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Panama Red

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Posts posted by Panama Red


  1. OFF and WOFF are separate games, thus can co-exist inside your OBDSoftware folder. 

     

    You will need a more powerful CPU and GPU to really play WOFF at the same settings as OFF.

     

    It also really helps the FPS in WOFF to use the AnKor Shadow mod, because he transfers a lot of the CPU load over to the GPU like modern games do.


  2. If you start a new post asking new specific questions, you are probably more likely to have other people answer your questions than if somebody has to read all the way to the bottom of this thread.

     

    Part of the "buzzing" around you is written into the AI routine of each plane, so until you move up to that step, you may have to live with that for awhile.  Different formations will help but not completely eliminate this problem, try them and see how you like them. After all, like I said way up the thread, one of the strengths of FE/FE2 is that you can mod "almost" everything once you figure it out.

     

    And congratulations, you are now on the way to an enjoyable FE2 career.  :biggrin:


  3. FE2 give you approximately double the FPS you will get in FE/FEG (it's the nature of the beast), for instance I have a i7 3970x OC'ed with GTX 780 Ti and my FE runs about 40 FPS, versus my FE2 which runs at 70+ FPS.

     

    Second, you can set up your FE2 where it has all twelve months if that is what you want, you just have to mod some ".ini" files to accomplish this.

     

    Even the changing FE2 campaign weather can be created if you use one of the mods available here at CA.


  4. Each WW1 has its strong points, so it depends what you are looking for:

     

    FE2: Hundreds of existing mods, good AI, almost total modding yourself, Western Front, Eastern Front, Italian Front, Middle-Eastern Front campaigns, lot of ground activity, single player.

     

    ROF: Excellent FM, weak AI, weak campaigns, not much ground activity, limited modding, multiplayer.

     

    WOFF: Excellent AI, very good FMs, best Western Front campaigns, lots of ground activity, realistic trees, medium modding, single player (the older OFF has multiplayer).


  5. There is no "Warp" in WOFF, it was "deactivated".  They deactivated it because it cause problems in the game since it calculates everything in real time and "warp" messed that up.

     

    You can however time advance up to 16x and the autopilot is the same as the game AI (which means it will fight your battles for you like RB3D and IL2) so it will fly you from waypoint to waypoint just like you would.

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