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Sundowner

+MODDER
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Everything posted by Sundowner

  1. Ok guys, I have a object showing in max as having 2,753 polys and 3,966 vertices but once exported I'm getting a Mesh Max: (6594 polys, 19782 verts) total in the .out file. The object shows up fine in Mue's lod viewer but not in game for some reason......I thought the mesh max was something like 5000 polys so I dont know which is right here..
  2. Corsairs

    Outstanding work !! Just what I need for my "Nam" install too.
  3. I've got this if you want it m8.....? "What if" RAF version.
  4. Pete m8 can't get a pm to you m8..........check your inbox is'nt full.
  5. Steel Tiger mission.... Doom Pussy......
  6. Got diverted into DA Nang..........Freedom Bird on the ramp.
  7. Seeing as the soon to be released Windows 11 no longer supports 32 bit applications are we going to see the SF series finally dissapear ? I know I lot of us will hang on as long as is possible.......maybe this is why TK has'nt given us the Win 10 version, maybe he's making it a 64 bit application after all ? Who knows ??
  8. Blimey m8, my win 10 is right up to date & I'm having no issues here..............maybe I should'nt have said that..
  9. Exactly right m8, you should never be without a Big Stick..! Just a 2 man crew nowadays..... More internal fuel ( still has the Bombay ) more powerful engines.....in fact just a whole lot more capable..
  10. After the Falklands war the British government and military chiefs had a re-think, much to the annoyance of the Royal Navy....the ageing Vulcan was given a reprieve and a massive upgrade programme was started.......... To be continued.........
  11. Lots of improvements to the model...........again..
  12. Just saying Hi!

    Hey m8, glad to see you're still alive and well...
  13. Ban decals....that's the solution............
  14. Ahhh, yes my bad. I misunderstood the 32 bit thing......old age..
  15. de Havilland DH.110 Sea Vixen - Skinpack

    A thing that everybody needs to be aware of is ALL of my skins are different in some way, I vary colours, weathering, shading etc in some small way, spec maps too, they are not the same on all the different skins. This is something that I've ALWAYS done from day one on all of my work so if you go sticking the bits that are " common textures" in the root folder of the particular aircraft it would screw up the skins originally made by me ...... The reason I didn't do every squadron or include the FAW2 was to keep the download size down to a manageable size .....FAW2 will follow.. BTW I'm not knocking your work Paulo...I'm glad you like the aircraft.
  16. @ GKABS.....if you're using photoshop just enable the alpha channel to view or edit it , there really is no need to have multiple programmes to create .tga's....whatever the other programmes can do, believe me so can photoshop it's just a case of learning how.
  17. Sea Vixen FAW1

    Version 1.0.0

    390 downloads

    Sea Vixen FAW1 new model for SF2........this addition will not conflict with the old model made by Skippybing. Please read the readme and post any issues/bug reports etc here at Combatace.
  18. There is a bug in the old Photoshop 7.0 where by it automatically creates the alpha on a tga .....been using it since day one.
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