I wonder when Hollywood will produce something at least equally acceptable?
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As a war veteran I did respect him. RIP. I wish he hadn't involved in world politics. (( Especially not in the Ukraine
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Hi. We need to know what weapon - by means of stock or modded one - are you using and on what plane (stock/ mod) what altitude (!) what range. Need to know reconstruct the situation. Besided AIM7D is POS, lock break is not a weapon but a radar deficiency. Especially at low altitude. Guidance break however comes from low tracking str of radar (either because of noise out of low altitude/ or jamming str of on board devices) that causes the otherwise well shot and homing missile to lose track and go ballistic.
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Just one thing to add, performance of SF series depends on mainly the frequency of ONE core, as it was developed (and left in that state) in single core era. That means it runs better on a 2.4GHz single core CPU than on a quad core 1.6GHz CPU. If you chose gaming PC and it is important how SF series will run, then choose the one with the biggest clock per CPU core. Also if you try modding, it is advised to install the game and mod folder on an SSD because you will start and quit the game quite a lot ))))
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cat extractor?
Snailman replied to savagkc's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hm.... interesting.. You should be able to extract ini files with the stock extractor. Perhaps try Mue Tools instead. -
Rockets salvo
Snailman replied to Wilches's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
There is... or at least there was a planned feature called NEXT_SALVO_QUANTITY=CTRL+RBRACKET PREV_SALVO_QUANTITY=CTRL+SHIFT+RBRACKET NEXT_SALVO_INTERVAL=CTRL+LBRACKET PREV_SALVO_INTERVAL=CTRL+SHIFT+LBRACKET You can mod them into your control list.... But of course, like many similar thing they do not work. -
500 x Su-27 Vs F-15 Dogfight
Snailman replied to MigBuster's topic in Digital Combat Simulator Series General Discussion
There was a study that was saying, with numbers or participants increasing in a dogfight the difference of technology becomes less and less decisive, and losses will be more close to equal. Out of 500 ending with 30 on either side is quite a result here... As the numbers get down to a certain breaking point (of the above formula), the fight decisively turns in favor of either side as if the fight had started with that smaller number. -
Usually I am disgusted of the following term "According to US pilots" in such writings. It sounds like, 9 out of 10 dentists recommend this toothpaste... Well I am quite fortunate that I can read both english and russian books, and I have hundreds of both. Rule No1 I used to take, if it's about a western craft - I take the western source and vice versa, eastern source for the eastern tech. Either case they are both boasting and chest-banging about their own stuff but this way the sides equalize each other Yefim Gordon is a must. But he is not God writing holy books, but simply an excellent - english - source. Same could be said about Norman Polmar (Navy stuff) - he is best on his side - of his time. Bui we must take that into account that by the time they wrote their books they could not possibly have the knowledge we have right now. Rule No2 is simply to take as many sources as you can from different authors (possibly not copying plagiarizing each other) AND ask people of specific forums whose topics and answers seem creditable. Better if you know real life pilots, soldiers etc and ask them personally and match his talk with your background knowledge and sources. Some can brag or "color" his story, but you can ask questions politely to clear out controversies. I was soldier, I also have anecdotes which are "based upon real events" (sorry for the outraging Hollywood term from HiFi , history-fiction movies). Rule No3 is to cooperate and share info with others - without getting into endless who's is longer style debates perhaps this is the hardest to keep
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Max vertical range of SAMs
Snailman replied to strahi's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
What do you mean altitude of the launch site? Range is primarily determined by missile ballistics. Usually that's the most neglected factor - so missiles are just given launch window... max range, max radar alt whatever, but they can't fly that long OR fly with 8-10 Machs. You need a proper radar, set accurately - that can see, and see only as far as it is supposed to see. Range, strength, altitude settings etc etc. IF that works as it should, then you can set the SAME data into the launchers and the missile as well. Missiles usually have no problem with altitude, they are even too good at vertical accelerating - that's why the radar has to be limited NOT TO launch the missile to unreal heights. -
Indefinite Hiatus
Snailman replied to zachtan's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I really wish I could take a look at that hard drive. I had done miracles in the past at my workplace and with my own hard drive not long ago. Do NOT discard it or let anyone to disassemble it. Im sure it can be salvaged. I did lost EVERYTHING I had, not so recently, but I did recover it all before the need to climb up the attic with a rope... )) Now I have expanded my NAS server, and made it RAID. Devil never sleeps... -
SU-57 Arrive in Syria Khmemeim
Snailman replied to Atreides's topic in Military and General Aviation
They seem operational to me... To my own eyes and own camera, I might believe. What I am wondering rather are advanced weapons available for these planes, I suppose they won't go out with OFAB... ЖD -
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- el dorado canyon
- sicily
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DCS World 2.5 preview video
Snailman replied to MigBuster's topic in Digital Combat Simulator Series General Discussion
Yea... I bought MiG-15 for my own Chrismas present... Sometimes I fly with it... great! But even flying is such a challenge that fighting is a futile effort -
Or a Chelyabinsk type impact and aerial explosion...
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To me it seems you have a conflict with between the A-6 and the cockpit you use. I suppose it's not the stock Intruder cockpit from SP1 series, because it does not have a WSO included. Can you tell what are you using? Plane pack cockpit etc. We need to edit certain parts not to be visible from cockpit I'm just about to do the same, after I moved my system onto SSD and slowly restoring everything to normal. Like the flyable A-6 (and campaign)
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Nuke carriers have been Kurnasses. At least one Kurnass has been armed with nuke with live fire order. Thankfully the nuclear release order was cancelled (20minutes?) later so no flight was made with armed nuke. "Officially" as we know of. Pushing the Red Button for the losing side as last resort is a common doctrine "If we die, we will die together" attitude. Shameful for all the humankind that weapons of mass destruction are the only mean to deter an overwhelmingly superior aggressor.
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It also assumes that such an "outside force" would find Earth as it is today. Again assuming they did not interfere with anything here and they just came.. and A, they are benevolent/ at least neutral and just watching B, Outright hostile (came to enslave, consume .. etc etc the humanity.) I think whatever such entity or force may exist, superior and advanced.. it may have very well existed 100 thousand or even a million year ago. I don't think a first contact was in the 20th century. And, Their intentions can be much more complex than just and utter Hollywood invasion force, or grinning Zoo watchers.. They could be farmers... seeding, weeding - then ultimately harvesting. They can be land owners, directly/indirectly managing the planet interfering when something they don't like They can be more, even gods, not just managing but completely controlling the system like we do with a strategy game, via their "human" pawns and puppets. Just like how it is being done in small scale in every human country between the power holders and the masses. They can be scientists... making something, observing... then clean up the failed mess and starting a new one in a new pot. OR, simply, they are the same of us. What would WE do with a stone-age alien civilization on a newly discovered world? Discover them, observe them, befriend them... teach them...experiment on them, take their lands away, good alien is the dead alien. We need another Earth, say the stockholders. How dare they throw stones... alien terrorists.
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Why to steal an image like that?? I guess the don't know the trick.. get SF2 and mods, so you can make any pic you like...
