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Everything posted by one4five
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Flak AAA mechanics
one4five replied to Nuni's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
oh! they know they`re dead! one hell of a shockwave with that wt! good stuff! -
Flak AAA mechanics
one4five replied to Nuni's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
there is aim-4 falcon with nuke head, it can be a good reference -
it shares 90% similarity with the Avro Arrow doesn`t it?
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Flak AAA mechanics
one4five replied to Nuni's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
possibly i was right overhead -
Flak AAA mechanics
one4five replied to Nuni's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
yeah they do, AAA scratched my F-8 butt couple of times flying tree tops over Vietnam terrain, i`m not sure which equipment they were -
View File Kh-36 Grom-1 installation: 1-unzip the file to a new folder. 2-move the new folder contents to your mod folder. it`s recommended you have Stary`s unified effects pack installed. *released under CombatAce terms of use* Submitter one4five Submitted 07/25/2020 Category Single Ordnance Files
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Version 1.0.0
26 downloads
used the very few data available regarding this missile to make it as accurate as it could get here`re the specs which matter the most: Range: 120 km Guidance: satellite Warhead: 250kg/penetrator **Special thanks to Nuni for providing help on how to properly install the export plugin. *THIS MOD IS RELEASED AS FREEWARE NOT INTENDED FOR SALE* -
how to export lod?
one4five replied to one4five's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks brother! it`s done! -
how to export lod?
one4five posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
how`s it going? now i got 3d max 2009 32 bit, installed the twexporter into 3dmax/plugins/ folder lod option isn`t there as export format, what am i missing here? thank you -
Weaponsing a Spacecraft
one4five replied to Nuni's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
or guns only with too bright tracer effect, to simulate concentrated energy shots not actual bullets, the damage to simulate the biggest caliber available -
Weaponsing a Spacecraft
one4five replied to Nuni's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
any sort of kinetic weapon in orbit isn`t practical, realistically speaking, the recoil would throw the craft out of stability -
Weaponsing a Spacecraft
one4five replied to Nuni's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
you did the tactical LASER system, is there difficulty to use the concept? the pod is too big to mount in an internal bay, nose mounted LASER emitter may be? -
Weaponsing a Spacecraft
one4five replied to Nuni's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
FANTASTIC -
Crashing at 80% in Operation Darius
one4five replied to davidy12's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
go to terrainname.ini, change LimitedNations=TRUE to FALSE and try if it works -
a total renegade i`d be honored to grab a beer with him
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- 12 comments
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- tactical laser system
- tls
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- 12 comments
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- 1
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- tactical laser system
- tls
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i got swimming tanks here
one4five posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion